CSOA Referee Pre-Game Requirements or What should a CSOA referee’s game plan include? Jim Sprung CSOA VP for Training February 6, 2010.

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Presentation transcript:

CSOA Referee Pre-Game Requirements or What should a CSOA referee’s game plan include? Jim Sprung CSOA VP for Training February 6, 2010

Discussion Topics The Field The School The Coaches Your Team The Game 2/6/102CSOA Training February 2010

The Field Walk it – Are the distances correct? – What is the status of football goal posts and are the soccer goals ANCHORED? – Are the teams on the same or different sides? – Can my ARs run the line without being injured? – What are the field conditions? 2/6/103CSOA Training February 2010

The School Trainers – only come on when beckoned Field coordinator – know who it is Time keeper – make sure they know when to start and stop the clock; they keep the time Nets Corner flags Game start decision 2/6/104CSOA Training February 2010

The Coaches Introduce yourself and your team Get rosters Get game balls from the home team Ask the necessary questions – Is your team ready? – Is your team properly equipped? – Home team coach Ball shaggers If no trainer currently on site ask when the trainer arrives to introduce him or herself – Remind them of game length and overtimes 2/6/105CSOA Training February 2010

Your Team You need to have a game plan just like the players Basic stuff to start – re-read the rule book before the first game – Left or right diagonal – Stay with the off sides or the ball if deeper and follow to the end line – Who is writing and who is keeping backup time How to start the game – Sportsmanship discussion to include coaches – Introductions – Coin toss – direction or ball are coin toss winner’s choice Game progression plan – Substitutions – Fouls – How to handle restarts – in ARs area, not in ARs area – Off sides – Cards – yellow card player needs to leave field; soft red, can replace player; tell the coaches – Penalty kicks – Goals – Balls not in the ARs area; how and when should they assist you – Throw ins – and if foul throw what to do – Don’t get caught watching the ball – Injuries – remember you can stop the clock and you have the Indirect Kick in your tool kit 2/6/106CSOA Training February 2010

Your Team (continued) Issues to watch for – Goals posts if football goals – Volatile coaches – Specific players – Goalkeepers – release of the ball How to have fun – Keep eye contact as much as possible – Talk to your ARs – ARs talk to your center – Develop signals to know time left, how things are going, what needs to be done to change the game, if needed Half-time –How is the game going? –Are there players we need to watch? –ARs exchange information about offense/defense movement and offside –Any issues with the coaches –Hydrate and stretch again, if needed How to end the game – Immediately walk off the field together– the school manages post game – Review the results – cards, score, sportsmanship, anything needed for Commissioner or Assignor – Walk out of the stadium as a team 2/6/107CSOA Training February 2010

Have a good game plan (i.e. pre- game) and enjoy the game See you on the pitch Discussion 2/6/10CSOA Training February 20108