+ AP Statistics: Chapter 11 Pages 258-269 Rohan Parikh Azhar Kassam Period 2.

Slides:



Advertisements
Similar presentations
Copyright © 2010 Pearson Education, Inc. Slide A small town employs 34 salaried, nonunion employees. Each employee receives an annual salary increase.
Advertisements

Simulations How many boxes does it take to get a complete set of pictures of Tiger Woods, Lance Armstrong, and Serena Williams if the manufacturer of the.
Copyright © 2010, 2007, 2004 Pearson Education, Inc. Chapter 11 Understanding Randomness.
Probability What are your Chances?
AP STATISTICS Simulation “Statistics means never having to say you're certain.”
Chapter 5 Understanding Randomness
3.6: Probabilities Through Simulations Objective: To simulate probabilities using random number tables and random number generators CHS Statistics.
Understanding Randomness
Chapter XI Rory Nimmons Venkat Reddy UnderstandingRandomnessUnderstandingRandomness.
Understanding Randomness
Chapter 11: understanding randomness (Simulations)
Copyright © 2010 Pearson Education, Inc. Unit 3: Gathering Data Chapter 11 Understanding Randomness.
Chapter 11 Randomness. Randomness Random outcomes –Tossing coins –Rolling dice –Spinning spinners They must be fair.
Chapter 11 – Understanding Randomness 1. What is a random event? Nobody can guess the outcome before it happens. Let’s try an experiment. On the next page.
Chapter 11 Understanding Randomness At the end of this chapter, you should be able to  Identify a random event.  Describe the properties of random.
Slide 11-1 Copyright © 2004 Pearson Education, Inc.
Randomness Has structure in the long run Randomness seems “Fair” 1) Nobody can predict the outcome ahead of time. 2) Some underlying set of outcomes are.
1-1 Copyright © 2015, 2010, 2007 Pearson Education, Inc. Chapter 10, Slide 1 Chapter 10 Understanding Randomness.
Understanding Randomness Chapter 11. Why Be Random? What is it about chance outcomes being random that makes random selection seem fair? Two things: –
Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Chapter 11 Understanding Randomness.
Chapter 1 Extras More on Simulations and surveys.
AP STATISTICS LESSON SIMULATING EXPERIMENTS.
1.3 Simulations and Experimental Probability (Textbook Section 4.1)
Understanding Randomness
Copyright © 2010, 2007, 2004 Pearson Education, Inc. Chapter 11 Understanding Randomness.
AP STATISTICS Objective: Understanding Randomness Do Now: Take out any completed contracts, personal profiles, as well as your written design study. HW:
Chapter 11 Understanding Randomness. What is Randomness? Some things that are random: Rolling dice Shuffling cards Lotteries Bingo Flipping a coin.
Slide Understanding Randomness.  What is it about chance outcomes being random that makes random selection seem fair? Two things:  Nobody can.
Gathering Data (C11-13 BVD) C11: Understanding Randomness/Simulations.
Copyright © 2006 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide
4.3a Simulating Experiments Target Goal: I can use simulation to represent an experiment. In class FR.
Randomness, Probability, and Simulation
MS. EHNAT 4 TH PERIOD MADDY MIDDLETON, ORA PARKER EDDY, RACHEL BAILEY, BERKLEY LANE AP STATISTICS UNIT 3 REVIEW CHAPTERS
Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Slide
Chapter 10 Understanding Randomness. Why Be Random? What is it about chance outcomes being random that makes random selection seem fair? Two things: –
Simulations. Simulations – What’s That? Simulations are used to solve probability problems when it is difficult to calculate the answer theoretically.
Unit III Notes Gathering Data AP Statistics Chapter 11 Notes Understanding Random Numbers Objective: Students will learn how to simulate a real world situation.
Randomness, Probability, and Simulation
1 Chapter 11 Understanding Randomness. 2 Why Be Random? What is it about chance outcomes being random that makes random selection seem fair? Two things:
Warm Up Complete the Margins of Error Worksheet #1 – 3 on the back!
Introduction Imagine the process for testing a new design for a propulsion system on the International Space Station. The project engineers wouldn’t perform.
Stats3 Day 1 Chapter 11- using random # table. Do Now Read Handout
Copyright © 2009 Pearson Education, Inc. Chapter 11 Understanding Randomness.
AP Statistics Understanding Randomness Chapter 11.
Probability What are your Chances? Warm Up Write each fraction in simplest form
Bell Work1/29 1) From the sequence of random numbers, select 3 distinct numbers (no repeats) between 1 and 50, reading from left to right
Statistics 11 Understanding Randomness. Example If you had a coin from someone, that they said ended up heads more often than tails, how would you test.
“Not the real deal but close” Ch 11 Simulations. Real World Example This is a simulation of what it feels.
1 Copyright © 2014, 2012, 2009 Pearson Education, Inc. Chapter 9 Understanding Randomness.
Stats 8/26/13 1. Check homework C11 #2-9 Ch 11 Practice
Chapter 11 Understanding Randomness. Practical Randomness Suppose a cereal company puts pictures of athletes on cards in boxes of cereal in hopes to boost.
Chapter 11 Understanding Randomness. What is the most important aspect of randomness? It must be fair. How is this possible? 1) Nobody can guess the outcome.
Slope (b) = Correlation (r) = Slope (b) = Correlation (r) = WARM UP 1.Perform a Linear Regression on the following points and.
Why Be Random? What is it about chance outcomes being random that makes random selection seem fair? Two things: Nobody can guess the outcome before it.
Warmup The “experts” think the Braves are still rebuilding and will only win 46% of their games this season. Using a standard deck of cards (52 cards,
Understanding Randomness
Friday, October 7, 2016 Write a random number between 1 and 10 on a post- it note on your desk Warm-up Discuss with your group & make a list What games.
Monday, October 10, 2016 Warm-up Random Numbers Simulations
Understanding Randomness
Understanding Randomness
Understanding Randomness
Understanding Randomness
5.1: Randomness, Probability and Simulation
WARM UP: Solve the equation for height for an age of 25.
Probability using Simulations
Understanding Randomness
Understanding Randomness
5.1: Randomness, Probability and Simulation
Presentation transcript:

+ AP Statistics: Chapter 11 Pages Rohan Parikh Azhar Kassam Period 2

+ Goals Be able to recognize random outcomes in a real-world situation Be able to recognize when a simulation might usefully model random behavior in the real-world Know how to perform a simulation either by generating random numbers on a computer or calculator, or by using some other source of random values, such as dice, a spinner, or a table of random values Be able to describe a simulation so that others could repeat it Be able to discuss the results of a simulation study and draw conclusions about the questions being investigated

+ Terms Random: an event is random if we know what outcomes could happen, but not which particular values will happen Random numbers: random numbers are hard to generate. Nevertheless, several internet sites offer an unlimited supply of equally random values Simulation: a simulation models random events by using random numbers to specify event outcomes with relative frequencies that correspond to the true real-world relative frequencies we are trying to model. Simulation component: the most basic situation in a simulation iin which something happens at random

+ Terms Outcome: an individual result of a component of a simulation is considered the outcome Trial: the sequence of several components representing events that we are pretending will take place Response variable: values of the response variable record the results of each trial with respect to what we are interested in

+ Steps in Conducting a Simulation Identify the component to be repeated Explain how you will model the outcome Explain how you will simulate the trial Clearly state the response variable Analyze the response variable State your conclusion in the context of the problem

+

+ Using the Calculator To select a random number: 1) Hit MATH 2) Hit PRB menu 3) Hit 5:randInt( randInt(0,1): selects a random number between 0 and 1 randInt(1,6): selects a random number between 1 and 6, which is similar to rolling a dice randInt(1,6,2): selects two random numbers between 1 and six, very similar to rolling two dice

+ Example A cereal box manufacturer advertises that they put a picture of a famous athlete in each box. Tiger Woods accounts for 20%, Lance Armstrong for 30%, and the rest Serena Williams. How many boxes of cereal does one have to buy in order to get all three pictures. Step 1: Assign numbers, 0-9, to each athlete based on percentage. TW: 0,1; LA: 2,3,4; SW: 5,6,7,8,9 Step 2: Set up a random simulation and begin picking numbers between 1-10 continuously until all three groups are picked Step 3: Run multiple trials and average the number of boxes the trial takes. EX: On average, it takes 5.8 (( )/5) boxes to obtain all 3 pictures.

+ Things to Remember Don’t overstate your case: a simulation isn’t real, so don’t stretch the data from the simulation Model the outcome chances accurately: Do not overlook key points from the data or situation Run enough trials: makes the data accurate and useable

+ Homework Problem #13 You take a quiz with 6 MC questions. After studying, you assume you have an 80% chance to get an individual question correct. What are the chances of getting all the questions right? 1) Assign the correct result to numbers 0-7 and incorrect to 7 & 8 2) Run 20 trials, picking 6 numbers randomly each time. If all 6 are between 0-7, all would be correct. Otherwise, you got a question wrong. 3) All correct occurs 5 out of 20 times… 25% chance to get all right

+ Homework Problem #31 4 couples at a party decide to play a game. If each of the 8 people write their name on a slip, what is the chance that every person will be paired with someone other than who they came with? 1) Assign each couple 1-2, 3-4, 5-6, 7-8… ignore 0,9 2) Randomly select 4 groups of two numbers as a trials… run 11 trials 3) [8,4 1,4 6,3 6,7] [3,2 7,4 3,6 8,6] [2,4 3,2 3,8 2,5] [3,6 7,3 4,5 4,8] [2,4 2,8 4,1 3,8] [4,5 1,2 2,8 2,5] [3,5 3,6 4,6 2,5] [2,7 4,5 2,4 3,4] [1,5 1,2 2,4 5,8] [3,7 1,6 3,7 1,2] [1,8 1,5 1,7 6,8] This simulation shows that each person does not pair up with a new person 4/11 times, so 7/11 times of the time results in each person paired up with a new person. This equates to 36.4% of the time.