Copyright© Genetic Computer School Singapore.2009 MIS8 Page-1 Lesson 8 E-Commerce: Digital Markets.

Slides:



Advertisements
Similar presentations
E-Commerce: Digital Markets, Digital Goods
Advertisements

Chapter 6 E-commerce Payment Systems. Traditional Payment Systems Cash Checking Transfers Credit Card Accounts Stored Value Accounts Accumulating Balance.
E-Business and E-Commerce
E-commerce: Digital Markets, Digital Goods
9.1 © 2009 by Prentice Hall 9 Chapter E-Commerce: Digital Markets, Digital Goods Revised by Yu-Hui Tao.
10.1 © 2007 by Prentice Hall 10 Chapter E-Commerce: Digital Markets, Digital Goods.
SESSION 4 THE DIGITAL FIRM: ELECTRONIC COMMERCE AND ELECTRONIC BUSINESS.
Ecommerce Digital Markets, Digital Goods
Electronic Commerce and Transaction Processing Systems
E- COMMERCE CHAPTER 2. Business-to-Consumer (B2C) a manufacturer can sell to the general public retail stores have another avenue to reach customers.
10.1 © 2007 by Prentice Hall 10 Chapter E-Commerce: Digital Markets, Digital Goods.
Electronic Commerce Systems
Essentials of Management Information Systems, 6e Chapter 4 The Digital Firm: Electronic Business and Electronic Commerce 4.1 © 2005 by Prentice Hall The.
E-commerce Business Models— Introduction
COMPUTER APPLICATIONS TO BUSINESS ||
Copyright © 2004 Pearson Education, Inc. Slide 1-1 The Revolution Is Just Beginning.
CONSUMER TO CONSUMER.
What is Commerce? “Seller” “Buyer” Transaction Basic Computer Concepts
E-commerce Business Models and Concepts
CHAPTER 7 E-Business and E-Commerce. CHAPTER OUTLINE 7.1 Overview of E-Business and E-Commerce 7.2 Business-to-Consumer (B2C) Electronic Commerce 7.3.
Electronic Commerce. Electronic Commerce: Definitions and Concepts electronic commerce (EC) -The process of buying, selling, or exchanging products, services,
CHAPTER 6 E-Business and E-Commerce. 6.1 Overview Electronic Commerce (E-Commerce, EC) E-Business.
E-Commerce. What is E-Commerce Industry Canada version Commercial activity conducted over networks linking electronic devices (usually computers.) Simple.
E-commerce. Characteristic Features Internet technology available everywhere; at work, home or elsewhere via mobile device. Provides a universal and easy-to-use.
10.1 © 2010 by Prentice Hall 10 Chapter E-Commerce: Digital Markets, Digital Goods.
3.1 © 2010 by Prentice Hall 10 Chapter E-Commerce: Digital Markets, Digital Goods.
 E-Commerce (electronic commerce) is the buying and selling of goods and services on the Internet.
CIS 342: e-Commerce Applications
EFirm & eCommerce Digital Firm. Contents 1. Introduction 2. The opportunities of technology 3. Electronic Commerce 4. Payment systems 5. Management challenges.
MIS 565 – What is Ecommerce Instructor: Ali Hashmi.
E-Commerce: Digital Markets, Digital Goods
CSC 601 Management Information Systems
E-Commerce: A Revolution in the Way We Do Business.
E-Commerce. 2 What is E-commerce?  Electronic commerce (e-commerce) –A business transaction that occurs over a computer network. –Sometimes called e-business.
9.1 © 2009 by Prentice Hall 9 Chapter E-Commerce: Digital Markets, Digital Goods.
Module 3: Business Information Systems Chapter 8: Electronic and Mobile Commerce.
Laudon & Laudon: Canadian Edition
The Digital Firm: Electronic Business and Electronic Commerce
E-Business and E-Commerce
E-Business Models Business Models on the Web. E-Business vs. e-Commerce E-Business: The organized effort of individuals to produce and sell, for a profit,
Introduction ICT432: E-Commerce. Learning Objectives Copyright © 2009 Lempogo Forgor  Define e-commerce and describe how it differs from e-business 
Chapter 6 E-COMMERCE: DIGITAL MARKETS, DIGITAL GOODS.
CHAPTER 7 E-Business and E-Commerce. CHAPTER OUTLINE 7.1 Overview of E-Business & E-Commerce 7.2 Business-to-Consumer (B2C) Electronic Commerce 7.3 Business-to-Business.
10.1 © 2010 by Prentice Hall 10 Chapter E-Commerce: Digital Markets, Digital Goods.
Chapter 1 Overview of Electronic Commerce. EC 2006Prentice Hall 2 Learning Objectives 1.Define electronic commerce (EC) and describe its various categories.
ECommerce Last Update Copyright Kenneth M. Chipps Ph.D
Internet technology & the Digital Firm
4.1 Copyright © 2005 Pearson Education Canada Inc. Management Information Systems, Second Canadian Edition Chapter 4: The Digital Firm: Electronic Business.
Chapter 10 Electronic Commerce. E-commerce is the buying and selling of products and services electronically over the Internet.
E-COMMERCE: DIGITAL MARKETS, DIGITAL GOODS Part-I.
E-COMMERCE: DIGITAL MARKETS, DIGITAL GOODS Part-II
CHAPTER 6 E-Business and E-Commerce. CHAPTER OUTLINE 6.1 Overview of E-Business & E-Commerce 6.2 Business-to-Consumer (B2C) E- Commerce 6.3 Business-to-Business.
What is e-Business 교육팀 박용선
CHAPTER-4 THE DIGITAL FIRM: E-COMMERCE AND E- BUSINESS.
9.1 © 2007 by Prentice Hall 9 Chapter E-Commerce: Digital Markets, Digital Goods.
Module 05 E-COMMERCE: DIGITAL MARKETS, DIGITAL GOODS By: S. Sabraz Nawaz Senior Lecturer in Management & IT.
Copyright © 2007 Pearson Education, Inc. Slide 1-1 Evolution of E-commerce.
Management Information Systems MANAGING THE DIGITAL FIRM, 12 TH EDITION E-COMMERCE: DIGITAL MARKETS, DIGITAL GOODS Chapter 10 VIDEO CASES Case 1: M-Commerce:
10.1 © 2010 by Prentice Hall 10 Chapter E-Commerce: Digital Markets, Digital Goods.
1 Overview of Electronic Commerce. 2 Opening Case The King of E-Tailing: Amazon.com  Key features easy browsing, searching, and ordering useful product.
Management Information Systems MANAGING THE DIGITAL FIRM, 12 TH EDITION E-COMMERCE: DIGITAL MARKETS, DIGITAL GOODS Chapter 10.
10.1 © 2010 by Prentice Hall E-Commerce: Digital Markets, Digital Goods.
E-Commerce.
Define electronic commerce (EC) and describe its various categories. 2.Describe and discuss the content and framework.
SECMIN. SECMIN SECMIN SECMIN START LOGO The Digital Firm 小组:吴静娴 14 马 微 10 马 越 24 Electronic Business and Electronic Commerce.
10.1 © 2010 by Prentice Hall 3 Chapter E-Commerce: Digital Markets, Digital Goods.
E-Commerce: Digital Markets, Digital Goods
E-Commerce: Digital Markets, Digital Goods
E-Commerce: Digital Markets, Digital Goods
Presentation transcript:

Copyright© Genetic Computer School Singapore.2009 MIS8 Page-1 Lesson 8 E-Commerce: Digital Markets

Copyright© Genetic Computer School Singapore.2009 MIS8 Page-2 CHAPTER OVERVIEW  Emerging Digital Firms  E-Commerce  M-Commerce  Electronic Commerce Payment System

Copyright© Genetic Computer School Singapore.2009 MIS8 Page-3 Emerging Digital Firms  Individuals and businesses will increasingly use the Internet to conduct commerce as more products and services come online and most households switch to broadband telecommunication.  More industries will be transformed by e-commerce including travel reservations, music and entertainment, news, software, education and finance.

Copyright© Genetic Computer School Singapore.2009 MIS8 Page-4 Cont’  Features of Internet and Web-Based Ubiquity Global Reach Universal Standard Richness Interactivity Personalization/Customization Information Density

Copyright© Genetic Computer School Singapore.2009 MIS8 Page-5 Cont’  Key concepts of E-Commerce Digital Market Digital Goods These new business model may generate revenue in: Sales of traditional or digital goods Selling advertising space for banner ads and pop-up ads Transaction fees Sales of marketing information collected by users Directing buyers to sellers

Copyright© Genetic Computer School Singapore.2009 MIS8 Page-6 E-Commerce E- Commerce refers to the use of the Internet and the Web to transact business. It is about digitally enabled commercial transactions between and among organizations and individuals. Categories of E-Commerce  Business-to-Consumer (B2C)  Business-to-Business (B2B)  Consumer-to-Consumer (C2C)

Copyright© Genetic Computer School Singapore.2009 MIS8 Page-7 M-Commerce M-Commerce applications have taken off for services that time-critical and that appeal to people on the move, or that accomplish a task more efficiently than other methods Popular M-Commerce Applications  Content and location based services  Banking and financial services  Wireless Advertising  Games and entertainment

Copyright© Genetic Computer School Singapore.2009 MIS8 Page-8 Electronic Commerce Payment System  Digital Credit Card Payment System  Digital wallets  Micro-payment systems  Accumulated balance digital payment systems  Stored value payment systems  Smart Cards  Digital Cash  Peer-to-peer payment systems  Digital checking systems  Electronic bill presentment and payment services