Copyright 2003 Scott/Jones Publishing Standard Version of Starting Out with C++, 4th Edition Chapter 4 Making Decisions.

Slides:



Advertisements
Similar presentations
Making Choices in C if/else statement logical operators break and continue statements switch statement the conditional operator.
Advertisements

Chapter 4: Making Decisions.
Copyright © 2008 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Starting Out with C++ Early Objects Sixth Edition Chapter 4: Making Decisions.
Chapter 5: Loops and Files.
Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide 4- 1.
Copyright © 2012 Pearson Education, Inc. Chapter 4: Making Decisions.
Copyright 2003 Scott/Jones Publishing Standard Version of Starting Out with C++, 4th Brief Edition Chapter 4 Making Decisions.
Chapter 4 Making Decisions
C++ for Engineers and Scientists Third Edition
Starting Out with C++: Early Objects 5/e © 2006 Pearson Education. All Rights Reserved Starting Out with C++: Early Objects 5 th Edition Chapter 4 Making.
Section 3 - Selection and Repetition Constructs. Control Structures 1. Sequence 2. Selection 3. Repetition.
EGR 2261 Unit 4 Control Structures I: Selection  Read Malik, Chapter 4.  Homework #4 and Lab #4 due next week.  Quiz next week.
Copyright © 2012 Pearson Education, Inc. Publishing as Pearson Addison-Wesley C H A P T E R 4 Decision Structures and Boolean Logic.
Decision Structures and Boolean Logic
C++ Programming: From Problem Analysis to Program Design, Third Edition Chapter 4: Control Structures I (Selection)
1 Chapter 4: Selection Structures. In this chapter, you will learn about: – Selection criteria – The if-else statement – Nested if statements – The switch.
Chapter 4: Control Structures I (Selection). Objectives In this chapter, you will: – Learn about control structures – Examine relational operators – Discover.
Control Structures – Selection Chapter 4 2 Chapter Topics  Control Structures  Relational Operators  Logical (Boolean) Operators  Logical Expressions.
CS102 Introduction to Computer Programming Chapter 4 Making Decisions Continued.
C++ Programming: Program Design Including Data Structures, Fourth Edition Chapter 4: Control Structures I (Selection)
Liang, Introduction to Programming with C++, Second Edition, (c) 2010 Pearson Education, Inc. All rights reserved Chapter 3 Selections.
Chapter 4: Control Structures I (Selection). Objectives In this chapter, you will: – Learn about control structures – Examine relational and logical operators.
Copyright © 2012 Pearson Education, Inc. Chapter 4: Making Decisions.
Making Decisions Chapter 5.  Thus far we have created classes and performed basic mathematical operations  Consider our ComputeArea.java program to.
Making Decisions. 4.1 Relational Operators Used to compare numbers to determine relative order Operators: > Greater than < Less than >= Greater than.
Chapter 4: Making Decisions Starting Out with C++ Early Objects Seventh Edition by Tony Gaddis, Judy Walters, and Godfrey Muganda CMPS 1043 – Computer.
Alternate Version of STARTING OUT WITH C++ 4 th Edition Chapter 4 Making Decisions.
Chapter 4 Making Decision Csc 125 C++ programming language Fall 2005.
Copyright © 2010 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Chapter 4: Making Decisions.
Copyright © 2011 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Chapter 4: Making Decisions Starting Out with C++ Early Objects Seventh Edition.
Copyright 2003 Scott/Jones Publishing Making Decisions.
Copyright © 2014, 2008 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Chapter 4: Making Decisions Starting Out with C++ Early Objects Eighth.
+ Chapter 4: Making Decisions Starting Out with C++ Early Objects Seventh Edition by Tony Gaddis, Judy Walters, and Godfrey Muganda.
Copyright 2003 Scott/Jones Publishing Standard Version of Starting Out with C++, 4th Edition Chapter 5 Looping.
Copyright © 2012 Pearson Education, Inc. Chapter 4: Making Decisions.
Copyright © 2015, 2012, 2009 Pearson Education, Inc., Publishing as Addison-Wesley All rights reserved. Chapter 4: Making Decisions.
Chapter Making Decisions 4. Relational Operators 4.1.
Copyright 2004 Scott/Jones Publishing Alternate Version of STARTING OUT WITH C++ 4 th Edition Chapter 4 Making Decisions.
CHAPTER 5 MAKING DECISION Hidayah Elias BFC2042 – Computer Programming.
Chapter 5: Control Structures I (Selection). Objectives In this chapter you will: Learn about control structures Examine relational and logical operators.
Chapter 4: Control Structures I (Selection). Objectives In this chapter, you will: – Learn about control structures – Examine relational and logical operators.
Chapter 4 Making Decision Csc 125 C++ programming language Fall 2005.
Copyright © 2011 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Chapter 4: Making Decisions Starting Out with C++ Early Objects Seventh Edition.
Chapter 7 Conditional Statements. 7.1 Conditional Expressions Conditions - compare the values of variables, constants and literals using one or more relational.
Copyright © 2015, 2012, 2009 Pearson Education, Inc., Publishing as Addison-Wesley All rights reserved. Chapter 4: Making Decisions 1.
Lecture 6 – Selection FTMK, UTeM – Sem /2014.
Copyright 2004 Scott/Jones Publishing Alternate Version of STARTING OUT WITH C++ 4 th Edition Chapter 4 Making Decisions.
4 - Conditional Control Structures CHAPTER 4. Introduction A Program is usually not limited to a linear sequence of instructions. In real life, a programme.
Chapter 7 Conditional Statements. 7.1 Conditional Expressions Condition – any expression that evaluates to true/false value Relational operators are BINARY.
C++ for Engineers and Scientists Second Edition Chapter 4 Selection Structures.
Chapter 4: Control Structures I (Selection). Objectives In this chapter, you will: – Learn about control structures – Examine relational operators – Discover.
Chapter 4: Making Decisions.
Control Structures Combine individual statements into a single logical unit with one entry point and one exit point. Used to regulate the flow of execution.
Chapter 4: Making Decisions.
CMPT 201 if-else statement
EGR 2261 Unit 4 Control Structures I: Selection
The Selection Structure
Topics The if Statement The if-else Statement Comparing Strings
Chapter 4: Making Decisions.
Chapter 4: Making Decisions.
Control Structures – Selection
Chapter 4: Making Decisions
Topics The if Statement The if-else Statement Comparing Strings
Chapter 4: Control Structures I (Selection)
Alternate Version of STARTING OUT WITH C++ 4th Edition
Chapter 7 Conditional Statements
Topics 4.1 Relational Operators 4.2 The if Statement
Presentation transcript:

Copyright 2003 Scott/Jones Publishing Standard Version of Starting Out with C++, 4th Edition Chapter 4 Making Decisions

Chapter 4 slide 2 Topics 4.1 Relational Operators 4.2 The if Statement 4.3 Flags 4.4 Expanding the if Statement 4.5 The if/else Statement 4.6 The if/else if Statement 4.7 Using a Trailing else 4.8 Menus 4.9 Nested if Statements

Chapter 4 slide 3 Topics 4.10 Logical Operators 4.11 Checking Numeric Ranges with Logical Operators 4.12 Validating User Input 4.13 More About Variable Definitions and Scope 4.14 Comparing Strings 4.15 The Conditional Operator 4.16 The switch Statement 4.17 Testing for File Open Errors

Chapter 4 slide Relational Operators Used to compare numbers to determine relative order Operators: > Greater than < Less than >= Greater than or equal to <= Less than or equal to == Equal to != Not equal to

Chapter 4 slide 5 Relational Expressions Boolean expressions – true or false Examples: 12 > 5 is true 7 <= 5 is false if x is 10, then x == 10 is true, x != 8 is true, and x == 8 is false

Chapter 4 slide 6 Relational Expressions Can be assigned to a variable: result = x <= y; Assigns 0 for false, 1 for true Do not confuse = and ==

Chapter 4 slide The if Statement Allows statements to be conditionally executed or skipped over Models the way we mentally evaluate situations: –“If it is raining, take an umbrella.” Format: if (expression) statement;

Chapter 4 slide 8 if statement – what happens To evaluate: if (expression) statement; If (expression) is true, then statement is executed. If (expression) is false, then statement is skipped.

Chapter 4 slide 9 if statement – what happens expression statement expression is true expression is false

Chapter 4 slide 10 if statement notes Do not place ; after (expression) Place statement; on a separate line after (expression), indented: if (score > 90) grade = 'A'; Don’t test float s for equality 0 is false ; any other value is true

Chapter 4 slide Flags Variable that signals a condition Often implemented as bool As with other variables in functions, must be assigned an initial value before it is used

Chapter 4 slide Expanding the if Statement To execute > 1 statement as part of an if statement, enclose them in { } : if (score > 90) { grade = 'A'; cout << "Good Job!\n"; } { } creates a block of code

Chapter 4 slide The if/else Statement Allows choice between statements if (expression) is true or false Format: if (expression) statement1; // or block else statement2; // or block

Chapter 4 slide 14 if/else – what happens To evaluate: if (expression) statement1; else statement2; If (expression) is true, then statement1 is executed and statement2 is skipped. If (expression) is false, then statement1 is skipped and statement2 is executed.

Chapter 4 slide 15 if/else – what happens expression statement1 expression is true expression is false statement2

Chapter 4 slide The if/else if Statement Chain of if statements that test in order until one is found to be true Also models thought processes: –“If it is raining, take an umbrella, else, if it is windy, take a hat, else, take sunglasses”

Chapter 4 slide 17 if/else if format if (expression) statement1; // or block else if (expression) statement2; // or block.. // other else ifs. else if (expression) statementn; // or block

Chapter 4 slide Using a Trailing else Used with if/else if statement when none of (expression) is true Provides default statement/action Used to catch invalid values, other exceptional situations

Chapter 4 slide Menus Menu-driven program: program execution controlled by user selecting from a list of actions Menu: list of choices on the screen Can be implemented using if/else if statements

Chapter 4 slide 20 Menu-driven program organization Display list of numbered or lettered choices for actions Prompt user to make selection Test user selection in (expression) –if a match, then execute code for action –if not, then go on to next (expression)

Chapter 4 slide Nested if Statements An if statement that is part of the if or else part of another if statement Can be used to evaluate > 1 data item or condition: if (score < 100) { if (score > 90) grade = 'A'; }

Chapter 4 slide 22 Notes on coding nested if s An else matches the nearest if that does not have an else : if (score < 100) if (score > 90) grade = 'A'; else...// goes with second if, // not first one Proper indentation helps greatly

Chapter 4 slide Logical Operators Used to create relational expressions from other relational expressions Operators, meaning, and explanation: && ANDNew relational expression is true if both expressions are true || ORNew relational expression is true if either expression is true ! NOTReverses the value of an expression – true expression becomes false, and false becomes true

Chapter 4 slide 24 Logical Operators - examples int x = 12, y = 5, z = -4; (x > y) && (y > z)true (x > y) && (z > y)false (x <= z) || (y == z)false (x <= z) || (y != z)true !(x >= z)false

Chapter 4 slide 25 Logical Operators - notes ! has highest precedence, followed by &&, then || If the value of an expression can be determined by evaluating just the sub- expression on left side of a logical operator, then the sub-expression on the right side will not be evaluated (short circuit evaluation)

Chapter 4 slide Checking Numeric Ranges with Logical Operators Used to test to see if a value falls into a range: if (grade >= 0 && grade <= 100) cout << "Valid grade"; Can also test to see if value falls outside of range: if (grade = 100) cout << "Invalid grade"; Cannot use mathematical notation: if (0 <= grade <= 100) //doesn’t work!

Chapter 4 slide Validating User Input Input validation: inspecting data to a program to determine if it is acceptable Bad output will be produced from bad input Can perform various tests: –Range –Reasonableness –Valid menu choice –Divide by zero

Chapter 4 slide More About Variable Definitions and Scope Scope of a variable is the block in which it is defined, from the point of definition to the end of the block Usually defined at beginning of function May be defined close to first use

Chapter 4 slide 29 Still More About Variable Definitions and Scope Variables defined inside { } have local or block scope When inside a block within another block, can define variables with the same name as in the outer block. –When in inner block, outer definition is not available –Not a good idea

Chapter 4 slide Comparing Strings Can not use relational operators with character strings Must use the strcmp function to compare C-strings strcmp compares the ASCII codes of the characters in the strings. Comparison is character-by-character

Chapter 4 slide 31 Comparing Strings strcmp(str1, str2) : compares strings str1 and str2 returns 0 if the strings are the same, negative number if str1 str2 char myName[10] = "George"; char yourName[10] = "Georgia"; if (strcmp(myName,yourName) < 0) cout << myName << " comes before " << yourName << " in the alphabet";

Chapter 4 slide The Conditional Operator Can use to create short if/else statements Format: expr ? expr : expr; x<0 ? y=10 : z=20; First Expression: Expression to be tested 2nd Expression: Executes if first expression is true 3rd Expression: Executes if the first expression is false

Chapter 4 slide 33 The Conditional Operator The value of a conditional expression is –The value of the second expression if the first expression is true –The value of the third expression if the first expression is false Parentheses () may be needed in an expression due to precedence of conditional operator

Chapter 4 slide The switch Statement Used to select among statements from several alternatives May be used instead of if/else if statements

Chapter 4 slide 35 switch statement format switch (expression) //integer { case exp1: statement1; case exp2: statement2;... case expn: statementn; default: statementn+1; }

Chapter 4 slide 36 switch statement requirements 1) expression must be an integer variable or an expression that evaluates to an integer value 2) exp1 through expn must be constant integer expressions or literals, and must be unique in the switch statement 3) default is optional but recommended

Chapter 4 slide 37 switch statement – how it works 1) expression is evaluated 2)The value of expression is compared against exp1 through expn. 3)If expression matches value expi, the program branches to the statement following expi and continues to the end of the switch 4)If no matching value is found, the program branches to the statement after default:

Chapter 4 slide 38 break statement Used to stop execution in the current block Also used to exit a switch statement Useful to execute a single case statement without executing the statements following it

Chapter 4 slide 39 Using switch with a menu switch statement is a natural choice for menu-driven program: –display menu –get user input –use user input as expression in switch statement –use menu choices as expr in case statements

Chapter 4 slide Testing for File Open Errors Can test a file stream object to detect if an open operation failed: infile.open("test.txt"); if (!infile) { cout << "File open failure!"; } Can also use the fail member function

Copyright 2003 Scott/Jones Publishing Standard Version of Starting Out with C++, 4th Edition Chapter 4 Making Decisions