QoS Multicasting over Mobile Networks IEEE Globecom 2005 Reporter : Hsu,Ling-Chih.

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QoS Multicasting over Mobile Networks IEEE Globecom 2005 Reporter : Hsu,Ling-Chih

Abstract Adopts the existing scalable-coding technique to provide multiple levels of service quality to diverse mobile devices in the UMTS system. In this approach, two kinds of transmission modes are developed to utilize full the network resources for wireline and wireless links.

Introduction 3GPP has defined a Multimedia Broadcast/Multicast Service (MBMS) for Universal Mobile Telecommunications System (UMTS) networks. In 3GPP MBMS, two modes of operations are supported. –Broadcast mode –Multicast mode

Introduction

Mobile networks are prone to be “Heterogeneous”. Broadcast/Multicast users with different kinds of mobile devices may request different quality levels of multimedia streams. –Users’ preferences –Service charges –Network resources –Device capabilities

Outline II. Describes the 3GPP approach, and proposes a QoS-based multimedia multicasting approach for heterogeneous mobile network. III. Investigate and compare these approaches. IV. Use numerical examples to evaluate the performance of the 3GPP approach and new QoS-based multimedia multicasting approach. V. Conclusions

II. QoS-BASED MULTIMEDIA MULTICASTING FOR UMTS NETWORKS We assume that four QoS levels based on data rates (i.e., 32Kbps, 64Kbps, 96Kbps and 128Kbps) for multimedia streaming are provided to mobile multicast users.

II. QoS-BASED MULTIMEDIA MULTICASTING FOR UMTS NETWORKS

Data duplication becomes more serious, which results in more resource consumption at both core and radio networks. Based on standard the 3GPP MBMS architecture, propose more efficient multimedia multicasting approach (Approach II) to deliver scalable-coded multimedia.

II. QoS-BASED MULTIMEDIA MULTICASTING FOR UMTS NETWORKS The goals of Approach II –To have a single multimedia stream source –To transmit multimedia streams to all members in the multicast group with satisfactory quality –To utilize effectively the resources of core and radio network To achieve these goals, the existing scalable- coding technique is adopted to deliver multimedia streams.

II. QoS-BASED MULTIMEDIA MULTICASTING FOR UMTS NETWORKS

Develop two transmission modes –Packed mode (Approach II A ) All layered multimedia data for one frame are packed into a packet at MBMS source. –Separate mode (Approach II B ) Each layered multimedia datum is encapsulated in one GTP packet, and all GTP packets are transmitted through a single tunnel.

II. QoS-BASED MULTIMEDIA MULTICASTING FOR UMTS NETWORKS

III. Analytic modeling This section presents an analytic model to investigate the 3GPP Approach I and our QoS-based multimedia multicasting Approach II including both Mode A and Mode B. The transmission costs (Ct)for these two approaches are measured by the following weighted function of bandwidth requirement of multimedia transmission for core and radio networks. Ct = BgCg + BsCs + BrCr + BbCb

IV. Performance Evaluation Based on the analytic model in the previous section, we use some numerical examples to evaluate the performance of the 3GPP Approach I, and QoS- based multimedia multicasting Approach II A and Approach II B.

IV. Performance Evaluation

V. Conclusions Thus based on the 3GPP multimedia broadcast/multicast service architecture, this paper proposes an efficient QoS-based multicast approach for UMTS. An analytic model investigates the performance of two approach modes and the 3GPP approach. The numerical results indicate that in terms of transmission costs of core/radio networks, Approaches II A and II B outperform the 3GPP Approach I.