Welcome to CAST! Universal Design for Learning: A Framework for Teaching All Learners May 21-22, 2013 San Diego.

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Presentation transcript:

Welcome to CAST! Universal Design for Learning: A Framework for Teaching All Learners May 21-22, 2013 San Diego

Who are we? Grace Meo Allison Posey

For Online Resources & discussions

Overall Workshop Goals Day 1: To learn how UDL addresses challenges of learner variability to build expert learners Day 2: To strategize how to apply UDL to practice To build tools & resources

Seen another way: UDL Framewor k UDL Guideline s Application Lesson Planning

What are your goals? For this workshop For your professional development

As we work, think about: What will you share with colleagues? What will you do to take this workshop beyond the 2 days? What motivates you to try something new?

This workshop: build awareness

Getting to Know You Who’s in the room? Scavenger hunt

Learning about learning People learn the same way – we can measure, IQ Discrete stages everyone passes through

Learning ‘Styles’ Multiple Intelligences Myers-Briggs Right/left brain

Problem : Learning: fixed If individual cannot learn same information in same way  person has a learning ‘disorder’

Now, brain science: cornerstones of learning 1.Tremendous variability 1.Learning is a dynamic interaction between learner & environment (context matters!)

Learners are highly variable...

Learning science has also taught us: Context matters!

Variability: learn to make an Indian Meal

the ways you would and would not like to do this I would like to …. Work with a chef I would not like to … Shop for ingredients I would not like to … Shop for ingredients Personal reflection Small group sharing Whole group highlights Goal: Prepare an Indian Meal for 4 friends © CAST2012

Goal: prepare a delicious Indian meal, for 4 people Variability & Context © CAST

UDL: Variability & Context Matter

Elbow buddy discussion What resonated? How do ideas of variability & context relate to this discussion?

Break

Building Background: UDL is based in learning sciences Started in the margins

Informed by Universal Design … “all new environments and products, to the greatest extent possible, should be usable by everyone regardless of their age, ability, or circumstance. ” Retrieved May 6, 2011 from

You can retrofit, however …

Design for beginning thinking of all

Choose one & discuss: How does it reduce barriers? How does design for margins benefit many? Ramps Curb Cuts Electric Doors Captions on Television Easy Grip Tools…

UD Assumptions 1.Not one size fits all – but alternatives for everyone. 1.Not added on later – but designed from the beginning. 1. Not access for some – but access for everyone.

Universal Design for Learning A mindset for designing learning experiences all individuals can gain knowledge, skills, and enthusiasm for learning reduces barriers to the curriculum while maintaining high achievement standards for all

UDL Review: UDL At A Glance

Quadrant Partners for discussions Choose at least 1 person to put in each quadrant

Pause & Reflect on one UDL Assumption Learners in classroom represent a range of variability The goal of instruction is to develop ‘expert learners’ Curriculum needs to reflect the variability of all learners Learning is the dynamic interaction of the individual with the environment (context)

Learning Brain & UDL Guidelines Recognition: the “what” of learning – Multiple means of representation Strategic Network: the “how” – Multiple means of action and expression Affective Network: the “why” – Multiple means of engagement

3 Principles, 9 Guidelines with checkpoints

Goal of learning: Expert learners Resourceful, knowledgeable Strategic, goal directed Purposeful, motivated

Flexibility using UDL Guidelines Do not have to use them all Often using one guideline supports another Designing learning experiences using the Guidelines may take longer at first, but they support learner variability

David Rose presents the UDL Guidelines

CAST 2012 Multiple Means to Access Guidelines

CAST 2012 Multiple Means to Access Guidelines

Build lessons that are ‘more full’ Use UDL Guidelines to build upon the design of learning environments that support variability

MSHA, October LUNCH 12:00 – 12:45