A Traffic Simulation Model Allowing For Wide-ranged Vehicle Communication Timmy Galvin.

Slides:



Advertisements
Similar presentations
Swarm-Based Traffic Simulation
Advertisements

Advanced Character Physics
P2 1. Motion.
Dynamic model of a drop shot from an inkjet printer.
Position, Velocity and Acceleration
Ensimmäiselle sivulle GPS-route testing. Ensimmäiselle sivulle Introduction n Goal is to introduce the results of GPS-route accuracy tests n Discuss about.
Speed and velocity. The speed is the distance traveled divided by the time taken. The velocity is the change in position divided by the change in time.
1 Reactive Pedestrian Path Following from Examples Ronald A. Metoyer Jessica K. Hodgins Presented by Stephen Allen.
Norman W. Garrick Time-Distance Diagrams of Traffic Flow Vehicle 2 u 2 = 30 mph (constant) Vehicle 1 u 1 = 50 mph (constant) Distance Time Fix Point in.
Computational Modelling of Road Traffic SS Computational Project by David Clarke Supervisor Mauro Ferreira - Merging Two Roads into One As economies grow.
Norman W. Garrick Example of a Shock Wave At a Stop Traffic is flowing normal Flow, q = 500 veh/hr Conc, k = 10 veh/mi T = t 1 sec.
2/7/2006Michael Dixon1 CE 578 Highway Traffic Operations Lecture 3: Passing maneuvers, sight distance, and zones.
Adaptive Traffic Light Control For Traffic Network.
A new car following model: comprehensive optimal velocity model Jun fang Tian, Bin jia, Xin gang Li Jun fang Tian, Bin jia, Xin gang Li MOE Key Laboratory.
Velocity –Time Graphs.
Mediamatics / Knowledge based systems Dynamic vehicle routing using Ant Based Control Ronald Kroon Leon Rothkrantz Delft University of Technology October.
A Traffic Simulation Model Allowing For Wide-ranged Vehicle Communication (being altered/worked on) Timmy Galvin (Third Quarter)
Department of Electrical Engineering, Southern Taiwan University Robotic Interaction Learning Lab 1 The optimization of the application of fuzzy ant colony.
Determination of Number of Probe Vehicles Required for Reliable Travel Time Measurement in Urban Network.
Elastic Pathing: Your Speed Is Enough to Track You Presented by Ali.
Shock Wave in Traffic Flow
AIM Read a distance versus time graph Calculate velocity.
Particle Motion: Total Distance, Speeding Up and Slowing Down THOMAS DUNCAN.
RS U2C1A8 Objects and Waves with Changing Speeds.
Motion Review. What is the difference between an independent and dependent variable?
Acceleration. The rate of change in velocity Acceleration The rate of change in velocity Examples…. –Speeding up Positive acceleration –Slowing down.
Analysis of a Position vs. Time Graph
Physics Unit Introduction to Motion David W. Bombick, Ph.D. 7 th Grade Science.
Developing An Educational Rigid Body Dynamics Physics Engine By Neal Milstein.
VELOCITY & ACCELERATION VELOCITY *Describes both the speed & direction of an object.
Crowd Self-Organization, Streaming and Short Path Smoothing 學號: 姓名:邱欣怡 日期: 2007/1/2 Stylianou Soteris & Chrysanthou Yiorgos.
Traffic Light Simulation Lynn Jepsen. Introduction and Background Try and find the most efficient way to move cars through an intersection at different.
Timmy Galvin Computer Systems Lab. Traffic simulation Communication Traffic Jams What causes a jam?
Urban Traffic Simulated From A Dual Perspective Hu Mao-Bin University of Science and Technology of China Hefei, P.R. China
Modeling of Optimized Traffic Patterns Using GPS and Wireless Communications Between Traffic Lights and Vehicles Bryan Ward 11/3/06.
One-Dimensional Kinematics Chapter 01 Honors PhysicsLongmeadow High School Chapter 01 – One-Dimensional Kinematics.
Wednesday, March 16, 2016MAT 145 Please review TEST #2 Results and see me with questions, corrections, and concerns.
Vehicular Mobility Modeling for Flow Models Yaniv Zilberfeld Shai Malul Students: Date: May 7 th, 2012 VANET Course: Algorithms in.
Motion. What is Speed? Speed- The distance an object is moving over a certain period of time Speed tells you how fast or slow an object is moving Instantaneous.
Constant Acceleration Problems. Finding Distance Under Constant Acceleration A car starts form rest and speed up at 3.5m/s 2 after a traffic light turns.
Traffic Models Alaa Hleihel Daniel Mishne /32.
International Interdisciplinary Seminar
Stopping a vehicle.
Agent Based Traffic Simulator for Autonomous Vehicle
This topic can be found in your textbook on pp
2-2 Acceleration At the start of a race what happens?
Acceleration.
Modeling of Traffic Patterns on Highways
What is Motion?.
Speed can be calculated by Speed = Distance/Time
Speed: measure of the distance an object travels per unit of time Units: m/s, km/h, mph Constant Speed: rate of change of position in which the same.
B C A D Velocity and Acceleration Summarizer Speed (m/s) Time (s) 60
Speed & Velocity.
Section 2 Acceleration.
Describing and Measuring Motion
Unit 1: Learning Target 1.3 Differentiate between speed (a scalar quantity) and velocity (a vector quantity)
Traffic Light Simulation
Safety Distance to the front
Car-Following Theory Glossary Car-following theories
Acceleration.
Traffic Light Simulation
Traffic Light Simulation
Shockwave Theory.
Graphs of Motion.
Acceleration.
Chapter 2.2 Physical Science
Speed Velocity Acceleration
Traffic Model Simulation
Section 2 Acceleration.
Introduction to One-Dimensional Motion
Presentation transcript:

A Traffic Simulation Model Allowing For Wide-ranged Vehicle Communication Timmy Galvin

Abstract Traffic Simulation Moving past optimal Model Types: Fluid Flow Agent Based Modeling

Introduction Communication Calculation- information flow Human behavior Reaction and Response

Background Traffic Jams Optimization of Models Variable speed limits Kai Nagel Steen Rasmussen Micro models

Development World and environment Vehicles- all private information Reaction Algorithm Turning Algorithm Density versus Flow

Fluid Flow Model Opposing theory Terrible at small perturbations Butterfly effect Mostly kept in the United States Slow to change to agent based

Reaction Algorithm Delta X Smallest distance on same line of travel Function of two velocities Previously linear Not true human behavior, more development

Turning Algorithm All angle-based Trigonometric Functions Leads to issues in detection algorithm for a 2d system

Results Traffic jam moving backwards- speed trap Graphical analysis of density versus flow Information sharing to alleviate traffic Adjustable speed limits Removing traffic impediments- stop signs

Conclusion Traffic is dependent on human specific behavior More factors need to be taken into account Further research Micro model → macro model Compilation of parts