Main game features: Free-to-play real time fantasy RPG Unique game engine and gameplay Based on the client-server architecture Minimal requirements for.

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Presentation transcript:

Main game features: Free-to-play real time fantasy RPG Unique game engine and gameplay Based on the client-server architecture Minimal requirements for the client 8 character classes and 2 fractions Different races Group forming for strong monsters killing More then 200 challenging quests Huge and diverse game world PVP and clan system

Opportunities: Tree of talents Unique abilities Various on complexity and gameplay quests Dungeon campaigns for single and group venturing (up to 5 players) Trading, auction, ingame mail Resources gathering, item crafting Clan / Team forming Arena (contractual PvP fights) Reputation development with 8 NPC fractions and following bonuses

Gameplay “the beginning”: Game begins with small training for about 5 minutes. After passing the training the character receives 2nd level and gets to the Valley of Mists. The Valley of Mists is "sandbox" where new player is learning the game rules in basics. Designed for characters level 2-9.

Quests and special characters

Unique talents and abilities

Character stats

Trading, auction, crafting

Fractions / Classes

Gameplay: On 10 level achievement and completion of special set of quests — the player have to make a choice of the fraction (side) and pass to the territory of this fraction: - Grey Wasteland - Great Empire designed for 10 and above levels, and physically separated from the territory of the other fraction. Both unique tasks and quests to this fraction, and general tasks for all fractions are accessible there. Besides, there is a possibility to get to the neutral maps, available for visiting to both fractions, and having fun in the open PvE or PvP zones.

PvP / Clan gameplay

PvE Gameplay

PvE Dungeons

PvE Group dungeons

PvE Quest dungeons

Product monetization: Temporary improvements of parameters Convenient revival on spot Clans (creation/improvement) Exchange of real money for game currency Possibility of purchasing for game currency almost any item through auction Improvements, special items (weapon, equipment, etc.) Unique avatars, etc. Additional possibilities in gameplay It is planned to sell following products and services:

Biggest browser, client and social network games developer in the Baltic Region