Introduction to Video Game Programming (VGP) Mr. Shultz.

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Introduction to Video Game Programming (VGP) Mr. Shultz

Today’s Objective(s) and Bell-Ringer Bell-Ringer Assignment 1.No Bell-Ringer 2.Nothing to Copy 3.Sit at tables for instruction Objective Using Alice, TSW correctly create a project making a commercial for an auto sale with no errors. (BUS )

Schedule Today – Project Work and Test Study Guide Tue (29)/Wed (30) – Test and Project Due

Study Guide 25 multiple choice Will be 15 on test 15 matching Will be 10 on test Shows whether you got answers correct Shows page in book with answer Does NOT send anyone an

Alice Project 1  Follow Instructions and Rubric  Objects 5 objects positioned correctly At least 1 object created with HeBuilder or SheBuilder

Alice Project 1  Methods At least 3 objects use methods to move them At least 2 original methods for objects At least 5 Do Together commands

Alice Project 1  Commercial Company Name prominently displayed Must advertise the half-off sale At least 10 lines of dialogue and interaction between objects  Quality Between 30 and 60 seconds

Class Work Alice Book Project 1 Vocabulary Worksheet “Creating a New Alice World” –page Apply Your Knowledge - pages In The Lab - Japanese Fan Dancer In The Lab – Penguin Demonstration In The Lab – American Chicken Farmers Cases and Places - Caribbean School of Programming Cases and Places – Joe Cool

Assignment Checklist When done with assignments, check in the “Saved in Z drive” column Leave worksheet with Bell-Ringers and any other assignments I will return with Grade column completed skaterHello pages 26 – 50 is not on worksheet because you should have printed code and that is graded

Introduction to Video Game Programming (VGP) Mr. Shultz