Nachos Instructional OS: Part 2

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Presentation transcript:

Nachos Instructional OS: Part 2 Tao Yang 4/26/2017 Nachos Instructional OS: Part 2 CS 170, Tao Yang, Fall 2011 Thank you for the introduction. In this presentation, I plan to talk about my research on cluster-based network services. My work has been focusing on three specific aspects: service replication, load-balancing support, and a QoS-aware resource management framework. This study was supervised by my advisor, Tao Yang, at UC Santa Barbara.

Topics Program execution in Nachos Given a C program, produce binary MIPS code. Execute this MIPS code. Machine object How to load a program How to execute a program: process-level flow. Demo of single-process execution flow. Programming Assignment 2. Support multiprogramming. System calls for process execution. System calls for a simple file system interface. 4/26/2017

System Layers Nachos kernel threads Thread 1 Thread 2 Thread N User process User process Nachos kernel threads Thread 1 Thread 2 Thread N Nachos OS modules (Threads mgm, File System, Code execution/memory mapping, System calls/Interrupt) MIPS Virtual Machine (Memory, Disk, Console) Base Operating System (Linux for our class)

Machine Source code: under machine subdirectory. Virtual Machine: Roughly approximates the MIPS architecture Simulated clock used for event scheduling and execution (interrupts). Can execute an arbitrary program with a sequence of MIPS instructions. Machine object SP Rn PC memory page table process page tables registers Clock 4/26/2017

Two modes of executions User mode (executing MIPS instructions of a user program) Example: Halt code in test directory User-programs can only access the memory associated with the simulated machine. Nachos Layer 4/26/2017

Two modes of executions Kernel mode kernel executes when Nachos first starts up or when a user-program executes an instruction that causes a ``hardware’’ trap illegal instruction, page fault system call Nachos layer 4/26/2017

Code execution steps in Nachos Load instructions into the machine's memory. Initialize registers (program counter, etc). Tell the machine to start executing instructions. The machine fetches the instruction, decodes it, and executes it. Repeat until all instructions are executed. Handle interrupt/page fault when needed User binary code Nachos Nachos execution layer MIPS Machine 4/26/2017

Machine Object: Implement a MIPS machine an instance created when Nachos starts up. Supported public variables: Registers: 40 registers. Memory: Byte-addressable. Virtual memory: use a single linear page table or a software-managed TLB. Machine object SP Rn PC memory page table process page tables 4/26/2017

Code/machine/machine.h class Machine { char *mainMemory; // physical memory to store user program, // code and data, while executing int registers[NumTotalRegs]; // CPU registers, for executing user programs TranslationEntry *pageTable; unsigned int pageTableSize; 4/26/2017

Machine Object: Supported operations Machine(bool debug);//allocate memory of 32 pages (128bytes per page). Initialize memory/register/ page table Translate(int virtAddr, int* physAddr, int size, bool writing); OneInstruction(); // Run one instruction of a user program. Run(); // Run a user program ReadRegister(int num); WriteRegister(int num, int value); ReadMem(int addr, int size, int* value); WriteMem(int addr, int size, int value); 4/26/2017

Code/machine/ipssim.cc void Machine::Run(){ Instruction *instr = new Instruction; // storage for decoded instruction interrupt->setStatus(UserMode); for (;;) { OneInstruction(instr); //fetch and execute one instruction interrupt->OneTick(); //advance clock } 4/26/2017

Code/machine/machine.h class Instruction { public: void Decode(); // decode binary representation of instruction unsigned int value; // binary representation of the instruction unsigned char opCode; // Type of instruction unsigned char rs, rt, rd; // Three registers from instruction. int extra; // offset or other purpose. Treat as 0 };

Code/machine/ipssim.cc Void Machine::OneInstruction(Instruction *instr) { //Fetch an instruction and then decode if (!machine->ReadMem(registers[PCReg], 4, &raw)) return; //if error, return instr->value = raw; instr->Decode(); // Execute the instruction switch (instr->opCode) { … case OP_ADDU: registers[instr->rd] = registers[instr->rs] + registers[instr->rt];break; case OP_SW: machine->WriteMem(registers[instr->rs], 4, registers[instr->rt]); break; case OP_SYSCALL: RaiseException(SyscallException, 0); return; } // Advance program counters. registers[PCReg] = registers[NextPCReg]; registers[NextPCReg] = pcAfter; //which is registers[NextPCReg] + 4;

Code/machine/translate.cc bool Machine::WriteMem(int addr, int size, int value) { ExceptionType exception; int physicalAddress; exception = Translate(addr, &physicalAddress, size, TRUE);//address translation if (exception != NoException) { machine->RaiseException(exception, addr); return FALSE; } switch (size) { //Copy value to the target physical memory address properly case 1: machine->mainMemory[physicalAddress] = (unsigned char) (value & 0xff); break; case 2: *(unsigned short *) &machine->mainMemory[physicalAddress] = ShortToMachine((unsigned short) (value & 0xffff)); break; case 4: …. } bool Machine::ReadMem(int addr, int size, int *value) { …

A Simple Page Table process page table PFN 0 PFN 1 Each process has its own page table. Virtual addresses are translated relative to the current page table. PFN i PFN i + offset page #i offset user virtual address physical memory page frames

Code/machine/translate.cc Physical page dirty bit ExceptionType Machine::Translate(int virtAddr, * physAddr, size, writing) { unsigned int vpn, offset; TranslationEntry *entry; unsigned int pageFrame; // calculate virtual page number, and offset within the page vpn = (unsigned) virtAddr / PageSize; offset = (unsigned) virtAddr % PageSize; entry = &pageTable[vpn]; pageFrame = entry->physicalPage; entry->use = TRUE; // set the use, dirty bits if (writing) entry->dirty = TRUE; *physAddr = pageFrame * PageSize + offset; // compute physical address return NoException; } Physical page dirty bit

Interrupt Object Maintain an event queue together with a simulated clock. Supported operations: Schedule(VoidFunctionPtr handler, int arg, int when, IntType type) Schedule a future event to take place at time ``when''. Usage: schedule a yield at random interval. SetLevel(IntStatus level). Used to temporarily disable and re-enable interrupts. Two levels are supported: IntOn and IntOff. OneTick()—advance 1 clock tick CheckIfDue(bool advanceClock). Examines if some event should be serviced. Idle(). ``advances'' to the clock to the time of the next scheduled event 4/26/2017

Interrupt::OneTick() Software managed clock. The clock advances 1 tick for user mode, 10 for system mode after every restored interrupt (disable/enable Interrupt) or after the MIPS simulator executes one instruction. When the ready list is empty, fast-advance ticks until the next scheduled event happens. 4/26/2017

Timer object Generate interrupts at regular or random intervals Then Nachos invokes the predefined clock event handling procedure. Supported operation: Timer(VoidFunctionPtr timerHandler, int callArg, bool doRandom). Create a real-time clock that interrupts every TimerTicks (100) time units Or set this a random number for random mode 4/26/2017

Console Object Simulates the behavior of a character-oriented CRT device Data can be written to the device one character at a time through the PutChar() routine. Input characters arrive one-at-a-time. They can be retrieved by GetChar(). Supported operations: Console(char *readFile, char *writeFile, VoidFunctionPtr readAvail,VoidFunctionPtr writeDone, int callArg). Create a console instance.``readFile'' is the Unix file of where the data is to be read from; if NULL, standard input is assumed. PutChar(char ch) GetChar() 4/26/2017

Disk Object Simulates the behavior of a real disk. The disk has only a single platter, with multiple tracks (32). Each track contains the same number of sectors (32). Allow only one pending operation at a time. Contain a ``track buffer'' cache. Immediately after seeking to a new track, the disk starts reading sectors, placing them in the track buffer. Supported operations: Disk(char *name, VoidFunctionPtr callWhenDone, int callArg) ReadRequest(int sectorNumber, char *data) WriteRequest(int sectorNumber, char *data) ComputeLatency(int newSector, bool writing) 4/26/2017

Executing a user program halt shell user space MIPS instructions executed by the emulator data ExceptionHandler() Nachos kernel MIPS emulator Machine::Run() fetch/execute examine/deposit SaveState/RestoreState examine/deposit Rn page table process page tables Machine object SP PC registers memory

From C program to MIPS binary myprogram.c myprogram.o object file int j; char* s = “hello\n”; int p() { j = write(1, s, 6); return(j); } data assembler data data data libraries and other objects ….. p: store this store that push jsr _write ret etc. linker Executable images are also built from separately developed components (modules)... separate compilation symbol tables ...linked together by system utilities. cross-module procedure calls and data references relocation records and linkage sections static link-and-load in “traditional” Unix DLLs and shared libraries importance of calling conventions gcc compiler data program myprogram.s myprogram (executable file)

Binary code format (Noff) Source code: under userprog subdirectory. The current Nachos can run a single MIPS binary (Noff format) e.g. type ``nachos -x ../test/halt''. A user program must be compiled using a cross-platform gcc compiler that generates MIPS code. A Noff-format file contains (bin/noff.h) the Noff header, describes the contents of the rest of the file executable code segment (TEXT) initialized data segment (DATA) uninitialized data segment (BSS). 4/26/2017

Space usage during execution of a C program STACK HEAP BSS DATA TEXT Stack grows from top-down. Heap grows bottom-up Uninitialized data Initialized data Code

TEXT, DATA, BSS, HEAP, STACK in C Tao Yang 4/26/2017 TEXT, DATA, BSS, HEAP, STACK in C Int f3=3; /* DATA segment */ Int f1; /*BSS segment*/ def[] = "1"; /* DATA segment */ int main(void) { static char abc[12], /* BSS segment */ static float pi = 3.14159; /* DATA segment */ int i = 3; /* Stack*/ char *cp; /*stack*/ cp= malloc(10); /*malloc allocates space from HEAP*/ f1= i+f3; /* code is in TEXT*/ strcpy(abc , "Test" ); /* “Test” is located in DATA segment */ } 4/26/2017

Noff format virtualAddr: virtual address that segment begins at. . Each segment has the following information: virtualAddr: virtual address that segment begins at. inFileAddr: Pointer within the Noff file where that section actually begins. The size (in bytes) of that segment. 4/26/2017

User process for executing a program A Nachos thread is extended as a process Each process has its own address space containing Executable code (Code segment) Initialized data (Data segment) Uninitialized data (BSS) Stack space for function calls/local variables how big is address space? A process owns some other objects, such as open file descriptors. 4/26/2017

Steps in User process creation Tao Yang 4/26/2017 Steps in User process creation Currently only execute a single user program. Create an address space. Zero out all of physical memory (machine->mainMemory) Read the binary into physical memory and initialize data segment. Initialize the translation tables to do a one-to-one mapping between virtual and physical addresses. Zero all registers, setting PCReg and NextPCReg to 0 and 4 respectively. Set the stackpointer to the largest virtual address of the process (stack grows downward). 4/26/2017

Key Calling graph when Nachos executes under userprog directory Executable file ReadAt() Space= New AddrSpace() in addrspace.cc Initialize() in system.cc Machine-> WriteRegister() Space-> InitRegisters() main() in main.cc StartProcess () in progtest.cc Space ->RestoreState() Machine-> OneInstruction() Machine->Run () in mipssim.cc Interupt-> OneTick() In Interupt.cc 4/26/2017

Creating a Nachos Process (code/userprog/progtest.cc) void StartProcess(char *filename) { OpenFile *executable; AddrSpace *space; executable = fileSystem->Open(filename); if (executable == NULL) { printf("Unable to open file %s\n", filename); return; } space = new AddrSpace(executable); currentThread->space = space; delete executable; // close file space->InitRegisters(); space->RestoreState(); machine->Run(); ASSERT(FALSE); Create a handle for reading text and initial data out of the executable file. Create an AddrSpace object, allocating physical memory and setting up the process page table. Set address space of current thread/process. Initialize registers, load pagetable, and begin execution in user mode.

Creating a Nachos Address Space (code/userprog/addrspace.cc) AddrSpace::AddrSpace(OpenFile *executable) { NoffHeader noffH; unsigned int i, size; executable->ReadAt((char *)&noffH, sizeof(noffH), 0); // how big is address space? size = noffH.code.size + noffH.initData.size + noffH.uninitData.size + UserStackSize; // we need to increase the size to leave room for the stack numPages = divRoundUp(size, PageSize); size = numPages * PageSize; pageTable = new TranslationEntry[numPages]; for (i = 0; i < numPages; i++) { pageTable[i].virtualPage = i; // for now, virtual page # = phys page # pageTable[i].physicalPage = i; pageTable[i].valid = TRUE; } .... Read the header of binary file Compute address space need Setup a page table for address translation

Initializing a Nachos Address Space Zero out memory allocated bzero(machine->mainMemory, size); // copy in the code and data segments into memory if (noffH.code.size > 0) { executable->ReadAt(&(machine->mainMemory[noffH.code.virtualAddr]), noffH.code.size, noffH.code.inFileAddr); } if (noffH.initData.size > 0) { executable->ReadAt(&(machine->mainMemory[noffH.initData.virtualAddr]), noffH.initData.size, noffH.initData.inFileAddr); Copy code segment to memory Copy initialized data segment to memory

Compilation of halt.c Test/halt.c: halt.s: ssembly code of halt.c #include "syscall.h" main() { Halt(); /* not reached */ } halt.s: ssembly code of halt.c gcc -S main: …. jal Halt … Test/start.s … Halt: addiu $2,$0,SC_Halt syscall j $31 .end Halt start.s has system call entries. System call number is always in register 2

Nachos –x halt using halt.c in test directory Machine-> RaiseException(SyscallException) Machine->Run () in mipssim.cc ExceptionHandler(SyscallException) OneInstruction() Interrupt-> Halt() In Interupt.cc 4/26/2017

Code/userprog/exception.cc ExceptionType Machine::Translate(int virtAddr, * physAddr, size, writing) { void ExceptionHandler(ExceptionType which) { int type = machine->ReadRegister(2); if ((which == SyscallException) && (type == SC_Halt)) { DEBUG('a', "Shutdown, initiated by user program.\n"); interrupt->Halt(); } } // Code Convention: // system call code -- r2 // arg1 -- r4, arg2 -- r5, arg3 -- r6, arg4 -- r7 4/26/2017

When typing “nachos –x halt” The main thread starts by running function StartProcess() in file progtest.cc. This thread is used to run halt binary. StartProcess() allocates a new address space and loads the halt binary. It also initializes registers and sets up the page table. Call Machine::Run() to execute the halt binary using the MPIS emulator. The halt binary invokes the system call Halt(), which causes a trap back to the Nachos kernel via functions RaiseException() and ExceptionHandler(). The exception handler determines that a Halt() system call was requested from user mode, and it halts Nachos. 4/26/2017

Assignment 2: Multiprogramming&System Calls Modify source code under userprog subdirectory. ~1200 lines of code. The crossplatform compiler is under ~cs170/gcc/. This compiler on x86 machines produces a.out with the coff format. Use utility coff2noff (under nachos’ bin directory) to convert it as Noff. Check the makefile under test subdirectory on how to use gcc and coff2noff. System calls to be implemented: Multiprogramming: Fork(), Yield(), Exit(), Exec() and Join(). File and console I/O: Creat(), Open(), Read(), Write(), and Close(). Test program: ~cs170/nachos-projtest/proj2 4/26/2017

Multi-Processes and the Kernel Fork or Exec text data BSS user stack text data BSS user stack text data BSS user stack 2n-1 Nachos kernel 2n-1

To run multiple processes Tao Yang 4/26/2017 To run multiple processes Nachos should Provide the physical memory management; Fill memory with proper data, instruction. Set up an address translation table with linear page tables; Save/restore address-space related state during process switching (AddrSpace::SaveUserState() and AddrSpace:RestoreUserState() are called). 4/26/2017

Assignment 2: Files involved Key files. progtest.cc -- test routines to run user code. addrspace.h addrspace.cc -- create an address space and load the program from disk. syscall.h -- the system call interface. exception.cc -- the handler for system calls and other user-level exceptions such as page faults. filesys.h, openfile.h console.h -- interface to the Nachos file system and console. Other related files: bitmap.h bitmap.cc -- manipulate bitmsps (useful for keeping track of physical page frames). translate.h, translate.cc -- translation tables. machine.h, machine.cc -- emulates main memory, processor, etc. mipsim.cc -- emulates MPIS R2/3000 instructions. console.cc -- emulates a terminal using UNIX files. 4/26/2017

Assignment 2: Implementation Notes Tao Yang

Part I: Multiprogramming Fork(func) creates a new user-level (child) process, whose address space starts out as an exact copy of that of the caller (the parent), Yield(): temporarily relinquish the CPU to another process. Exit(int) call takes a single argument, which is an integer status value as in Unix. The currently executing process is terminated.. Exec(filename) spawns a new user-level thread (process), but creates a new address space. It should return to the parent a SpaceId. Join(ID) call waits and returns only after a process with the specified ID has finished.

Getting Started Review start.s (under test directory) which includes all system call stubs, following the style of Halt. Modify ExceptionHandler() in exception.cc to include all system call entries. After each system call, increment PC registers so that ExceptionHandler() execution flow returns back to next instruction after user’s system call place. counter = machine->ReadRegister(PCReg); machine->WriteRegister(PrevPCReg,counter); counter = counter + 4; machine->WriteRegister(PCReg,counter); machine->WriteRegister(NextPCReg,counter); Arguments of a system call are in Registers 4, 5, 6 etc. how to verify? You may review MPIS assembly code produced for a test C program using gcc with -S. If needed, return result is register 2 machine->WriteRegister(2,result);

PCB (Process Control Block) Write the PCB and a process manager. Create a PCB class that will store the necessary information about a process. Don't worry about putting everything in it right now, you can always add more as you go along. To start, it should have a PID, parent PID, and Thread*. The process manager- it can have getPID and clearPID methods, which return an unused process id and clear a process id respectively.

Memory Manager Write a Memory Manager that will be used to facilitate memory allocation: Track memory page usage. Allocate a page Free a page Modify AddrSpace:AddrSpace (addrspace.cc) to use the memory manager. Modify the page table constructors to use pages allocated by your memory manager Create a PCB (process control block) also for each process to include key control information.

AddSpace.cc Write a function (e.g. AddrSpace::Translate), which converts a virtual address to a physical address. It does so by breaking the virtual address into a page table index and an offset. Write a function( e.g. AddrSpace::ReadFile), which loads the code and data segments into the translated memory, instead of at position 0. Read data into a system buffer (diskBuffer). Copy buffered data into proper memory locations (e.g. at machine->mainMemory[physAddr].)

How to Run User Processes Concurrently? Forked process Forked process Main program text data BSS user stack 2n-1 2n-1 … Machine->run() Nachos Kernel Threads

Compilation of a fork program #include "syscall.h“ FunEntry(){} main() { Fork(FuncEntry); } Assembly code gcc -S FuncEntry: … main: ... la $4, FuncEntry jal Fork jal Fork Test/start.s … Fork: addiu $2,$0,SC_Fork syscall j $31 .end Fork System call number is in register 2. Argument 1 is in register 4

Questions on Forking a Process When to spawn a new kernel thread? Do we directly use thread fork function to execute the binary of a child? Thread->Fork(FuncEntry, NULL)? Thread->Fork(Machine->Run, NULL)? Who needs to set the program counter for the new process? Parent thread vs child thread? Machine-> RaiseException(SyscallException) Machine->Run () in mipssim.cc ExceptionHandler(SyscallException) OneInstruction() 4/26/2017

User Process and Nachos Kernel Threads Forked process Forked process Main program text data BSS user stack 2n-1 … Machine->run() ForkBridge { … Machine->run() } ForkBridge { … Machine->run() } Thread fork Nachos Kernel Threads 2n-1

Implement Fork() in ExceptionHandler() FuncEntry = Value of register 4 ( sys call argu) Target function to be executed in the new space. Create a new kernel thread. Create a new AddrSpace to be a duplicate of the CurrentThread's space and get a new PCB. The current thread calls Yield() so the new thread can run. The new thread runs a dummy function that creates a bridge for execution of the user function). Call NewThread->Fork(ForkBridge, FuncEntry)

ForkBridge() : Key parts Set counter = FuncEntry Initialize and restore the registers. For example, currentThread->RestoreUserState(); currentThread->space->RestoreState(); machine->WriteRegister(PCReg, counter); machine->WriteRegister(PrevPCReg,counter-4); machine->WriteRegister(NextPCReg,counter+4); Call machine->Run() which executes the forked user process in the desired FuncEntry address. ForkBridge() is called helpFork() in the sample code.

Implement Exec() Exec is creating a new process with new code and data segments from a file. Allocate a new address space which fits this file. Load data/code from an OpenFile object constructed from the filename passed in by the user. In order to get that file name you will have to write a function that copies over the string from user space. Allocate a new kernel thread and a PCB to execute with the above space. Fork the new thread to run a dummy bridge function that sets the machine registers straight and runs the code Call NewThread->Fork(ExecBridge ,NULL); The calling thread should yield to give control to the newly spawned thread. Return the process ID that executes this binary.

ExecBridge(): Key parts Initialize registers/restore state. (currentThread->space)->InitRegisters(); (currentThread->space)->RestoreState(); Machine->run();

System Calls for File System For the entire system, maintain a set of objects (SysOpenFile class) representing system-wide opened files. Each file may be opened by many user processes. Call it fileOpenTable[]; For each process, maintain a set of objects in PCB (UserOpenFile class) representing files opened by this process. Each file has filename, index to the system-wide open table entry, and offset for the current read/write pointer

Implement create() Nachos already has a simple file system implemented filesys.cc and openfile.cc under filesys directory. Use Nachos fileSystem to add a new file to its directory.

Implement open() Use fileSystem->Open() (nachos’open) to locate the file object. Add the opened file object to the system-wide fileOpenTable. If it is already opened by some other user process, just share the entry. Else insert to the local file open table in PCB.

Implement read() Allocate an internal buffer. If Inputfile ID is ConsoleInput Then use getchar() and save data in the internal buffer. Read until EOF or \n. Else, find the current read offset. Use openFile:ReadAt (defined in openfile.cc) to read data from the nachos file. Copy data from the internal buffer to the destination memory location. Need to copy one by one since the address needs to be translated one by one.

Implement write() Allocate an internal buffer. Copy data from the source memory location to the internal buffer. Need to copy one by one since the address needs to be translated one by one. If Outputfile ID is ConsoleOutput Then use printf (assuming string type). Else, find the current write offset. Use openFile:WriteAt (defined in openfile.cc) to write data to the nachos file.