VGA Interface1 CRT Display Technology zCathode Ray Tube yElectron gun fires electrons at the screen yElectric field steers the electron (X field and Y.

Slides:



Advertisements
Similar presentations
Introduction to Raster scan display C A E D C Computer Aided Engineering Design Centre.
Advertisements

1 COMP541 Video Monitors Montek Singh Oct 1, 2014.
Lecture 1 Computer Graphics Hardware Basic graphics hardware –Display devices –Video controller –Memory –CPU –System bus Graphics Hardware # 1 CG show.
C HAPTER 20: G ETTING T ECHNICAL – T HE V IDEO S IGNAL.
1 Graphic adapters and monitors – the summary. 2 Outline The summary of principles of displaying the information – adapters and monitors. Black and white.
Overview of Graphic Systems
Java ThreadsGraphics Programming Graphics Programming: Graphics Devices.
Display Technology  Images stolen from various locations on the web...
Screen Monitor Visual display unit (VDU)
Graphics Device Principles B.Sc. (Hons) Multimedia ComputingMedia Technologies.
Monitors and Sound Systems section 3A This lesson includes the following sections: · Monitors · PC Projectors · Sound Systems.
Graphics Hardware Display (CRT, LCD,…) Graphics accelerator
Introduction to VGA Wei Miao Yuxuan Zhou 1. 2 VGA VGA = Video Graphics Array Introduced by IBM in 1987, still using today All points addressable Transmitting.
Video Monitor Uses raster scanning to display images
Diff b/w Raw & composite Video signal Raw video signal: Raw video is the signal created by the tube or imager of the camera. Raw video on an average, measure.
IE433 CAD/CAM Computer Aided Design and Computer Aided Manufacturing Part-2 CAD Systems Industrial Engineering Department King Saud University.
Lecture 03 Fasih ur Rehman
display screens and ergonomics
BY Kamran Yousaf Computer Graphics & Animation. BY Kamran Yousaf Contents Introduction Usage, Application & Advantages Video Display Devices Output Devices.
Lecture No. 3.  Screen resolution  Color  Blank space between the pixels  Intentional image degradation  Brightness  Contrast  Refresh rate  Sensitivity.
Video Monitor Uses raster scanning to display images –Beam of electrons illuminates phosphorus dots on the screen called pixels. Starting at the top of.
CS-321 Dr. Mark L. Hornick 1 Graphics Display Hardware Display technologies CRT LCD Storage tube Drawing methods Vector Raster Architecture.
Computer Graphics Hardware
Objectives Differentiate between raster scan display and random scan display.
Introduction to Experiment 5 VGA Signal Generator ECE 448 Spring 2009.
L 13: – Spring Introductory Digital Systems Laboratory L13 - Video Slides 2-10 courtesy of Tayo Akinwande Take the graduate course,
EE4OI4 Engineering Design UP1core Library Functions.
CSE 477Design Problems1 1. Encode binary value using PCM zBinary # --> zHow accurate can you get? (+/- 1 usec?)
George Mason University ECE 448 – FPGA and ASIC Design with VHDL VGA Display Part 1 VGA Synchronization ECE 448 Lecture 9.
1 COMP541 More on State Machines; and Video Scanout Montek Singh Feb 16, 2010.
Introduction to VGA 數位電路實驗 TA: 吳柏辰 Author: Trumen.
Video Monitor CRT: Cathode Ray Tube
COMP541 Video Monitors Montek Singh Oct 2, 2015.
Introduction to Graphical Hardware Display Technologies
Display Technology  Images stolen from various locations on the web...
 Video Display Devices Video Display Devices  Cathode-ray tube (CRT) Monitors Cathode-ray tube (CRT) Monitors  Display Technologies Display Technologies.
2/1 A Look at Monitors Roll call Video: monitors Step-by-step lecture.
Ch5: TELEVISION.
Graphics: Conceptual Model Real Object Human Eye Display Device Graphics System Synthetic Model Synthetic Camera Real Light Synthetic Light Source.
 Objective Objective  Basic Techniques Basic Techniques - Beam Penetration methodBeam Penetration method - The Shadow - Mask method.The Shadow - Mask.
Beam Penetration & Shadow Mask Method
Figure 10.1 Color CRT and Phosphor Dots on Face of Display.
Computer Fundamentals MSCH 233 Lecture 5. The Monitor A Monitor is a video screen that looks like a TV. It displays both the input data and instructions,
K.B.H.POLYTECHNIC,MALEGAON CAMP, MALEGAON. Computer Hardware & Maintenance. S.Y.C.M/I.F Guided By :- Mr.K.S.Pawar. Lecturer in Computer Department.
CRT Display Technology
10/19 Monitors CRT monitors: Flat-panel displays Electron guns
Hardware Components Display. 1.Display (Monitor) The screen is made up of thousands of picture elements or pixels Displays can be either CRT (Cathode.
CS-321 Dr. Mark L. Hornick 1 Graphics Displays Video graphics adapter Monitor.
Week 9 Monitors and output to the screen. Monitors, also known as Visual display units (V.D.Us) Desktop computers contain a Cathode Ray Tube (C.R.T.)
L 14: – Spring Introductory Digital Systems Laboratory L14 - Video Slides 2-10 courtesy of Tayo Akinwande Take the graduate course,
Computer Graphics Lecture -02. Frame Buffer The image being displayed is stored in a dedicated system memory area that is often referred.
1.  The primary output device in a graphics system is a video monitor. These monitors are based on Cathode Ray Tube (CRT) design.  CRT is a vacuum tube/electron.
Computer Graphics CC416 Lecture 02: Overview of Graphics Systems: Raster & Random Displays – Chapter 2 Dr. Manal Helal – Fall 2014.
1 COMP541 Video Monitors Montek Singh Mar 11, 2016.
The Cathode Ray Tube Monitor
How Does Your TV Work? A brief introduction.. Two Amazing Things about the Brain 1.Connecting the dots Pixels and resolution 2.Connecting the frames 15.
Computer Graphics Lecture 3. Graphics Output Devices A- VIDEO DISPLAY DEVICES 1.Refresh cathode-ray tube (CRT) 2.Raster-Scan Displays 3.Random-Scan Displays.
COMP541 Video Monitors Montek Singh Oct 7, 2016.
Computer Graphics Lecture 4 Computer Graphics Hardware
COMP541 Video Monitors Montek Singh Sep 15, 2017.
VGA Display Part 1 VGA Synchronization
Computer Graphics Lecture 3 Computer Graphics Hardware
COMP541 Video Monitors Montek Singh Feb 20, 2015.
Overview of Graphics Systems
Figure 9.1 Color CRT and Phosphor Dots on Face of Display.
1. Encode binary value using PCM
Introduction to VGA Digital Circuit Lab TA: Po-Chen Wu.
Graphics Systems SUBJECT: COMPUTER GRAPHICS LECTURE NO: 02 BATCH: 16BS(INFORMATION TECHNOLOGY) 1/4/
COMP541 Video Monitors Montek Singh Feb 6, 2019.
VGA Display: VGA Synchronization & Pixel Generation
Presentation transcript:

VGA Interface1 CRT Display Technology zCathode Ray Tube yElectron gun fires electrons at the screen yElectric field steers the electron (X field and Y field) yScreen phosphor emits light when electron hits zElectron beams scans the screen, left-to-right, top-to-bottom yAs the beam moves, we can set the brightness of each color yWe turn on each pixel for the right about of time zWe set the horizontal and vertical scan rate using SYNC signals yHSYNC - horizontal scan frequency yVSYNC - vertical scan frequency zVGA - Video Graphics Adapter yAncient PC CRT interface standard yBut still used, just like the 8086 ISA

VGA Interface2 VGA Timing

VGA Interface3 One Frame zVertical Synch tells the monitor when to go back to the top zThe Blanking Interval turns off the video at the top and bottom of the screen

VGA Interface4 One Line zEach frame is divided into many lines yHorizontal synch tells the monitor to go back to the start of the next line zEach line is divided into pixels yNo timing signal: just change the value from one pixel to the next

VGA Interface5 zThis is what the image really looks like yHorizontal retrace during HSYNC yVertical retrace during VSYNC y“Front porch” y“Back porch”

VGA Interface6 Timing with a 12 MHz clock (XS40 clock) zLine: usec x 12 MHz = 381 clocks/line ywe will display 256 pixels/line yone pixel/clock yrest is front porch, back porch and HSYNC zFrame: msec x 12 MHz = 201,406 clocks/frame (!) y201,406 / 381 clocks/line = 528 lines ywe can display 480 lines yrest is front porch, back porch and VSYNC

VGA Interface7 zRow and column counts

VGA Interface8 zSimple counting will work! yHCNT yVCNT

VGA Interface9 zWhen HCNT is (0, 255) and VCNT is (0, 479) yDisplay the pixel at (x, y) = (VCNT, HCNT) zWhen HCNT > 255 zWhen VCNT > 480

VGA Interface10 VGA Interface zWhere does the pixel value come from? zThe image to be displayed is stored in memory y“frame buffer” yXS40 SRAM is 32Kx8 xmax image size = x6 bits/pixel = 2 bits each of RGB (modest color) zFrame buffer model yUser fills memory with image xUser can change the image by just writing to memory yMonitor reads memory whenever it needs a pixel yMemory is shared, but user doesn’t need to know what monitor is doing xmodularization, information hiding yVGA interface only needs to worry about reading the memory