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Law 5 – Referee Mechanics

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1 Law 5 – Referee Mechanics

2 Referee Mechanics & Signals
Law 5 This is law 5, The Referee Referee Mechanics & Signals

3 Mechanics & Signals are here
Law 5 All Referee Mechanics & Signals are here Think about a game that you played in or watched. Then turn to the person next to you and tell him or her one thing that the referee did to promote Safety, Equality, or Enjoyment in the game. (pause) We are going to learn how the referee successfully promoted one or all of the 3 things.

4 Law 5 Here are the pages in the Procedures book where these subjects are addresses. Point these out to the students and have them follow along while you are talking.

5 General Positioning The Referee runs diagonal
AR 2 The Referee runs diagonal Referee area of responsibility Each AR covers ¼ of the field sees what’s ahead and behind the Referee judge most offside calls AR 1

6 Signals Visual Hand or flag Audible Verbal or whistle
Check your guide to procedures. What are the visual signals that are required? You should know these as either the referee or an assistant referee. Also, as referee know when a whistle is required and when a verbal command is sufficient. Always vary your whistle according to the situation. Sometimes you can let it talk for you. Note: Whistle tone should be varied according to the situation

7 Signals Corner kick Goal kick
These are the signals required for a referee. A goal kick, arm straight out, hand open, fingers together with palm turned vertical. A corner kick, one arm held straight out and up at 45 degrees toward the corner the restart should be taken from. Corner kick Goal kick

8 Signals Penalty kick A penalty kick. Arm straight out pointing down at 45 degree toward the penalty mark with your hand open, fingers together and hand aligned vertically.

9 Signals Direct free kick Indirect free kick
In Indirect Free Kick, one arm held straight up, hand extended open, fingers together. This must be maintained until a 2nd player touches the ball, or it goes out of play requiring a different restart signal. A Direct Free Kick, one arm held straight out parallel to the ground in the direction the free kick is to be taken in. Hand extended open with fingers together, palm of the hand perpendicular to the ground.

10 Signals Throw-in Advantage Play on!
Throw-in, one arm held up at 45 degrees in the direction of the throw-in. Hand extended open with fingers together and palm perpendicular to the ground. This signal should normally be made after coming to a complete stop with legs together. Advantage, two parts to his signal. First both arms in a simultaneous sweeping motion from your side forward and outward while simultaneously saying in a loud voice “PLAY ON”.

11 Displaying cards Caution Send-off (yellow card) (red card)
Issuing a Caution, if the player is among other players, draw the player away from the others so it is clear who is getting the caution. Be sure to have an appropriate distance between you and the player. Tell the player why he or she is being cautioned. Show the yellow card over your head. You can document the action before or after the card is shown, depending on the situation. If the situation needs the card shown quickly to prevent retaliation, then do so. If there is no imminent danger of the situation escalating, then document the card before displaying it. The player should not turn his/her back until the card has been displayed. To issue a red card, or a send-off, you must read the situation and sense if the card has to be displayed quickly to keep the situation from escalating. If so, show it quickly and wait until the player has left to document it and handle the restart. If possible and the situation is calm, tell the player why they are being sent off, then show the card and again, be an appropriate distance from them. Be sure not to turn your back on any situation involving a red card. Once you are certain the player is leaving and it’s safe to write the info down, do so and don’t allow the restart until you and your AR’s have handled everything, including the player’s departure from the field. In either yellow or red card situation, if the player that was fouled is injured, you should show an immediate and appropriate level of compassion and concern by seeing if the player will need medical assistance. Each situation must be read by the referee and an appropriate reaction should be used to manage it properly.

12 Second Cautionable offense
Displaying cards First show yellow card Then show red card. Second Cautionable offense In the case of a caution that is the 2nd caution for a player. First show the yellow, then after putting it away, them pull out and display the red card separately.

13 Misconduct Procedures
Procedure for issuing cards For a Caution: Isolate Offender (if necessary) 2. Book (Name, number, time, offense) 3. Display card For a Send-off: Isolate Offender (if necessary) 2. Display card 3. Keep your eyes on field and players 4. Book (Same info, but not until after player leaves)

14 Throw-in Referee Technique
Referee or Assistant Referee should indicate place from which the throw-in should be taken

15 What is the referee signal for…
Review What is the referee signal for… A Throw-in? Advantage? IFK? DFK? Goal? Offside? Penalty Kick? Caution or send-off players and subs? Let’s review Law 5.

16 Review When may the referee: Report or dismiss team officials?
When they act irresponsibly Do you show cards to them? No, only to players and substitutes Stop,suspend or abandon a match? Outside interference Weather Infringements of the Law

17 Review A referee must: Know the Laws of the Game
Be firm (Not overbearing) Signal calls (Do not explain them) Be near to play (If nothing else) If in doubt - don’t interfere Referees must know the laws of the game, inside and out. Be firm in their decisions, but not be overbearing. Signal calls, but avoid trying to explain or justify them. Be near to play, enough to see your call. If you’re in doubt as to whether to interfere, don’t. A call is much better made late when it’s right, than early and be wrong. Use common sense, the unwritten law 18. Use common sense (Law 18)

18 Referee Mechanics Think about a game that you played in or watched. Then turn to the person next to you and tell him or her one thing that the referee did to promote Safety, Equality, or Enjoyment in the game. (pause) We are going to learn how the referee successfully promoted one or all of the 3 things.


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