Creative Commons & Open Source. A SHARED CULTURE.

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Presentation transcript:

Creative Commons & Open Source

A SHARED CULTURE

CC Basics CC, like traditional IP, is a mentality/ideology as much as a body of law Creative networks vs. Individual genius Supports “thin” rights that stimulate creativity “Open source” ideology balance between society and authors Creative Commons is copyright!!! Traditional Licensing is a pain in the ASS! Permission / licensing culture vs. Free culture

CC Basics Cont'd Creative Commons allows you, as rights holder, to stipulate or give up any of your RP3D's....replaces licensor/licensee relationship CC/Open Source reflect our technology / culture better than laws framed by a early 18 th century notion of creativity/technology CC is based in attribution (credit), and you decide the alteration (moral rights!) Creating is incentive enough; Can be a for- profit model in the future!

VS.

Creative Commons licensing Lawrence Lessig helped create it Helps you publish your work online while letting others know exactly what they can and can’t do with your work IT IS COPYRIGHT Fair use STILL applies With permission from CC license holder you CAN do things not permitted in CC license

CC BY 3.0 Most liberal license “BY”= attribution BY is part of all CC licenses You CAN distribute, tweak, build upon, use for commercial purposes, and you can use in © all rights reserved

CC BY-SA 3.0 BY SA=Share Alike Any use of SA media means that the new media must use the same license (share alike!) You CAN distribute, tweak, build upon, use for commercial purposes, and you CANNOT use in © all rights reserved What most open source software and Wikipedia use What DJ food stamp recommends!!!

CC BY-ND 3.0 Moral right of “alteration” ND= No Derivatives (no sampling, remixing, transforming) You CAN distribute and use for commercial purposes Work must be shared in its whole, unchanged Distribution license

CC BY-NC 3.0 NC=Non-commercial You CAN distribute, tweak, build upon, CANNOT use for commercial purposes, and you can use in © all rights reserved What are commercial uses? Argument for allowing commercial use of your work?

CC BY-NC-SA 3.0 BY=Attribution NC=Cannot use for commercial purpose SA=You MUST share your work with the same license You CAN remix, sample, transform!

CC BY-NC-ND 3.0 The MOST RESTRICTIVE CC license You cannot use commercially and you cannot change the original work All you can do is download and share (with credit of course)

Proprietary Clauses NC and ND A movement for new CC licenses (4.0) to abolish these clauses ND=integrity NC=retain commercial monopoly Both clauses do not contribute to a shared commons Free vs. not so free culture

CC0 No rights reserved Complete public domain designation User makes work available to commons

PDM No known copyright Applied to works that have fallen into PD Users apply to others' works that are PD

Best Practices for Attribution GIVE CREDIT!!! Give credit at beginning/end of video, and list the license for their content (i.e. BY CC-SA 3.0) Link to the artist's page in info section Go to website and paste/share link w/ your new media for anybody whose content you use License your video using YouTube or similar CC license If NC, don't sell Google Ads (YouTube is still a for-profit via ad sales....???)

Sources for CC Licensed Media CC Search Google Search Let's CC Creative Commons Music, but I like CCmixter Creative Commons MusicCCmixter Beachfront B-Roll Wikimedia Commons Free Sound.org: Sound effects Free Sound.org: Flickr CC Content directory

Open Source Media Neo Office / Open Office: same as Microsoft Office VLC Media Player: will play all proprietary formats and can convert (they have encoder / editor) VLC Media Player Ogg: free and open container format, not bound by patents (i.e. MPEG-4,.mov) – Theora: open video compression (H.264, MTS, MPEG) – Vorbis: audio compression (MP3 / AAC) Audacity: open source audio multitrack (like Pro Tools) – There are Adobe CS and non-linear alternatives as well Wonder why certain formats won't play in certain players? Wonder why codecs can't be edited in non- linear software? PATENTS, LICENSES, PROPRIETARY COMPANIES