©Brooks/Cole, 2003 Chapter 3 Number Representation.

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©Brooks/Cole, 2003 Chapter 3 Number Representation

©Brooks/Cole, 2003 Convert a number from decimal to binary notation and vice versa ( 反之亦然 ). Understand the different representations of an integer inside a computer: unsigned, sign-and-magnitude ( 強度 ), one’s complement ( 補數 ), and two’s complement. Understand the Excess system that is used to store the exponential ( 指數 ) part of a floating-point number. After reading this chapter, the reader should be able to : O BJECTIVES Understand how floating numbers are stored inside a computer using the exponent and the mantissa (尾數).

©Brooks/Cole, 2003 DECIMALANDBINARYDECIMALANDBINARY 3.1

Figure 3-1 Decimal system

©Brooks/Cole, 2003 Figure 3-2 Binary system

©Brooks/Cole, 2003 CONVERSIONCONVERSION 3.2

Figure 3-3 Binary to decimal conversion

Example 1 Convert the binary number to decimal. Solution Write out the bits and their weights. Multiply the bit by its corresponding weight and record the result. At the end, add the results to get the decimal number. Binary Weights Decimal 19

©Brooks/Cole, 2003 Figure 3-4 Decimal to binary conversion

Example 2 Convert the decimal number 35 to binary. Solution Write out the number at the right corner. Divide the number continuously by 2 and write the quotient and the remainder. The quotients move to the left, and the remainder is recorded under each quotient. Stop when the quotient is zero. 0  1  2  4  8  17  35 Dec. Binary

©Brooks/Cole, 2003 INTEGERREPRESENTATIONINTEGERREPRESENTATION 3.4

Figure 3-5 Range of integers

©Brooks/Cole, 2003 Figure 3-6 Taxonomy of integers ( 整數的分類 )

©Brooks/Cole, 2003 Table 3.1 Range of unsigned integers # of Bits # of Bits Range Range ,535 An unsigned integer is an integer without a sign. Its range is between 0 and positive infinity.

Example 3 Store 7 in an 8-bit memory location. Solution First change the number to binary 111. Add five 0s to make a total of N (8) bits, The number is stored in the memory location. Unsigned integer representation

Example 4 Store 258 in a 16-bit memory location. Solution First change the number to binary Add seven 0s to make a total of N (16) bits, The number is stored in the memory location.

©Brooks/Cole, 2003 Table 3.2 Example of storing unsigned integers in two different computers two different computers Decimal Decimal ,760 1,245,678 8-bit allocation overflow 16-bit allocation overflow Overflow( 溢位 )

Example 5 Interpret in decimal if the number was stored as an unsigned integer. Solution Using the procedure shown in Figure 3.3, the number in decimal is 43. Interpretation ( 解譯 )

©Brooks/Cole, 2003 There are two 0s in sign-and- magnitude representation: positive and negative. In an 8-bit allocation: +0   Sign-and-magnitude format

©Brooks/Cole, 2003 Table 3.3 Range of sign-and-magnitude integers # of Bits # of Bits  127  0   0   ,147,483,647 Range Range

In sign-and-magnitude representation, the leftmost bit defines the sign of the number. If it is 0, the number is positive. If it is 1, the number is negative. Note:

Example 6 Store +7 in an 8-bit memory location using sign-and-magnitude representation. Solution First change the number to binary 111. Add four 0s to make a total of N-1 (7) bits, Add an extra zero because the number is positive. The result is: Representation

Example 7 Store –258 in a 16-bit memory location using sign-and-magnitude representation. Solution First change the number to binary Add six 0s to make a total of N-1 (15) bits, Add an extra 1 because the number is negative. The result is:

©Brooks/Cole, 2003 Table 3.4 Example of storing sign-and-magnitude integers in two computers Decimal Decimal ,760 8-bit allocation overflow 16-bit allocation

Example 8 Interpret in decimal if the number was stored as a sign-and-magnitude integer. Solution Ignoring the leftmost bit, the remaining bits are This number in decimal is 59. The leftmost bit is 1, so the number is –59. Interpretation

©Brooks/Cole, 2003 Applications The sign-and-magnitude representation is not used to store signed numbers by computers today. Operations such adding and subtracting are not straightforward for this representation. There are two 0s in this representation.

©Brooks/Cole, 2003 There are two 0s in one’s complement representation: positive and negative. In an 8-bit allocation: +0   One ’ s Complement Format

©Brooks/Cole, 2003 Table 3.5 Range of one’s complement integers # of Bits # of Bits  127  0   0   ,147,483,647 Range Range

In one’s complement representation, the leftmost bit defines the sign of the number. If it is 0, the number is positive. If it is 1, the number is negative. Note:

Example 9 Store +7 in an 8-bit memory location using one’s complement representation. Solution First change the number to binary 111. Add five 0s to make a total of N (8) bits, The sign is positive, so no more action is needed. The result is: Representation

Example 10 Store –258 in a 16-bit memory location using one’s complement representation. Solution First change the number to binary Add seven 0s to make a total of N (16) bits, The sign is negative, so each bit is complemented. The result is: Representation

©Brooks/Cole, 2003 Table 3.6 Example of storing one’s complement integers in two different computers Decimal Decimal       8-bit allocation overflow 16-bit allocation

Example 11 Interpret in decimal if the number was stored as a one’s complement integer. Solution The leftmost bit is 1, so the number is negative. First complement it. The result is The complement in decimal is 9. So the original number was –9. Note that complement of a complement is the original number. Interpretation

One’s complement means reversing all bits. If you one’s complement a positive number, you get the corresponding negative number. If you one’s complement a negative number, you get the corresponding positive number. If you one’s complement a number twice, you get the original number. If you one’s complement a number twice, you get the original number. Note:

©Brooks/Cole, 2003 Applications One ’ s complement representation is not used to store numbers in computers today. Operations such as adding and subtracting are not straightforward for this representation. There are two 0s in this representation.

©Brooks/Cole, 2003 Two’s complement is the most common, the most important, and the most widely used representation of integers today. Two ’ s Complement Format

©Brooks/Cole, 2003 Table 3.7 Range of two’s complement integers # of Bits  128  32,768  , ,147,483,647 Range Range

In two’s complement representation, the leftmost bit defines the sign of the number. If it is 0, the number is positive. If it is 1, the number is negative. Note:

Example 12 Store +7 in an 8-bit memory location using two’s complement representation. Solution First change the number to binary 111. Add five 0s to make a total of N (8) bits, The sign is positive, so no more action is needed. The result is: Representation

Example 13 Store –40 in a 16-bit memory location using two’s complement representation. Solution First change the number to binary Add ten 0s to make a total of N (16) bits, The sign is negative, so leave the rightmost 0s up to the first 1 (including the 1) unchanged and complement the rest. The result is:

©Brooks/Cole, 2003 Table 3.8 Example of storing two’s complement integers in two different computers Decimal Decimal       8-bit allocation overflow 16-bit allocation

There is only one 0 in two’s complement: In an 8-bit allocation: 0  Note:

Example 14 Interpret in decimal if the number was stored as a two’s complement integer. Solution The leftmost bit is 1. The number is negative. Leave 10 at the right alone and complement the rest. The result is The two’s complement number is 10. So the original number was –10.

Two’s complement can be achieved by reversing all bits except the rightmost bits up to the first 1 (inclusive). If you two’s complement a positive number, you get the corresponding negative number. If you two’s complement a negative number, you get the corresponding positive number. If you two’s complement a number twice, you get the original number. Note:

©Brooks/Cole, 2003 Applications The two ’ s complement representation is the standard representation for storing integers computers today.

Table 3.9 Summary of integer representation Contents of Memory Contents of Memory Unsigned Sign-and- Magnitude  One’s Complement  Two’s Complement 

©Brooks/Cole, 2003 EXCESS( 額外的 ) SYSTEM SYSTEM 3.5

©Brooks/Cole, 2003 Excess System Another representation that allows you to store both positive and negative numbers in a computer is called Excess system. The only application in use today is in storing the exponential ( 指數的 ) value of a fraction ( 小數部份 ). Excess_127

Example 15 Represent –25 in Excess_127 using an 8-bit allocation. Solution First add 127 to get 102. This number in binary is Add one bit to make it 8 bits in length. The representation is Representation (Excess_127)

Example 16 Interpret if the representation is Excess_127. Solution First change the number to decimal. It is 254. Then subtract 127 from the number. The result is decimal 127. Interpretation (Excess_127)

©Brooks/Cole, 2003 FLOATING-POINTREPRESENTATIONFLOATING-POINTREPRESENTATION 3.5

Figure 3-7 Changing fractions to binary Multiply the fraction by 2, …

Example 17 Transform the fraction to binary Solution Write the fraction at the left corner. Multiply the number continuously by 2 and extract the integer part as the binary digit. Stop when the number is   1.5  1.0 

Example 18 Transform the fraction 0.4 to a binary of 6 bits. Solution Write the fraction at the left cornet. Multiply the number continuously by 2 and extract the integer part as the binary digit. You can never get the exact binary representation. Stop when you have 6 bits. 0.4  0.8  1.6  1.2  0.4  0.8 

©Brooks/Cole, 2003 Table 3.10 Example of normalization Move Move  6  2 6  3  Original Number Original Number     Normalized    x     x    x     x  Normalization Sign, exponent, and mantissa (p. 42)

Figure 3-8 IEEE standards for floating-point representation (底數 尾數)

Example 19 Show the representation of the normalized number x Solution The sign is positive. The Excess_127 representation of the exponent is 133. You add extra 0s on the right to make it 23 bits. The number in memory is stored as:

©Brooks/Cole, 2003 Table 3.11 Example of floating-point representation Sign Sign Mantissa Number x x x Exponent Exponent

Example 20 Interpret the following 32-bit floating-point number Solution The sign is negative. The exponent is –3 (124 – 127). The number after normalization is x

©Brooks/Cole, 2003 Key terms Binary system Binary to decimal conversion Decimal system Decimal to binary conversion Double precision format Excess system Floating-point number ( 浮點 數 ) Fraction ( 分數, 小數部份 ) Integer Mantissa ( 尾數 ) Negative integer ( 負整數 ) Normalization ( 正規化 ) One ’ s complement representation Positive integer ( 正整數 ) Sign-and-magnitude representation Single-precision format Two ’ s complement representation Unsigned integer Whole ( 整 ( 數 ) 的 ) number