Gaming In Libraries Presented by: Tyler Rousseau-NJLA IT Section.

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Presentation transcript:

Gaming In Libraries Presented by: Tyler Rousseau-NJLA IT Section

Who is Gaming? Women outnumber men in online gaming More gaming consoles are owned by men, but the gap is closing… The largest consumers of games are…. Yuppies!!! And of course, our teens.

Types of Games DVD Games- Scene It, Trivial Pursuit DVD version Online Single Player- Solitaire, Bejeweled, Four Second Fury, trivia & personality quizzes, etc. MMOs- World of Warcraft, Runescape, Dofus, Gaia Online Console Games- PS2 & 3, Xbox 360, Nintendo Wii, Handhelds. PC- Half Life, Tycoon Series, Unreal Tournament

Myths About Gaming Video games have led to an epidemic in youth violence Evidence links violence in video games to aggression Children are the primary market for video games Girls do not play video games Video games are socially isolating Most video games are rated Mature

Facts About Gaming Gaming can be good Gaming can be bad Not all games are for kids Games can be educational There is a limit Games provide opportunities Gaming has a large audience Gaming can keep a person’s mind sharp

Why Should We Provide Gaming? Brings in patrons who may not normally come to the library Provides a chance to push other materials through displays, book talks and/or promotions Helps improve statistics (if this is important to your supervisors or admin) Proves that Libraries and Librarians are indeed HIP !

How to Host a Party… ideas Tournament Demo Potpourri Round Table Premiere

Considerations for Party/Tournament Game ratings “Official Ref” Time Limit or Limiting Entrants Have other activities Food Sponsors Prizes/Awards Displays Promote!

Online Gaming Sites Addicting Games MiniClip Hall Pass Candy Stand Armor Games MSN Games & Yahoo Games Crazy Monkey Games Bubble Box