Autodesk VIZ Fundamentals Chapters 1-2 Ethier and Ethier PART ONE: Introduction To Computer Animation Chapters 1&2: Introduction to Three- Dimensional Presentation
Chapter Objectives Identify basic 3D creation concepts. Describe various types of 3D animation. Analyze the components required for rendering a model. Identify special features of the text.
Three-Dimensional Creation Concepts Construction Planes Model Building Vertex Face Element Object
Model Display Bounding Box Wireframe Rendered View
Rendering Color Materials Lights Rendering Types
Color RGB HLS HBW Gama So you and others see the same color
Materials Surface Color Surface Behavior Image Mapping Texture Mapping
Light Ambient No Shadows Omni All Coming From Direction Same Intensity Spot Targeted Hot Spot & Falloff
Rendering and Material Shading Types Constant Phong Smooth Shading Highlights Metal Simulate Metallic Effects
Animations Cartoon Animation Draw Each Frame Tweening Film and Video Animation 3D Studio VIZ Frames Replaying Animation Files Replay Speed