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Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the.

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Presentation on theme: "Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the."— Presentation transcript:

1 Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the scene is set to sky blue. to compare the rendering results.

2 Blender 3D: Cube { reflection 0, Alpha 0.35, IOR 1.55, Depth 2, Traceable off }

3 Blender 3D: Cube { reflection 0, Alpha 0.35, IOR 1.55, Depth 0, Traceable on }

4 Blender 3D: Cube { reflection 0, Alpha 0.35, IOR 1.55, Depth 1, Traceable on }

5 Blender 3D: Cube { reflection 0, Alpha 0.35, IOR 1.55, Depth 2, Traceable on }

6 Blender 3D: Cube { reflection 0, Alpha 0.35, IOR 1.55, Depth 4, Traceable on }

7 POV-Ray: Cube { reflection 0, filter 0.35, IOR 1.55, Depth 0 }

8 POV-Ray: Cube { reflection 0, filter 0.35, IOR 1.55, Depth 1 }

9 POV-Ray: Cube { reflection 0, filter 0.35, IOR 1.55, Depth 2 }

10 POV-Ray: Cube { reflection 0, filter 0.35, IOR 1.55, Depth 4 }

11 POV-Ray: Cube { reflection 0, filter 0.35, IOR 1.55, Depth 10 }


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