By Ashley Smith. The two games that I will be analysing and comparing are:  Fallout 3  Splinter Cell: Blacklist.

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Presentation transcript:

By Ashley Smith

The two games that I will be analysing and comparing are:  Fallout 3  Splinter Cell: Blacklist

Fallout 3  The Set Up – The Vault  The Confrontation - Project Purity  The Resolution - The Choice Splinter Cell: Blacklist  The Set Up – First Attack  The Confrontation – The Blacklist  The Resolution – Site F

Fallout 3  Quest based chapters Splinter Cell: Blacklist  Mission based chapters

Fallout 3  The rich regarding the poor as inferior.  Gender stereotyping  Racial Stereotyping Splinter Cell: Blacklist  Main Villain Stereotyping  Location Stereotyping  American Government

Fallout 3  Hope  Heroism  Valour Splinter Cell: Blacklist  Vengeance  Fear  Perseverance

Fallout 3  Change all aspects of the character (facial features and clothing/equipment). Splinter Cell: Blacklist  Change some aspects of the character (clothes and equipment only).

Fallout 3  Fully non linear, interactive storyline. Splinter Cell: Blacklist  Primarily a linear approach to the storyline with some non linear aspects.

Fallout 3  Characters and plot are developed through the players decisions and progress.  1950’s Style.  Monuments and buildings of Washington D.C. Splinter Cell: Blacklist  The plot and character develops regardless of what the player does.  Night Vision Goggles.  Iconic Buildings.