STAGE 16: FLAPPY. OBJECTIVES  Match blocks with the appropriate event handler  Create a game using event handlers  Share a creative artifact with other.

Slides:



Advertisements
Similar presentations
RCX Workshop Day 2 Programming with Touch Sensor Light Sensor Repeat CJ Chung Associate Professor of Computer Science Lawrence Technological University.
Advertisements

Joining an eService Class. Open your browser and go to this website: Step 1: Go to website.
Photo Story 3 Project How to use. Objective How to download Microsofts Photo Story 3 to the computer. Introduction to Photo Story 3. Get started with.
How to Log on & Log off of a Laptop and why it’s important.
Flappy bird guide for Scratch
Microsoft® Small Basic
Write Your First Computer Game!. Coding: Programming Languages Just like you can speak Chinese to someone who understands Chinese to tell them what to.
Accessing And Onedrive. Open internet explorer ( if you are at home, open your internet browser)
Scratch Understanding some programming techniques using Scratch Resetting, Parallelism and Events.
 Select your grade level  Click The Leaf Chronicle  Enter Username: NIE  Enter Password: nie2013.
Introduction to Computer Programming
How to create an account on. Open a web browser (e.g. Mozilla Firefox or Internet Explorer) and type in the address bar, then press.
How to View and Print Earning Statements 1. 2 How to Access CougarNet Type into the address bar and press Enterwww.siue.edu Click the CougarNet.
Stage 13 Bee: Conditionals
Orchard, Let’s Get Started Students ! In 4 Easy Steps!
Hello! This presentation is designed to be used with your students to help them join your class and create unique usernames and passwords.
The Basics. Getting Started… Click on the Learning A-Z icon on the Faculty/Staff page of the WISD website.
Using Skype to Communicate with Family and Friends Presented by: Karla Lechuga.
English 2 Textbook Online. Our Textbook Online Website: Pearsonsuccessnet.comPearsonsuccessnet.com Read and listen to the text online No need to carry.
Lancashire Interactive Introduction to Registering and Logging In.
Microsoft® Small Basic Collision Detection Estimated time to complete this lesson: 1 hour.
Stage 12 Conditionals with Cards. Objective Define circumstances when certain parts of programs should run and when they shouldn’t Determine whether a.
Connecting to the eTeacher FTP on Windows 7/Vista eTeacherGroup 2010.
How to Sign Up to Use the L13 - Computer Lab Prepared by Katherine Powell 4/2009.
How to Create a Quiz Using MultiQuiz. Step 1 Go to Create an account and activate the account via.
The quiz game that makes a difference … How to play… 1.Decide if you want to play as groups or individuals 2.Get your bingo cards ready 3.Click enter to.
Buttons and Birds: Introduction to Interactive Events in Alice By Henry Qin, edited by Jenna Hayes under the direction of Professor Susan Rodger Duke University,
You are the first ever netbook deployment in RCSD!!
HOW TO ACCESS AND USE SPELLING CITY STEP 1: LOGIN Write your name and password.
Creating a Parent/Guardian Account. Step 2: You will be presented with a login screen. To create a Guardian account click the “New Account” button. To.
Review for test! Alice Chapter 1&2 Test is tomorrow! - March 26 th March 25th.
The Web Browser Button Game Click to play Click to play.
Today we are learning to: Understand how actions and events control our game. Completing the catch the clown game – making a room – adding music Gather.
 Predict where a program will fall  Modify existing program to solve errors  Identify an algorithm that is successful when the steps are out of order.
Today we are learning to: Understand how flow charts are used to design games Add events to our objects to control stuff in our game – (Using the user.
Ideas to create your digital story usingPhotoStory 3.
Cloning in Scratch Computer App Session 6. Cloning in Scratch Learning Objectives: I will clone sprites in Scratch to create copies of an existing sprite.
STAGE 10: DICE RACE What do you remember from the last class? What was your favorite part? What do you wish we had had time to do?
How to create a basic game in Scratch. The Scratch Stage The Scratch stage is 480 pixels wide and 360 pixels high x increasesx decreases.
Stage 17 Play Lab: Create a Story
Multiplication Level 1 (Facts 0-2) Read These Instructions:  Try to get the answer before the computer puts it on the screen.  Do not click on your.
Multiplication Level 2 (facts 0-2, 5, 9) Read These Instructions:  Try to get the answer before the computer puts it on the screen.  Do not click on.
™ SimBot Simulation Instructions. Step 1 Click on “>>Missions
Computer Basics Tutorial Text boxes like this will give you information. Boxes like this at the bottom of a slide will give you instructions. Press the.
Teaching Kids Programming with Chromebook Digital Convergence Lab, NIU.
Center Directions Read “Alexander, Who Used to Be Rich Last Sunday” by Judith Viorst Complete the graphic organizer to help you summarize the story On.
Portal X Watford Boys Grammar School. How To Get To Portal X: In the url tab, where it states learning. to get to “Portal X” you have to Remove Learning.
Introduction to Event-Driven Programming
Welcome to Computer Science!
Step 1 Login on UHCP Site
PEARSON REALIZE TUTORIAL
Strong Passwords.
Coding Shaw STEM Lab-2016.
Getting Started.
Stage 7 Artist: Loops.
A Guide to adding Sites and Blocks within ESTATE Manager
To send your work click on student upload icon
Input your user name, password and hit login.
Goods and services WebQuest
Flappy bird Demo: Lesson 5 Flappy bird Demo:
Introduction to E-learning.
Awareness Training… V 1.1.
Stage 6 Maze: Loops.
Chromebooks and Gizmo 1st period—DQPB2LJ8CJ 2nd period—TWN6ZWH4GX
Introduction for Students
Making an Explorelearning account.
Stage 4 Artist: Sequence
Stage 3 Maze: Sequence.
Stage 8 Bee: Loops.
Presentation transcript:

STAGE 16: FLAPPY

OBJECTIVES  Match blocks with the appropriate event handler  Create a game using event handlers  Share a creative artifact with other students

INTRODUCTION  In The Big Event, what did we “program” the button click events to do?  Now we’re going to add events to our coding. Specifically, we’re going to create an event for clicking the mouse and the bird hitting an object.  In video game programming we call this kind of event collision detection; it lets us decide what to do when one thing collides with, or touches, another  What kind of collision events have you seen in games

COMPUTER TIME  Login  Username: bsmedia  Password:  Press Enter  Open code.org icon to Mozilla Firefox  Login into code.org  Start Stage 16 Flappy  Remember to keep clicking to keep Flappy flying!

COMPUTER TIME  Finish Stage 16 Flappy (Question 10)  Make your own game unique then have a friend trade places with you and try each others game out  Put name on Certificate – Print Certificate  Stop at Stage 17 Play Lab: Create a Story