Animation Creating the Bouncing Ball: Arcs, Easing, and Squash and Stretch 1Copyright © Texas Education Agency, 2012. All rights reserved. Images and other.

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Animation Creating the Bouncing Ball: Arcs, Easing, and Squash and Stretch 1Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. This work has been released into the public domain by its author, Branko at the English Wikipedia project. This applies worldwide.

Why Create the Bouncing Ball? The bouncing ball exercise is the starting point for all animators. Unless an animator can make a ball bounce in a believable fashion, it would not be wise to try more complex exercises. All animators should have an example of a bouncing ball somewhere in their portfolio (reel). Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 2 This work has been released into the public domain by its author, Branko at the English Wikipedia project. This applies worldwide.

Three Principles of Animation The bouncing ball covers three of the basic principles of animation: motion in arcs slow in/slow out (easing) squash and stretch All components are necessary to give the motion the correct look. Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 3

Motion in Arcs The ball falls in an elliptical arc through space. Most objects move in some sort of arc. If the ball was to move in a straight line between the top and bottom points of the bounce, then the action would look very unnatural. Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 4

Arched Path for a Bouncing Ball Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 5

Linear Motion When objects move at an even pace, the motion is referred to as linear. When most objects are in motion, they are slowing down or speeding up. A common mistake of animators is to not change this linear motion. Linear motion is not appropriate for a bouncing ball. Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 6

Linear Motion Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 7

Slow In / Slow Out (Easing) As the ball falls it is accelerated by gravity, the gap between each frame grows all the time until the ball hits the ground. As the ball bounces, the ball moves very fast at first, then slows down by gravity at the high point of its bounce. At the high point of the bounce, the ball is weightless. This speeding up and slowing down of the motion is called “easing.” Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 8

Easing Applied Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 9

Squash When it impacts the ground, it squashes. The volume must remain the same. If an object becomes wider (squashed) it must also become shorter. Squeezing a balloon illustrates the concept of constant volume while squashing and stretching. Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 10

Squash at Impact Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 11

Stretch At some point as the ball falls, it stretches. When it impacts the ground, it squashes. When it bounces off the ground, it stretches again. Note how quickly the ball regains its circular shape. Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 12

Stretch Before and After Impact Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with permission. 13