Adam Hendrickson Our project is to design and build an electronic monopoly game console. The console will output the board and sound to a monitor and player.

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Presentation transcript:

Adam Hendrickson Our project is to design and build an electronic monopoly game console. The console will output the board and sound to a monitor and player information to android phones/tablets. Players will connect to it using android phones/tablets and be able to see game status including how much money, and what properties they own.

Pic 32 Microcontroller Graphics Controller 128 kb Video Memory Dual Port VGA PLD Output generator VGA Mhz Oscillator Pic 32 Game controller Bluetooth Transmitter/ reciever Audio Output Circuitry RCA Android Device

 GPIO Pins  20 Address Pins + 8 Data Pins for Framebuffer  RE/WE  Arbiter logic pins 2  SPI  PWM  SPI for Bluetooth  SPI for external flash  At least 128 kb sram for game logic and images  At least 512 kb flash to store images/game data  SPI to communicate to external flash  40Mhz – 80 Mhz clock speed for displaying images(nice animation?)/game logic/sound/bluetooth

 PIC 32MX79F512L  512 K flash128K SRAM6UART3-SPI  53 io pins PWM5-TIMERS3-UART  80MIPSTQFP/QFN v  No extendable memory bus/ need to use GPIO pins  Nice Graphics Library that allows external framebuffer  FREESCALE MCF51Jx  128K flash32K SRAM2-SPI 2-UART  Extendable bus50 Mhz48 IO pins