LANs to WANs Management guide w.lilakiatsakun Text book LANs to WANs The complete management guide.

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Presentation transcript:

LANs to WANs Management guide w.lilakiatsakun Text book LANs to WANs The complete management guide

Topics Local Area Networks (Revisited) LAN administration LAN restoration Planning Storage Network Management Managing Bridges, Routers, Gateways Managing the Wireless Infrastructure Managing Network Security WAN Restoration Planning

LAN (revisited) Protocol –Ethernet/IEEE Define physical layer and MAC layer Media Access Control – CSMA/CD Contention-based meaning that station compete with each other Addressing scheme Devices Hub/Switch/Router

Ethernet “ dominant” wired LAN technology: cheap $20 for 100Mbs! first widely used LAN technology Simpler, cheaper than token LANs and ATM Kept up with speed race: 10 Mbps – 10 Gbps Metcalfe’s Ethernet sketch

CSMA (Carrier Sense Multiple Access) CSMA: listen before transmit: If channel sensed idle: transmit entire frame If channel sensed busy, defer transmission Human analogy: don’t interrupt others!

CSMA collisions collisions can still occur: propagation delay means two nodes may not hear each other’s transmission collision: entire packet transmission time wasted spatial layout of nodes note: role of distance & propagation delay in determining collision probability

CSMA/CD (Collision Detection) CSMA/CD: carrier sensing, deferral as in CSMA collisions detected within short time colliding transmissions aborted, reducing channel wastage collision detection: easy in wired LANs: measure signal strengths, compare transmitted, received signals difficult in wireless LANs: receiver shut off while transmitting

CSMA/CD collision detection

Addressing Scheme 32-bit IP address: network-layer address used to get datagram to destination IP subnet MAC (or LAN or physical or Ethernet) address: used to get datagram from one interface to another physically-connected interface (same network) 48 bit MAC address (for most LANs) burned in the adapter ROM

LAN Addresses Each adapter on LAN has unique LAN address Broadcast address = FF-FF-FF-FF-FF-FF = adapter 1A-2F-BB AD D7-FA-20-B0 0C-C4-11-6F-E F7-2B LAN (wired or wireless)

LAN Address (more) MAC address allocation administered by IEEE MAC address is divided as following First 24 bit is defined as Vendor number Last 24 bit is defined as serial number of devices manufacturer buys portion of MAC address space (to assure uniqueness) Cisco – 00000C Fujisu – 00000E

MAC flat address ➜ portability can move LAN card from one LAN to another IP hierarchical address NOT portable Sometimes it is called Physical address Question: how to determine MAC address of a host knowing host’s IP address?

ARP: Address Resolution Protocol Each IP node (Host, Router) on LAN has ARP table ARP Table: IP/MAC address mappings for some LAN nodes TTL (Time To Live): time after which address mapping will be forgotten (typically 20 min) 1A-2F-BB AD D7-FA-20-B0 0C-C4-11-6F-E F7-2B LAN

ARP protocol: Same LAN (network) A wants to send datagram to B, and B’s MAC address not in A’s ARP table. A broadcasts ARP query packet, containing B's IP address Dest MAC address = FF-FF-FF-FF-FF-FF all machines on LAN receive ARP query B receives ARP packet, replies to A with its (B's) MAC address frame sent to A’s MAC address (unicast)

A caches (saves) IP-to-MAC address pair in its ARP table until information becomes old (times out) soft state: information that times out (goes away) unless refreshed ARP is “plug-and-play”: nodes create their ARP tables without intervention from net administrator

Routing to another LAN walkthrough: send datagram from A to B via R assume A know’s B IP address A R B

A creates datagram with source A, destination B A uses ARP to get R’s MAC address for A creates link-layer frame with R's MAC address as dest, frame contains A-to-B IP datagram A’s adapter sends frame R’s adapter receives frame

R removes IP datagram from Ethernet frame, sees its destined to B R uses ARP to get B’s MAC address R creates frame containing A-to-B IP datagram sends to B A R B

LAN topology Bus topology popular through mid 90s Now star topology prevails Connection choices: hub or switch (more later) hub or switch

Ethernet Frame Structure Sending adapter encapsulates IP datagram (or other network layer protocol packet) in Ethernet frame Preamble: 7 bytes with pattern followed by one byte with pattern used to synchronize receiver, sender clock rates

Ethernet Frame Structure (more) Addresses: 6 bytes if adapter receives frame with matching destination address, or with broadcast address (eg ARP packet), it passes data in frame to net-layer protocol otherwise, adapter discards frame

Type: indicates the higher layer protocol (mostly IP but others may be supported such as Novell IPX and AppleTalk) CRC: checked at receiver, if error is detected, the frame is simply dropped

Unreliable, connectionless service Connectionless: No handshaking between sending and receiving adapter. Unreliable: receiving adapter doesn’t send acks or nacks to sending adapter stream of datagrams passed to network layer can have gaps gaps will be filled if app is using TCP otherwise, app will see the gaps

Ethernet uses CSMA/CD No slots adapter doesn’t transmit if it senses that some other adapter is transmitting, that is, carrier sense transmitting adapter aborts when it senses that another adapter is transmitting, that is, collision detection Before attempting a retransmission, adapter waits a random time, that is, random access

Ethernet CSMA/CD algorithm 1. Adaptor receives datagram from net layer & creates frame 2. If adapter senses channel idle, it starts to transmit frame. If it senses channel busy, waits until channel idle and then transmits 3. If adapter transmits entire frame without detecting another transmission, the adapter is done with frame !

4. If adapter detects another transmission while transmitting, aborts and sends jam signal 5. After aborting, adapter enters exponential backoff: after the mth collision, adapter chooses a K at random from {0,1,2,…,2 m -1}. Adapter waits K·512 bit times and returns to Step 2

Ethernet’s CSMA/CD (more) Jam Signal: make sure all other transmitters are aware of collision; 48 bits Bit time:.1 microsec for 10 Mbps Ethernet ; for K=1023, wait time is about 50 msec Exponential Backoff: Goal: adapt retransmission attempts to estimated current load heavy load: random wait will be longer first collision: choose K from {0,1}; delay is K· 512 bit transmission times after second collision: choose K from {0,1,2,3}… after ten collisions, choose K from {0,1,2,3,4,…,1023}

CSMA/CD efficiency T prop = max prop between 2 nodes in LAN t trans = time to transmit max-size frame Efficiency goes to 1 as t prop goes to 0 Goes to 1 as t trans goes to infinity Much better than ALOHA, but still decentralized, simple, and cheap

10BaseT and 100BaseT 10/100 Mbps rate; latter called “fast ethernet” T stands for Twisted Pair Nodes connect to a hub: “star topology”; 100 m max distance between nodes and hub twisted pair hub

Hubs Hubs are essentially physical-layer repeaters: bits coming from one link go out all other links at the same rate no frame buffering no CSMA/CD at hub: adapters detect collisions provides net management functionality

Gbit Ethernet uses standard Ethernet frame format allows for point-to-point links and shared broadcast channels in shared mode, CSMA/CD is used; short distances between nodes required for efficiency uses hubs, called here “Buffered Distributors” Full-Duplex at 1 Gbps for point-to-point links 10 Gbps now !

Interconnecting with hubs hub

Backbone hub interconnects LAN segments Extends max distance between nodes But individual segment collision domains become one large collision domain If a link capacity is 10Mbps, the overall capacity is 10 Mbps too ! Can’t interconnect 10BaseT & 100BaseT

Switch Link layer device stores and forwards Ethernet frames examines frame header and selectively forwards frame based on MAC dest address when frame is to be forwarded on segment, uses CSMA/CD to access segment transparent hosts are unaware of presence of switches plug-and-play, self-learning switches do not need to be configured

Forwarding How do determine onto which LAN segment to forward frame? Looks like a routing problem... hub switch 1 2 3

Self learning A switch has a switch table entry in switch table: (MAC Address, Interface, Time Stamp) stale entries in table dropped (TTL can be 60 min) switch learns which hosts can be reached through which interfaces when frame received, switch “learns” location of sender: incoming LAN segment records sender/location pair in switch table

Filtering/Forwarding When switch receives a frame: index switch table using MAC dest address if entry found for destination then{ if dest on segment from which frame arrived then drop the frame else forward the frame on interface indicated } else flood forward on all except the interface on which the frame arrived

Switch example Suppose C sends frame to D Switch receives frame from from C notes in bridge table that C is on interface 1 because D is not in table, switch forwards frame into interfaces 2 and 3 frame received by D hub switch A B C D E F G H I address interface ABEGABEG

Switch example Suppose D replies back with frame to C. Switch receives frame from from D notes in bridge table that D is on interface 2 because C is in table, switch forwards frame only to interface 1 frame received by C hub switch A B C D E F G H I address interface ABEGCABEGC

Switch: traffic isolation switch installation breaks subnet into LAN segments hub switch collision domain

switch filters packets: same-LAN-segment frames not usually forwarded onto other LAN segments segments become separate collision domains

Switches: dedicated access Switch with many interfaces Hosts have direct connection to switch No collisions; full duplex Switching: A-to-A’ and B- to-B’ simultaneously, no collisions switch A A’ B B’ C C’

More on Switches cut-through switching: frame forwarded from input to output port without first collecting entire frame slight reduction in latency combinations of shared/dedicated, 10/100/1000 Mbps interfaces

Institutional network hub switch to external network router IP subnet mail server web server

Switches vs. Routers both store-and-forward devices routers: network layer devices (examine network layer headers) switches are link layer devices

routers maintain routing tables, implement routing algorithms switches maintain switch tables, implement filtering, learning algorithms

Summary comparison

Redundant topology Networks with redundant paths and devices allow for more network uptime. Redundant topologies eliminate single points of failure. If a path or device fails, the redundant path or device can take over the tasks of the failed path or device

If Switch A fails, traffic can still flow from Segment 2 to Segment 1 and to the router through Switch B. Switches learn the MAC addresses of devices on their ports so that data can be properly forwarded to the destination. Switches flood frames for unknown destinations until they learn the MAC addresses of the devices. Broadcasts and multicasts are also flooded. A redundant switched topology may cause broadcast storms, multiple frame copies, and MAC address table instability problems.

Broadcast strom

Spanning Tree Protocol

Finally, there is one spanning-tree per network. On every switched network: One root bridge per network One root port per non-root bridge One designated port per segment non-designated ports Root ports and designated ports are used for forwarding (F) data traffic. Non-designated ports discard data traffic. These ports are called blocking (B) or discarding ports.

VLAN (Virtual LAN) overview VLANs allow almost complete independence of the physical and logical topologies. Administrators can use VLANs to define groupings of workstations, even if they are separated by switches and on different LAN segments One VLAN means one collision domain and one broadcast domain.

VLAN A VLAN is a logical group of network stations, services, and devices that is not restricted to a physical LAN segment. VLANs facilitate easy administration of logical groups of stations and servers that can communicate as if they were on the same physical LAN segment. They also facilitate easier administration of moves, adds, and changes in members of these groups.

VLAN services VLANs are created to provide segmentation services traditionally provided by physical routers in LAN configurations. VLANs address scalability, security, and network management. Routers in VLAN topologies provide broadcast filtering, security, and traffic flow management. Switches do not bridge traffic between VLANs, as this violates the integrity of the VLAN broadcast domain. Traffic should only be routed between VLANs.

Static VLAN

Dynamic VLAN

Port-centric VLAN

VLAN Transmission

VLAN’s benefit VLANs allow network administrators to organize LANs logically instead of physically This allows network administrators to perform several tasks: Easily move workstations on the LAN Easily add workstations to the LAN Easily change the LAN configuration Easily control network traffic Improve security

VLAN Type Port-based VLANs MAC address based VLANs Protocol-based VLANs The number of VLANs in a switch vary based on several factors: Traffic patterns Types of applications Network management needs Group commonality