1 Artificial Intelligence 2 Course Learning Outcomes At the end of this course: Knowledge and understanding You should have a knowledge and understanding.

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Presentation transcript:

1 Artificial Intelligence

2 Course Learning Outcomes At the end of this course: Knowledge and understanding You should have a knowledge and understanding of the basic concepts of Artificial Intelligence including Search, Game Playing, KBS (including Uncertainty), Planning and Machine Learning. Intellectual skills You should be able to use this knowledge and understanding of appropriate principles and guidelines to synthesise solutions to tasks in AI and to critically evaluate alternatives. Practical skills You should be able to use a well known declarative language (Prolog) and to construct simple AI systems. Transferable Skills You should be able to solve problems and evaluate outcomes and alternatives

3 Attendance You are expected to attend all the lectures. The lecture notes (see below) cover all the topics in the course, but these notes are concise, and do not contain much in the way of discussion, motivation or examples. The lectures will consist of slides (Powerpoint ), spoken material, and additional examples given on the blackboard. In order to understand the subject and the reasons for studying the material, you will need to attend the lectures and take notes to supplement lecture slides. This is your responsibility. If there is anything you do not understand during the lectures, then ask, either during or after the lecture. If the lectures are covering the material too quickly, then say so. If there is anything you do not understand in the slides, then ask. In addition you are expected to supplement the lecture material by reading around the subject; particularly the course text. Must use text book and references.

4 What is Artificial Intelligence ? 1.making computers that think. 2.the automation of activities we associate with human thinking, like decision making, learning... 3.the art of creating machines that perform functions that require intelligence when performed by people. 4.the study of mental faculties through the use of computational models.

5 What is Artificial Intelligence ? 5.the study of computations that make it possible to perceive, reason and act. 6.a field of study that seeks to explain and emulate intelligent behaviour in terms of computational processes. 7.a branch of computer science that is concerned with the automation of intelligent behaviour. 8.anything in Computing Science that we don't yet know how to do properly.

6 Artificial Intelligence A system is rational if it does the "right thing" Systems that think like humans "The exciting new effort to make computers think... machines with minds, in the full and literal sense." (Haugeland, 1985) "[The automation of] activities that we associate with human thinking, activities such as decision-making, problem solving, learning..." (Bellman, 1978) Systems that think rationally "The study of mental faculties through the use of computational models.“ (Chamiak and McDermott, 1985) "The study of the computations that make it possible to perceive, reason, and act.“ (Winston, 1992) Systems that act like humans "The art of creating machines that perform functions that require intelligence when performed by people.“ (Kurzweil,1990) "The study of how to make computers do things at which, at the moment, people are better." (Rich and Knight, 1991) Systems that act rationally "Computational Intelligence is the study of the design of intelligent agents." (Poole et al., 1998) "AI...is concerned with intelligent behavior in artifacts." (Nilsson, 1998) thought processes And reasoning behavior

7 Thinking humanly “a way to determine how humans think” We need to get inside the actual workings of human minds. And that can be - through introspection-trying to catch our own thoughts as they go by-and through psychological experiments Acting humanly: The Turing Test approach “was designed to provide a satisfactory operational definition of intelligence”

8 To pass the test, the computer would need to possess the following capabilities: natural language processing to enable it to communicate successfully in English; knowledge representation to store what it knows or hears ; automated reasoning to use the stored information to answer questions and to draw new conclusions; machine learning to adapt to new circumstances and to detect and extrapolate patterns. Acting humanly: The Turing Test approach

9 Thinking rationally: The "laws of thought" approach "right thinking” = logic syllogisms provided patterns for argument structures that always yielded correct conclusions when given correct premises for example, “you are a man; all men are good; therefore, you are good." Acting rationally: The rational agent approach An agent is just something that acts (agent comes from the Latin agere, to do). But computer agents = “operating under autonomous control, perceiving their environment, persisting over a prolonged time period, adapting to change, and being capable of taking on another's goals”. - rational agent is one that acts.

10 Systems that act like humans You enter a room which has a computer terminal. You have a fixed period of time to type what you want into the terminal, and study the replies. At the other end of the line is either a human being or a computer system. If it is a computer system, and at the end of the period you cannot reliably determine whether it is a system or a human, then the system is deemed to be intelligent. ?

11 Systems that act rationally: “Rational agent” Rational behavior: doing the right thing The right thing: that which is expected to maximize goal achievement, given the available information Giving answers to questions is ‘acting’. I don't care whether a system: –replicates human thought processes –makes the same decisions as humans –uses purely logical reasoning

12 Systems that act rationally Logic  only part of a rational agent, not all of rationality –Sometimes logic cannot reason a correct conclusion –At that time, some specific (in domain) human knowledge or information is used Thus, it covers more generally different situations of problems –Compensate the incorrectly reasoned conclusion

13 Systems that act rationally Study AI as rational agent – 2 advantages: –It is more general than using logic only Because: LOGIC + Domain knowledge –It allows extension of the approach with more scientific methodologies

14 Rational agents An agent is an entity that perceives and acts This course is about designing rational agents Abstractly, an agent is a function from percept histories to actions: [f: P*  A] For any given class of environments and tasks, we seek the agent (or class of agents) with the best performance Caveat: computational limitations make perfect rationality unachievable –  design best program for given machine resources

15 Artificial –Produced by human art or effort, rather than originating naturally. Intelligence is the ability to acquire knowledge and use it" [Pigford and Baur] So AI was defined as: –AI is the study of ideas that enable computers to be intelligent. –AI is the part of computer science concerned with design of computer systems that exhibit human intelligence (From the Concise Oxford Dictionary)

16 From the above two definitions, we can see that AI has two major roles: –Study the intelligent part concerned with humans. –Represent those actions using computers.

17 Goals of AI To make computers more useful by letting them take over dangerous or tedious tasks from human Understand principles of human intelligence

18 The Foundation of AI Philosophy –At that time, the study of human intelligence began with no formal expression –Initiate the idea of mind as a machine and its internal operations Mathematics formalizes the three main area of AI: computation, logic, and probability –Computation leads to analysis of the problems that can be computed. E.g. complexity theory. –Probability contributes the “degree of belief” to handle uncertainty in AI –Decision theoryprobability theoryutility theory –Decision theory combines probability theory and utility theory (bias)

19 The Foundation of AI Psychology –How do humans think and act? –The study of human reasoning and acting –Provides reasoning models for AI –Strengthen the ideas humans and other animals can be considered as information processing machines Computer Engineering –How to build an efficient computer? –Provides the artifact that makes AI application possible –The power of computer makes computation of large and difficult problems more easily –AI has also contributed its own work to computer science, including: time-sharing, the linked list data type, OOP, etc.

20 The Foundation of AI Control theory and Cybernetics –How can artifacts operate under their own control? –The artifacts adjust their actions To do better for the environment over time Based on an objective function and feedback from the environment –Not limited only to linear systems but also other problems as language, vision, and planning, etc. Linguistics –For understanding natural languages different approaches has been adopted from the linguistic work –Formal languages –Syntactic and semantic analysis –Knowledge representation

21 The main topics in AI Artificial intelligence can be considered under a number of headings: –Search (includes Game Playing). –Representing Knowledge and Reasoning with it. –Planning. –Learning. –Natural language processing. –Expert Systems. –Interacting with the Environment (e.g. Vision, Speech recognition, Robotics) We won’t have time in this course to consider all of these.

22 –more powerful and more useful computers –new and improved interfaces –solving new problems –better handling of information –relieves information overload –conversion of information into knowledge Some Advantages of Artificial Intelligence The Disadvantages –increased costs –difficulty with software development - slow and expensive –few experienced programmers –few practical products have reached the market as yet.

23 Search Search is the fundamental technique of AI. –Possible answers, decisions or courses of action are structured into an abstract space, which we then search. Search is either "blind" or “uninformed": –blind we move through the space without worrying about what is coming next, but recognising the answer if we see it –informed we guess what is ahead, and use that information to decide where to look next. We may want to search for the first answer that satisfies our goal, or we may want to keep searching until we find the best answer.

24 Knowledge Representation & Reasoning The second most important concept in AI If we are going to act rationally in our environment, then we must have some way of describing that environment and drawing inferences from that representation. –how do we describe what we know about the world ? –how do we describe it concisely ? –how do we describe it so that we can get hold of the right piece of knowledge when we need it ? –how do we generate new pieces of knowledge ? –how do we deal with uncertain knowledge ?

25 Planning Given a set of goals, construct a sequence of actions that achieves those goals: –often very large search space –but most parts of the world are independent of most other parts –often start with goals and connect them to actions –no necessary connection between order of planning and order of execution –what happens if the world changes as we execute the plan and/or our actions don’t produce the expected results?

26 Learning If a system is going to act truly appropriately, then it must be able to change its actions in the light of experience: –how do we generate new facts from old ? –how do we generate new concepts ? –how do we learn to distinguish different situations in new environments ?

27 Interacting with the Environment In order to enable intelligent behaviour, we will have to interact with our environment. Properly intelligent systems may be expected to: –accept sensory input vision, sound, … –interact with humans understand language, recognise speech, generate text, speech and graphics, … –modify the environment robotics

28 The ‘von Neuman’ Architecture

29 History of AI Origins –The Dartmouth conference: 1956 John McCarthy (Stanford) Marvin Minsky (MIT) Herbert Simon (CMU) Allen Newell (CMU) Arthur Samuel (IBM) The Turing Test (1950) “Machines who Think” –By Pamela McCorckindale

30 Periods in AI Early period ’s & 60’s –Game playing brute force (calculate your way out) –Theorem proving symbol manipulation –Biological models neural nets Symbolic application period - 70’s –Early expert systems, use of knowledge Commercial period - 80’s –boom in knowledge/ rule bases

31 Periods in AI cont’d ? period - 90’s and New Millenium Real-world applications, modelling, better evidence, use of theory,......? Topics: data mining, formal models, GA’s, fuzzy logic, agents, neural nets, autonomous systems Applications –visual recognition of traffic –medical diagnosis –directory enquiries –power plant control –automatic cars

32 Fashions in AI Progress goes in stages, following funding booms and crises: Some examples: 1. Machine translation of languages 1950’s to Syntactic translators all US funding cancelled commercial translators available 2. Neural Networks first AI work by McCulloch & Pitts 1950’s & 60’s - Minsky’s book on “Perceptrons” stops nearly all work on nets rediscovery of solutions leads to massive growth in neural nets research The UK had its own funding freeze in 1973 when the Lighthill report reduced AI work severely -Lesson: Don’t claim too much for your discipline!!!! Look for similar stop/go effects in fields like genetic algorithms and evolutionary computing. This is a very active modern area dating back to the work of Friedberg in 1958.

33 Symbolic and Sub-symbolic AI Symbolic AI is concerned with describing and manipulating our knowledge of the world as explicit symbols, where these symbols have clear relationships to entities in the real world. Sub-symbolic AI (e.g. neural-nets) is more concerned with obtaining the correct response to an input stimulus without ‘looking inside the box’ to see if parts of the mechanism can be associated with discrete real world objects. This course is concerned with symbolic AI.

34 AI Applications Autonomous Planning & Scheduling: –Autonomous rovers. Autonomous Planning & Scheduling: –Telescope scheduling

35 AI Applications Autonomous Planning & Scheduling: –Analysis of data: Medicine: –Image guided surgery

36 AI Applications Medicine : –Image analysis and enhancement

37 AI Applications Transportation : –Pedestrian detection:

38 AI Applications Games : Robotic toys :

39 AI Applications Other application areas : Bioinformatics: –Gene expression data analysis –Prediction of protein structure Text classification, document sorting: –Web pages, s –Articles in the news Video, image classification Music composition, picture drawing Natural Language Processing. Perception.

40 Homework Read Pg (1 – 31) From the book