Increasing K-12 Students' Interest in Computing Barb Ericson Director, Computing Outreach College of Computing Georgia Tech Presented by Maureen Biggers,

Slides:



Advertisements
Similar presentations
Recruiting Girls to Venturing Recap of Venturing Ages – (13 graduated 8 th grade) COED Awards not Ranks Gender Neutral.
Advertisements

Using Digital Recorders in 2 nd Grade Writing Maggie Harvin 22 April 2010.
K e l l r o b o t i c s The Kell High School Robotics Team Marietta, Georgia FIRST Conferences 2008.
CELINA INTERMEDIATE SCHOOL ROBOTICS Val Pittsenbarger & Eric Dwenger 227 Portland St. Celina, OH
Getting Them Out Of Their Shells: Service Learning And CS Students Jim Bohy – Iowa Wesleyan College.
Greenwood Forest Elementary School Home of the Grizzly Bears! Misty Valley Drive Houston, TX Klein Independent School District.
Using Multimedia, Animation, and Robotics to Increase the Number of Students and Teachers in Computing Barbara Ericson ICE, College of Computing Georgia.
The Institute for Computing Education at Georgia Tech Barbara Ericson Georgia Tech
Camps Planning, organizing, and running camps for elementary and middle school students. Nancy Moyers John Nguyen.
Suzanne Hedberg Instructional Staff Developer Pinellas County Schools FCR-STEM Conference December 8, 2012.
Georgia Tech Summer Camps Barbara Ericson ICE Georgia Tech.
LONG BEACH YMCA YOUTH INSTITUTE PRESENTATION. WHAT IS A YOUTH INSTITUTE? History Goals Nine Principals Youth Development Foundation Recruitment Technology.
Welcome to Animation Explorers! Georgia Tech ICE 2009 We make things come alive!
Section 3: Exploring Careers Created by Stephanie Dupley 1.
STEM Girls Grow Confidence With Science Sue Caley Opsal, Co-PI Illinois Valley Community College 8/19/2015 Building an Engineering Technology Workforce:
Finding and Using Internet Information By Sonja Brooks - Inquiry 1 - CEP 806 – Fall 2010.
4-H Problem-Solving, Teamwork and Fun through LEGO Mindstorm Robotics
The Road to College …runs through 1 1.
Integrating Business Education and Computer Science to Prepare Students for the 21 st Century Barbara Ericson Advanced.
Adapted from
Barbara Ericson Georgia Institute of Technology
CRIOP Professional Development: Program Evaluation Evaluatio Susan Chambers Cantrell, Ed.D. Pamela Correll, M.A. Victor Malo-Juvera, Ed.D.
Engaging in Transportation Engineering Initiatives with K-12 Students Elementary & Middle School Centennial Place Academy Overview Georgia Tech researchers.
Volume 6, Issue 7, November N. 30th Street. Billings. Montana We are Thankful for: * Donors who help make.
Welcome to at Locust Grove Elementary September 16-20, 2013.
Kari Varin President Oregon State University AIChE Student Chapter Paul Dornath Outreach Expert Dr. Skip Rochefort OSU Chemical Engineering Department.
Linda Werner.  Learn about using pair programming to 1. promote learning 2. increase students’ confidence 3. Increase students’ enjoyment  Leave with.
E. Melvin Honeycutt Elementary School Teachers: Doris Spencer Ashley Wise Students: 55 Academically.
By Crystal Wettingfeld Supported by Lamar University, a Broadening Participation Grant from the National Science Foundation under Grant No , and.
Advancement Via Individual Determination The Road to College: Rigor, Readiness, and Retention.
Georgia Computes! Improving Computer Science Education in Georgia Barbara Ericson Director Computer Science Outreach Institute for Computing Education.
Designing Social Networks for New Learning Communities Sarita Yardi Amy Bruckman electronic learning communities.
Social Issue Project ETHS 2410 Summer 2014 By: Mariyam Muhidin.
Sponsored by the National Science Foundation Strategies to Encourage Careers in CyberSecurity and Information Technology 1.
Questions, comments and ideas Megan: Finally someone said to rely on our instinct! Thank you for not shoving research down our throats and telling us we.
Increasing K-12 Students' Interest in Computing Barb Ericson Director, Computing Outreach College of Computing Georgia Tech.
“High Schools Improving Lives with Engineering Projects in Community Service-Learning” Serve Pamela Dexter EPICS High.
Seven Hills Elementary Futures Under Construction
Reading Genres Melissa Lange 3 rd Grade Hall-Woodward Elementary.
Welcome to Animation Explorers! Georgia Tech ICE 2010 We make things come alive!
Georgia Computes! Barbara Ericson Institute for Computing Education Georgia Tech Nov 29 th 2006.
Increasing K-12 Students' Interest in Computing Barb Ericson Director, Computing Outreach College of Computing Georgia Tech.
Everyone Communicates Few Connect
ORGANIC AND EFFECTIVE MENTORING Leslie Aaronson Foshay Learning Center Technology Academy
GT Working the Pipeline. This is the title of my presentation, by John David 2 Georgia Computes! Support: NSF Broadening Participation in Computing Goal:
SIGCSE 2007 Demystifying and Degeekifying Computing through K-12 Outreach Workshop Demystifying and Degeekifying Computing through K-12 Outreach Workshop.
School Wide Students and Families Survey in October NewStar Chinese School November 2013 The School Board of Directors.
MIGHTY WRITERS A LEARNING PROCESS BY KRISTINA KAZANJIAN.
Welcome to Fallon Robotics Club Kickoff Meeting Mrs. Joy Chien.
Rebecca J. Anderson EDFA School Community Relations Family Interview.
Job Shadowing a College Teacher By: Madison Bellinghausen.
Ways To Engage Boys And Reluctant Readers By Mr Whittle.
The problem that needs to be solved is if a computer career is for me.
NSBE Jr. Chapter City of Southfield- Boys & Girls Club: Field Zone Unit Presented by: Ivoire Morrell Pre College Initiative Chair Mashia Kellum President.
Institute for Computing Education (ICE) at Georgia Tech Fall 2004 BIT Conference.
College Prep for Middle School Students. A national survey found that while 92% of seventh- and eighth-graders said they were likely to attend college,
“Hi! My name is Robert the FLL robot! I’m going to tell you all about FIRST! Let’s go... Written and Designed By Team Download Complete (2015)
Back to School Night 2 nd Grade Mrs. Rea. Classroom Procedures  Communication  Travel Folders  Lunch and Snack  Homework  Behavior  Book Orders.
OUR EXECUTIVE DIRECTOR AND BOARD PRESIDENT MORE THAN 1,500 STUDENTS In our community Dear Friends, We are proud to present this year’s annual report as.
© 2008 IBM Corporation Girls get EX.I.T.Ed by IT Helena Pugsley IT Service Manager, IBM Software Group.
❧ Felicia Brown Capstone Project. Young Adult Library Services Where is the YA in his development stage? “Que” is in his middle adolescent stage of development.
Jeanna Carlton 7/25/11 EEX 4070.
MATHS CAFÉ AND WORKSHOP. DRAW A PICTURE OF A MATHEMATICIAN.
For the Students Students in elementary school right now have always used technology, classes seem outdated and boring to most because of the lack of.
IF GIRLS AREN’T INTERESTED IN COMPUTING CAN WE CHANGE THEIR MINDS? Julie Fisher Monash University, Melbourne, Australia,
High Frequency words Kindergarten review. red yellow.
DESIGN FOR AMERICA Team Education. CAUSES OBSERVED… Having teachers that really want you to succeed Not seeing the connection between H.S. and the future.
UCF College of Engineering and Computer Science Codecraft Computer Programming SECME Regional Competition.
Michael junge, COACh, Jamestown robowolves
Increasing K-12 Students' Interest in Computing
Presentation transcript:

Increasing K-12 Students' Interest in Computing Barb Ericson Director, Computing Outreach College of Computing Georgia Tech Presented by Maureen Biggers, Indiana University, co-PI “Georgia Computes!”

Background Research on why students don't go into computing shows that  students don't know what computing is  and/or they believe the negative stereotypes boring anti-social not creative irrelevant only for White and Asian males  they think there are no jobs  girls and underrepresented minorities have less experience with computing the stereotype

Goals Introduce computing in a way that  is fun, social, relevant, and creative  gives girls and underrepresented minorities more exposure to computing  provides female and underrepresented minorities as role models Girl Scout Mom and Me with PicoCrickets

Alliance Partners YWCA Teen Girls in Technology Program  after school program at 4 middle schools  up to 15 girls at each school Girls Scout Council of Greater Atlanta  approx 40,000 girls  4 th grade to high school CEISMC  handles registration for our summer camps  handles evaluation YWCA TGI-Tech girls

YWCA Teen Girls in Technology Started fall 2007  at 2 middle schools  expanded to 3 schools in spring hour workshops  PicoCrickets  Scratch  Storytelling Alice  LEGO NXT robots FIRST LEGO League  all female and mostly African American team  the girls said that they wouldn't join the school's existing team YWCA team at FIRST competition

YWCA Evaluation Pre surveys at the beginning of a semester Post surveys at the end of a semester Biggest increases in  computing is fun  Girls can have jobs in computing

Girl Scout Activities Started fall 2005  huge growth since then especially with the BPC Types of activities  Dad and me – 1 hour  Mom and me – 1 hour  Longer computing workshops – 4 hour  Hispanic Girl workshops hour sessions bused girls in for a 4 hour session  Summer camps – 1-2 weeks pre BPC BPC

Dad and me (Mountain Jubilee) Girls and their dads go camping for a weekend Girls program a pre-built robot in one hour sessions  courses of different levels of difficulty Benefits  Dads and girls see female role models  Dads get career brochures  Research says dads heavily influence girls, especially in non-traditional female fields  Recruit for 4 hour workshops

Mom and Me (Serendipity) Girls and their moms go camping for the weekend One activity is PicoCrickets  musical pickle  kinetic sculpture  reaction game  birthday cake Benefits  Moms and girls see female role models  Moms get career brochures  Research says moms influence girls  Recruit for 4 hour workshops

Four hour Girl Scout workshops Activities  Robot basics  Extreme robots  PicoCrickets  Scratch  Storytelling Alice Benefits  longer time to work build and program robots  female role models  pre and post attitude surveys  about 30% take >1 workshop Event Compu ters are fun. Compu ting is hard. Progra mming is hard. Girls can do compu ting. Compu ter jobs are boring. I am good at compu ting I know more than my friends about compu ters. Alice 3/8/ Crickets 3/1/ Crickets 3/30/ Crickets Summer Hispanic Crickets 4/16/ Hispanic Crickets 11/6/ Crickets 10/27/ Robot Extreme 4/12/ RobotBasics 1/26/ RobotBasics 3/10/ Robot at Tech Robots Misty Mtn Scratch 2/9/

Robot Basics Girls build and program LEGO NXT robots  build the model that comes with the kit hours  program the robot to go through courses of various difficulties  girls program a 30 second dance  girls learn about sequential programming loops creating procedures

Extreme Robots Girls build more complicated NXT robots  hours to build  more complex challenges  using sensors  girls learn about loops conditionals event handling

PicoCrickets Girls create arts and crafts for the digital age  start with existing activities reaction game kinetic sculpture musical pickles birthday cake  challenge the girls to do something creative Park theme Halloween theme  girls learn about sequential programming random numbers event handling

Scratch Girls create 2D animations and games  show girls the basics of Scratch  walk them through creating a simple 2D game  challenge them to create their own animation or game  girls learn about event handling loops conditionals variables message passing and receiving random numbers

Storytelling Alice Create 3D stories and games  work on an Alice tutorial  plan a story using a storyboard  work on their own story  girls learn about Objects and classes invoking methods creating methods sequential and parallel programming random numbers variables

Hispanic Girl Scout Workshops We went to an elementary school  3 visits  2 hours each visit LEGO Robots PicoCrickets Bused in girls to Georgia Tech for a 4 hour workshop  PicoCrickets

Some Comments from Post Surveys PicoCrickets  Best things "That we could program things and make them move" "Being creative"  "I really liked this workshop. You should have it more often!" Robot Basics  Best things "Having fun building a robot with my best friend" "That I learned so much in 4 hours"  "This workshop was fun. I am pretty sure I will be back :)" Extreme Robots  Best things "Working with my best friend and getting to work with my favorite thing"  "This was an awesome experience"

Comments - Continued Scratch  Best things "I got to play a Harry Potter game and make a video" "Making your own game" Alice  Best things "It was awesome! It is so much fun making animated movies" "You could be really creative and make it funny"  "I thought it was so much fun. I was leaning toward graphic design and know I really want to do it"  "It was awesome. I never knew there was such thing"

Lessons Learned Start with some example activities but always challenge the girls to create something on their own  If we just did the example activities with PicoCrickets the girls would finish and sit there  Most girls cite the ability to create something new as their favorite thing about the workshop Some girls don't want to do a tutorial  they want to follow along while someone shows them what to do  but this can also lead to complaints about speed What some girls really like  others will not – robots tend to get increases in both positive and negative attitudes towards computing some love the robots and buy their own some have difficultly in building the robot

Teaching HCI to Teens – Sarita Yardi 6-week HCI summer course with 10 Atlanta youth Motivating youth through personally relevant, design- based projects  builds off higher education HCI curricula Participants learned about  sketching ideas  designing prototypes  conducting interviews  usability

Chat Client for OLPC – Jill Dimond 2-weeks with 15 girls at a Girl Scout camp in Northwest Georgia Motivating girls by designing and programming a chat client  like the AOL instant messenger or MSN Messenger  for the One Laptop Per Child XO The girls learned about  user requirements  designing low and high fidelity paper prototypes  communicating ideas  and implementing their designs by programming a functioning chat client

Game Testers to Technologist - Betsy DiSalvo African American males play video games more than any other group. Yet, their interest in video games is not leading them in to computer science fields. We are developing a game tester job-training program  Teach them to “look under the hood”  Teach them game testing skills Ran workshops during Fall 2008  “I really want to learn how to read stuff like that [computer programs], to understand what it means not just letters and objects in a square, but to understand.” -- Jailen, age 15, workshop participant

Georgia Tech Summer Camps High school camps  2004 – weeks  2007 – weeks  Alice, LEGO robots, RoboCup Jr, Media Computation in Python

Georgia Tech Summer Camps Middle school camps  2006 – 3 weeks  2007 – 5 weeks  2008 – 5 weeks Scratch and PicoCrickets LEGO robots and Alice RoboCup Jr  rescue  dance

Summer Camp Evaluation Pre surveys the first day Post surveys the last day Biggest changes in  computing is fun  I am good at computing  93% want to know more about computing I want to know more about computing

Impact from our Summer Camps At least 2 students have gone on to major in computer science at Georgia Tech  one was an African American male who originally was planning to major in Chemistry One parent told us that, "her son had gone from an A to F student to a A to B student"  "because he wanted to get into Georgia Tech" We plan to do a follow-up survey with all the students from

Seeded Summer Camps 2007  Darton College  Kennesaw University  Columbus State University 2008  Albany College  Georgia Tech Savannah  Kennesaw University 2 nd location  Georgia Southwestern State University Columbus State Un. offered 4 weeks of summer camp in 2007 and 10 in 2008

Future Plans YWCA  follow-up with girls in (8 th graders will be in high school) Girl Scouts  increase the number of 4 hour workshops  encourage "seed money" grant winners to also offer Girl Scout workshops  train leaders/parents to be FIRST LEGO League coaches in spring 2009 Summer Camps  add rising 4 th -5 th grade camps  add wearable, web design, and Scribbler robot camps  seed summer camps in local high schools (Google RISE award)  follow up with kids from Cool Girls  afterschool programs for low income girls at local schools  started computing workshops at two middle schools in fall 2008 Boys and Girls Clubs  large population of minority students in afterschool programs  started computing workshops at 1 club fall 2008  planning to do Webinars to potentially reach many clubs RRISA – Refuge Girls  Planning on a computing workshop in Jan 2009

Challenges Afterschool programs  we have to hire people who can drive to the location and bring materials  only 1 – 2 hours of work time  not the same students each visit  students often want to socialize Weekend workshops  have to avoid home game days only so many days we can hold these  students need transportation  students often forget to bring lunch

Dissemination Presentation on getting kids excited about computing at NECC 2008  handed out 2Gig USB's with material Material is available on the ICE web site  Suggestions on AP and Systers mailing lists  individuals have downloaded and used the materials Contributions to NCWIT materials  talking points for parents and teachers  promising practices Planning to write a paper for the Journal for Computing Teachers (JCT)  how to attract students to computing

Evaluation Results 240 Girl Scouts receive contextualized computing instruction X YWCA facilitators mentor and provide contextualized computing instruction to 225 YWCA girls over 3 years Female students express excitement over their participation in a vibrant, active community

Evaluation Results 240 Girl Scouts receive contextualized computing instruction:  : 190  : 372  : 1595

Evaluation Results X YWCA facilitators mentor and provide contextualized computing instruction to 225 YWCA girls over 3 years Results  10 Facilitators  YWCA: 99  Boys & Girls Club: 20  Cool Girls: 52  RRISA (Refugee Girls): starting Jan. 09 Two-Year Combined Total: 171

Evaluation Results Female students express excitement over their participation in a vibrant, active community  "I learned more about how to use computers."  "It was fun. I learned about the coordinate plane."  "I got to meet new 7th graders and the field trips."  "I like building the robots."  "I liked that we got to learn in an environment that allowed us to learn with our friends."

Evaluation Results - Interview African American male  Planning to major in chemistry/engineering His mother pushed him into the Georgia Tech summer camp  "This is going to be a lot like school"  "People who do computing are people who memorize pi to the 100 th decimal place" At the camp, he used Media Computation, Mindstorms robots, and built a computer  Motivated him to take AP CS in high school (scored a 3)  His friends told him, "there are no black kids in computing. It is for geeky, nerdy kids". Came to Georgia Tech and majored in Computer Science  Because of the Threads program  Intrigued by research he saw in the summer camps 3 rd year CS student expecting to graduate in 2010  Teaching Assistant for Media Computation  His friends now come to him with ideas for computer games and applications  Planning to go to graduate school