What’s MATH got to do with it??? Graphic Design… Copyright © Texas Education Agency, 2015. All rights reserved.

Slides:



Advertisements
Similar presentations
2.01 Investigate graphic image design. Image Resolution.
Advertisements

Introduction to Computer Graphics Raster Vs. Vector COMMUNICATION TECHNOLOGY.
Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 1 Telling a Story: Introduction.
Monitor Sizes Monitor sizes in the US are measured in inches, diagonal distance. 20” (inches)
2.02 Understand Digital Vector Graphics
Vector vs. Bitmap SciVis V
Vector Graphics 2.02 Understand Digital Vector Graphics.
V Obtained from a summer workshop in Guildford County July, 2014
Introduction to Graphic Arts Technology PRINT Versus WEB.
BITMAP & VECTOR GRAPHICS Art Fundamentals of Graphic Design.
Computer Image Dr Jimmy Lam CAD for Fashion and Textiles.
Image size and Image Sensors. Look at an image in Photoshop Two ways to specify Image size…
Objective Understand concepts used to create digital graphics. Course Weight : 15% Part Three : Concepts of Digital Graphics.
Vector vs. Bitmap
Bitmap Vs. Vector Graphics. To create effective artwork, you need to understand some basic concepts about vector graphics versus bitmap images, resolution,
 Scaling an image is resizing the image in a graphic editing software so it is the proper size before adding it to a site.  Important NOTE: If you insert.
TYPES OF GRAPHICS TECHNOLOGICAL DESIGN. GRAPHIC DESIGN DEFINITION Visual problem solving that utilizes shapes, images, text, color, etc. to communicate.
1 MMDE5012 Interactive Media Practice Seminar 2 Week 2.
Understanding Images on the Computer How do images work and why?
Graphics and Animation Multimedia Projects Part 2.
2.01D Investigate graphic image design. Image Resolution.
Section 8.1 Create a custom theme Design a color scheme Use shared borders Section 8.2 Identify types of graphics Identify and compare graphic formats.
Photoshop Photoshop works with bitmapped, digitized images (that is, continuous-tone images that have been converted into a series of small squares, or.
Resolution: The Peanut Butter Analogy. When you scan an image or take a digital picture you are “collecting” a batch of pixels. The mega pixel rating.
File Formats and Vector Graphics. File Types Images and data are stored in files. Each software application uses different native file types and file.
Vector vs. Raster Objectives:
Aim: What is Illustrator? Mr. Spaterella Technology Feb. 22.
Adobe Photoshop Setting Up An A3 Poster. A3 You are required to produce a poster This poster needs to be A3 in size – twice the size of a normal (A4)
Computer Systems Nat 4.5 Computing Science Data Representation Lesson 4: Representing and Storing Graphics EXTENSION.
OV Copyright © 2012 Logical Operations, Inc. All rights reserved. Beginning with Image Basics  Manage Image Elements and Formats  Work with Digital.
COMPUTER GRAPHICS. Once you scan an image or take a picture with your digital camera, it becomes digitized. Made up of hundreds of thousands of pixels.
1 The Math of Printing & Imaging Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission.
Graphics 1. Pixel vs Vector 2. Photoshop vs Illustrator vs Fireworks.
Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. Audio Video Production Graphic.
Digital Graphics for Computer Games Pixels Types of Digital Graphics (Raster and Vector) Compression.
Working With Graphics. Two Types of 2D Graphics Bitmap Bitmap Vector Vector.
Vocabulary Worksheet Answers
Raster vs. Vector 2.02 Understand Digital Vector Graphics.
RASTERIZING SHAPES IN PHOTOSHOP RASTERIZE: A process in Photoshop of converting a vector image into a bitmap (or raster) image VECTOR: A vector image is.
Guilford County SciVis V104.03
Vector Graphics 2.02 Understand Digital Vector Graphics.
Digital Basics Quiz Preparation. Basic Digital Image Concepts Aliasing & Anti‐aliasing Resolution Compression Raster & Vector Color mode & Image mode.
UNITS OF MEASUREMENT 2.01 Understand Digital Raster Graphics.
Vector vs. Bitmap. Vector Images Vector images (also called outline images) are images made with lines, text, and shapes. Test type is considered to be.
Section 8.1 Section 8.2 Create a custom theme Design a color scheme
2.02 Understand Digital Vector Graphics
Vector (Shapes) vs. Raster (Pixels)
2.02 Understand Digital Vector Graphics
2.02 Understand Digital Vector Graphics
Types of Graphics Technological Design.
Representing images.
Screen and Image Resolution
Vector vs. Bitmap.
© 2016 Pearson Education, Inc., Hoboken, NJ. All rights reserved.
RESEARCH AND APPLY GRAPHIC DESIGN TECHNIQUES #3
"Digital Media Primer" Yue-Ling Wong, Copyright (c)2013 by Pearson Education, Inc. All rights reserved.
Bitmap vs. Vector.
Graphics Basics Ellen Eyth.
2.02 Understand Digital Vector Graphics
Using GRAPHICS Bristol Community College CIS 13 Business Creativity Sources: Conference for Desktop Publisher and Others.
The Basics of Desktop Publishing
2.02 Understand Digital Vector Graphics
Screen and Image Resolution
Vector (Shapes) vs. Raster (Pixels)
2.01 Investigate graphic image design.
2.02 Understand Digital Vector Graphics
2.02 Understand Digital Vector Graphics
"Digital Media Primer" Yue-Ling Wong, Copyright (c)2013 by Pearson Education, Inc. All rights reserved.
2.02 Understand Digital Vector Graphics
Screen and Image Resolution
Presentation transcript:

What’s MATH got to do with it??? Graphic Design… Copyright © Texas Education Agency, All rights reserved.

Isn’t graphic design just art? Graphic design is just used to create beautiful artwork, logos, signs or posters, right? It is concerned with things like: Creativity Artistic Colors Typography Special effects Copyright © Texas Education Agency, All rights reserved.

Where does MATH come in? The truth is that graphic design is saturated with MATH! Raster design is resolution dependent, which means on the number of points of colors or pixels per square inch. Vectors, while independent of resolution or pixels, are based solely on mathematical functions or formulas to define shapes, curves, objects, etc. Both use math for placement, scalability, exact movement, alignment and file size – just to name a few! Copyright © Texas Education Agency, All rights reserved.

MATH used in Raster design Pixels are constantly working behind the scenes to prevent “jaggies”or poor picture quality in rasters. A few examples of math in raster design are: Pixels per inch (PPI) Dots per inch (DPI) Resolution Page size inches or pixels Scaling up or reducing File size Copyright © Texas Education Agency, All rights reserved.

MATH used in vector design. Vector design is totally dependent on MATH. It does not use pixels. Examples in vector design are: Anchor points Bezier curves Area Gradient fades File size Copyright © Texas Education Agency, All rights reserved.

Let’s look at some calculations Web traditionally uses 72 dots/pixels per inch for best results. To find the needed pixel size for web banner 10 by 3 inches: –72dpi x the width (72 x 10= 720) –72dpi x height (72 x 3 = 216) So the needed size would be width 720 and height 216 in pixels. Print traditionally uses 300 dpi for best results. To find the needed pixel size for header 10 by 3 inches: –300 dpi x the width (300 x 10= 3000) –300 dpi x height (300 x 3 = 900) So the needed size would be width 3000 and height 900 in pixels. Copyright © Texas Education Agency, All rights reserved.

Let’s look at some calculations You found a picture you want to use for web and don’t want to get the “jaggies.” How do you know what the numbers mean? Take the given measurements of the photo and divide by 72. This photo is 216 x 180. So do the math! 216 pixels width / 72dpi (216 / 72 = 3 in wide.) 180 height 180/ 72 = 2.5 in high.) So, the best use of this photo would be at 3 x 2.5 inches or less like shown here. Neuschwanstein, Germany. en.wikipedia. org Copyright © Texas Education Agency, All rights reserved.

Calculating Pixels Using this same photo for print makes a big difference due to the preferred resolution. Now you would divide by 300! So taking the same photo measurements – 216 x 180 and calculating for print this is what we get: 216 width (216 / 300 =.72 in wide.) 180 height (180 / 300 =.6 in high.) That comes out to roughly ¾ “ x ½ “ like the picture here! Unless you want the picture to really be less than an inch high and wide, find a higher resolution picture! i.e. to have the picture at the 3 x 2.5 in size for print you would need 900 x 750 (300 x 3 = 900 & 300 x 2.5 = 750) Neuschwanstein, Germany. en.wikipedia. org Copyright © Texas Education Agency, All rights reserved.

Calculating Resolution The resolution for the web peaks at 72dpi. So if you want a banner that is 9” wide by 2” high then it would be as follows: 9 x 72 = x 72 = 144 So your resolution would be 720 x 216 Copyright © Texas Education Agency, All rights reserved.

Calculating Increased Size If you have a picture and it is 2” x 2.5” and you want it to be increased in size by ¼ you would take 100% (the original size) and add 25% (1/4 increase),which yields 125% and multiply. 2 x 1.25= x 1.25 = So your picture size would be 2.5” x 3.125” and look something like this! Copyright © Texas Education Agency, All rights reserved.

Calculations to Reduce Size If you have a 3” square and you want to reduce it by 25% then you subtract that percentage from 100% and multiply. It looks like this: 100%-25%= 75% 3 x.75= 2.25 So your reduced square would be 2.25” Copyright © Texas Education Agency, All rights reserved.

Math in Good Principles of Design Also, saturated with MATH are the very principles of design we use to make our projects and artwork beautiful! Some examples that use math are: Rule of Thirds Symmetry/Asymmetry Fibonacci Golden Ratio Proximity/Hierarchy Rhythm Copyright © Texas Education Agency, All rights reserved.

Check out the Math! Look up some of the mathematical formulas associated with the Principles of Design. They are fascinating and make a great research project! HAVE FUN WITH MATH IN ART! Copyright © Texas Education Agency, All rights reserved.