Frame, Timeline and Vector Animation. Purposes of Animation Capture viewers attention –exampleexample Explain a system or process –exampleexample Set.

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Presentation transcript:

Frame, Timeline and Vector Animation

Purposes of Animation Capture viewers attention –exampleexample Explain a system or process –exampleexample Set a mood or on-screen environment –ExampleExample Entertain –ExampleExample NOT TO INTERFERE OR ANNOY

Two Applications for Creating Animations 1.Photoshop – GIF Animation 2.Flash – Vector Animation

Frame Animation Displays a series of still images, or frames, at a certain rate to give the impression of motion. Can be created Photoshop and special GIF animation software.

Frame (Gif) Animation in Photoshop Windows -> Animation Animation Panel New Frame Icon Change time per frame 1. Insert a new frame 2. Move object 3. New position is automatically reflected on animation frame.

File -> Save for Web

Vector Animation More complex and used to move an object along a path, or vector Objects defined by mathematical equations rather than drawn “Flash” is a popular software for vector animation The Timeline organizes and controls a document’s content over time in layers and frames.

Flash Animation Example Project Tutorial Example Project Tutorial

Subjects to Review/Study at Tutorial Web Site

Window -> Library

Modify -> Document

File -> Import to Library

Drag to Stage

Example of Motion Tween

To stop the Movie create a new layer and name it Actions Then insert a Keyframe where you want the Movie to stop > Next Slide

Select Window -> Actions and enter stop(); Note all lower case

GIF Animation

To add a control button to your movie Windows -> Common Libraries -> Buttons Select a button and drag to stage Add Text with the Text Tool Click the Properties Tag and name the button button_1

Create a new layer and name it Actions Click on the first frame of layer Actions, Click Windows -> Actions /* Click to Go to Next Scene and Play Clicking on the specified symbol instance moves the playhead to the next scene in the timeline and continues playback in that scene. */ stop(); button_1.addEventListener(MouseEvent.CLICK, fl_ClickToGoToNextScene_5); function fl_ClickToGoToNextScene_5(event:MouseEvent):void { MovieClip(this.root).nextScene(); } Copy and paste the code Below into the Actions panel

Type button_1 here Alternatively, Click Windows -> Code Snippets

Morph Text Type in some text, select font, size, etc. Break up the text into letters and then bitmap By selecting the text and type Ctrl-B twice Insert a Blank keyframe and some other frame and do the above with that text You may select a differetn font, colr, size, etc. Click between the two keyframes and select Insert -> Shape Tween

Morph Object Drag an two object to the stage each at a Keyframe For each object convert to bit map as shown Click between the keyframes and select Insert -> Shape Tween

“Publish” your Flash Animation as a “shockwave” a.swf file format and embed(plugin) on your webpage. Do not try to put the.fla format file on your web page. This format can only be read by Flash.

File -> Publish Settings Save in M:\Home

1, Click in the cell where you want Your Flash animation and select “Plugin” Adding Your Flash Animation to your Web Page 2. Select the.swf file published in M:\Home from Flash

The Flash object will appear like this but not play until viewed In the browser

Produce Flash Movie -- Minimum acceptable for credit: Author present for Peer Review at start of class Movie available for Peer Review There is a working link from WebEx Page to the movie A “story” at least 10 seconds long – 120 frames at 12 fps Background image At least one motion tween At least one shape tween or morph Includes GIF animation Movie (and Gif) stops at end Contains sound

The Following Slides are From Demos in Class