Transport Layer 3-1 Chapter 3 Outline r 3.1 Transport-layer services r 3.2 Multiplexing and demultiplexing r 3.3 Connectionless transport: UDP.

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Transport Layer 3-1 Chapter 3 Outline r 3.1 Transport-layer services r 3.2 Multiplexing and demultiplexing r 3.3 Connectionless transport: UDP

Transport Layer 3-2 Transport services and protocols r provide logical communication between app processes running on different hosts r transport protocols run in end systems m send side: breaks application messages into segments, passes to network layer m receive side: reassembles segments into messages, passes to application layer r more than one transport protocol available to apps m TCP and UDP application transport network data link physical application transport network data link physical network data link physical network data link physical network data link physical network data link physical network data link physical logical end-end transport

Transport Layer 3-3 Transport vs. Network Layer r network layer: logical communication between hosts r transport layer: logical communication between processes m relies on, enhances, network layer services Analogy: two households communication (p

Transport Layer 3-4 Internet Transport-Layer Protocols r reliable, in-order delivery (TCP) m congestion control m flow control m connection setup r unreliable, unordered delivery: UDP m no-frills extension of “best-effort” IP r services not available: m delay guarantees m bandwidth guarantees application transport network data link physical application transport network data link physical network data link physical network data link physical network data link physical network data link physical network data link physical logical end-end transport

Transport Layer 3-5 Chapter 3 outline r 3.1 Transport-layer services r 3.2 Multiplexing and demultiplexing r 3.3 Connectionless transport: UDP

Transport Layer 3-6 Multiplexing/Demultiplexing application transport network link physical P1 application transport network link physical application transport network link physical P2 P3 P4 P1 host 1 host 2 host 3 = process= socket delivering received segments to correct socket Demultiplexing at receive host: gathering data from multiple sockets, enveloping data with header (later used for demultiplexing) Multiplexing at send host:

Transport Layer 3-7 How Demultiplexing Works r host receives IP datagrams m each datagram has source IP address, destination IP address m each datagram carries 1 transport-layer segment m each segment has source, destination port number r host uses IP addresses & port numbers to direct segment to appropriate socket source port #dest port # 32 bits application data (message) other header fields TCP/UDP segment format

Transport Layer 3-8 Connectionless Demultiplexing r Create sockets with or without port numbers: DatagramSocket mySocket1 = new DatagramSocket( ); DatagramSocket mySocket2 = new DatagramSocket(99222); r UDP socket identified by two-tuple: ( dest IP address, dest port number) r When host receives UDP segment: m checks destination port number in segment m directs UDP segment to socket with that port number r IP datagrams with different source IP addresses and/or source port numbers directed to same socket

Transport Layer 3-9 Connectionless Demux (cont) DatagramSocket serverSocket = new DatagramSocket(6428); Client IP:B P2 client IP: A P1 P3 server IP: C SP: 6428 DP: 9157 SP: 9157 DP: 6428 SP: 6428 DP: 5775 SP: 5775 DP: 6428 SP (source port) provides “return address”

Transport Layer 3-10 Connection-Oriented Demux r TCP socket identified by 4-tuple: m source IP address m source port number m dest IP address m dest port number r receiver host uses all four values to direct segment to appropriate socket r Server host may support many simultaneous TCP sockets: m each socket identified by its own 4-tuple r Web servers have different sockets for each connecting client m non-persistent HTTP will have different socket for each request

Transport Layer 3-11 Connection-Oriented Demux (cont) Client IP:B P1 client IP: A P1P2P4 server IP: C SP: 9157 DP: 80 SP: 9157 DP: 80 P5P6P3 D-IP:C S-IP: A D-IP:C S-IP: B SP: 5775 DP: 80 D-IP:C S-IP: B

Transport Layer 3-12 Connection-Oriented Demux: Threaded Web Server Client IP:B P1 client IP: A P1P2 server IP: C SP: 9157 DP: 80 SP: 9157 DP: 80 P4 P3 D-IP:C S-IP: A D-IP:C S-IP: B SP: 5775 DP: 80 D-IP:C S-IP: B

Transport Layer 3-13 Chapter 3 outline r 3.1 Transport-layer services r 3.2 Multiplexing and demultiplexing r 3.3 Connectionless transport: UDP

Transport Layer 3-14 UDP: User Datagram Protocol [RFC 768] r “no frills,” “bare bones” Internet transport protocol r “best effort” service, UDP segments may be: m lost m delivered out of order to app r connectionless: m no handshaking between UDP sender, receiver m each UDP segment handled independently of others Why is there a UDP? r no connection establishment (which can add delay) r simple: no connection state at sender, receiver r small segment header r no congestion control: UDP can blast away as fast as desired

Transport Layer 3-15 UDP: more r often used for streaming multimedia apps m loss tolerant m rate sensitive r other UDP uses m DNS m SNMP r reliable transfer over UDP: add reliability at application layer m application-specific error recovery! source port #dest port # 32 bits Application data (message) UDP segment format length checksum Length, in bytes of UDP segment, including header

Transport Layer 3-16 UDP checksum Sender: r treat segment contents as sequence of 16-bit integers r checksum: addition (1’s complement sum) of segment contents r sender puts checksum value into UDP checksum field Receiver: r compute checksum of received segment r check if computed checksum equals checksum field value: m NO - error detected m YES - no error detected. Goal: detect “errors” (e.g., flipped bits) in transmitted segment