Travaux Personnels Eric Charpenay
Axe Engine Features: Custom SIMD maths Custom containers Allocation tracer Unicode support 32-bit and 64-bit targets FBX loader Asset serialization Direct3D11 renderer PhysX integration Scene graph Octree frustum culling Post processes Unit tests
Axe Engine SSAO bufferSSAO on SSAO off
Axe Engine Deferred lighting / Gamma correction / Depth of field / FXAAVignetting on Vignetting off
Axe Engine Variance shadow mapping
Axe Engine PhysX integration
Axe Engine Octree frustum cullingNormal maps & specular maps
Starburst Link to the game : WebGL experiment: JSON MaxScript exporter JSON mesh loader 3D skybox Reflection mapping Trails Simple AI