Parameswaran Raman, Aravind Ramanathan, Hiral Modi, Abhinesh Rao.

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Presentation transcript:

Parameswaran Raman, Aravind Ramanathan, Hiral Modi, Abhinesh Rao

“Creativity is defined as the tendency to generate or recognize ideas, alternatives, or possibilities that may be useful in solving problems, communicating with others, and entertaining ourselves and others.” -From Human Motivation, 3rd ed., by Robert E. Franken

Need for novel, varied, and complex stimulation Need to communicate ideas and values Need to solve problems Need to enjoy

Operating Systems Mobile applications Augmented reality Games/Animation Networking Algorithms Etc…….

Aim is to learn about what people in each area of programming are creative We define what creative is – based on previous work Conduct user study of people in different areas of programming and how they feel about our creative parameters

Rate how novel you think your work is How much you enjoy your work How much your work solves real problems How complex your work is

Operating systems people may not enjoy work but may think they make a big difference Mobile developers may feel they enjoy work and solve real problems but don’t think it is complex enough to be creative