Projectile motion: Steps to solve popular problems. Scenario 1a: Given velocity shot horizontally off a cliff with a height. Can find time using d y =

Slides:



Advertisements
Similar presentations
Projectile motion.
Advertisements

7-2 Projectile Motion. Independence of Motion in 2-D Projectile is an object that has been given an intial thrust (ignore air resistance)  Football,
Projectile Motion.
Projectile Motion. What Is It? Two dimensional motion resulting from a vertical acceleration due to gravity and a uniform horizontal velocity.
All Right Let’s Start Gonna need to know the speed formula: Speed = distance (d) / time (t) 50 meters / 25 seconds = 2 m/s Got to know average speed: Total.
Projectile Motion - Angled Launches Fill in the component and resultant velocities of the thrown projectile as it ascends and descends. Assume that g =
CHAPTER 3 PROJECTILE MOTION. North South EastWest positive x positive y negative x negative y VECTORS.
Mathematical Application
A soccer player kicks a ball into the air at an angle of 34.0° above the horizontal. The initial velocity of the ball is m/s. How long is the soccer.
Regents Physics – Mr. Rockensies
Projectile Calculations Notes
Motion in 2-Dimensions. Projectile Motion A projectile is given an initial force and is then (assuming no air resistance) is only acted on by gravity.
Projectile Motion Problems
Projectiles The red ball is given a velocity U at an angle  to the horizontal U  The time taken for the ball to move up and down is the same time as.
Introduction to 2-Dimensional Motion. 2-Dimensional Motion Definition: motion that occurs with both x and y components. Each dimension of the motion can.
Projectile Motion Review
Projectile Motion. What Is It? Two dimensional motion resulting from a vertical acceleration due to gravity and a uniform horizontal velocity.
Accelerated Motion Problems
Objectives: Analyze the motion of an object in free fall. Solve two-dimensional problems. Calculate the range of a projectile.
Why is speed scalar and velocity vector. Speed is only a number
Horizontally shot projectiles. 2 If you drop a ball straight down and throw a ball sideways at the same time from the same height, which one will hit.
Vectors & Projectile Motion Chapter 3. Horizontal & Vertical Motion.
Physics Type 2 Projectile Motion Type 3 Projectile Motion
Vectors Review. 1) Which of the following projectiles would reach the highest height? 25 40° 29 30° 40 25°
Notes: Projectile Motion. Projectiles are... Objects thrown or launched into the air Objects thrown or launched into the air While in the air, gravity.
Projectile Motion Competition Ready, set….calculate!
Motion in Two Dimensions. (Ignore any effects from air resistance) A pickup is moving with a constant velocity and a hunter is sitting in the back pointing.
Observations What just happen? How did it happen? Why did it happen?
Physics 111 Projectile Motion 2.0.
Continued Projectile Motion Practice 11/11/2013. Seed Question Six rocks with different masses are thrown straight upward from the same height at the.
AP PHYSICS Chapter 3 2-D Kinematics. 2-D MOTION The overriding principle for 2-Dimensional problems is that the motion can be resolved using vectors in.
What is projectile motion? The only force acting on the objects above is the force of the Earth.
Part 1 Projectiles launched horizontally
Regents Physics – Mr. Rockensies
Aim: How can we solve angular Projectile problems?
Unit 3: Projectile Motion
Projectile Motion Section 3.3.
Motion in Two Dimensions EQ: What is a projectile?
Physics Lesson 6 Projectile Motion
Two Dimensional Kinematics
In class problems Type 3 problems Max Height?
Projectile Motion ?                                                                                                                .                                                                                                        
What is projectile motion?
Projectile Review.
Unit 3: Projectile Motion
PROJECTILE MOTION 2-D MOTION.
Projectile Motion Horizontally
Aim: How can we define 2D projectile motion?
Projectile Motion 2 Launch Angles (symmetrical trajectories)
Projectile Motion AP Physics C.
Projectile motion.
L-5 Projectile motion A projectile is an object that is thrown or struck or shot and then travels under the influence of gravity.
Projectile Motion.
Question #1 A ball rolls off a desk at a speed of 2.6 m/s and lands 0.65 seconds later. a) How high is the desk? b) What is the speed and angle of impact?
HORIZONTALLY LAUNCHED PROJECTILE MOTION EQUATIONS VERTICAL MOTION
Projectile Motion AP Physics C.
Projectile Motion.
Cliff Problems and Projectile Motion
Horizontal Projectiles
Example Problems for Motion in 2-d Answers
Motion in Two-Dimensions
Motion in Two Dimensions EQ: What is a projectile?
P R O J E C T I L s V Vy Vx.
Chapter 3 problems : Projectile
Chapter Three Review.
L-5 Projectile motion A projectile is an object that is thrown or struck or shot and then travels under the influence of gravity.
Projectile Motion Flow Chart
August 29 AP physics.
Projectile motion.
Motion in Two Dimensions
Presentation transcript:

Projectile motion: Steps to solve popular problems. Scenario 1a: Given velocity shot horizontally off a cliff with a height. Can find time using d y = vi y t + ½ at 2 Note: vi y = 0 Can find range using d x = v x t A bird travelling at 15 m/s drops a rock to the ground 140 meters below. How far horizontally from initial distance did the rock land?

Projectile motion: Steps to solve popular problems. Scenario 1a: Given velocity shot horizontally off a cliff with a height. Can find time using d y = vi y t + ½ at 2 Note: vi y = 0 Can find range using d x = v x t A bird travelling at 15 m/s drops a rock to the ground 140 meters below. How far horizontally from initial distance did the rock land? dy = vi y t + ½ at m = 0+ (.5*9.81*t 2 ) t = 5.34 s

Projectile motion: Steps to solve popular problems. Scenario 1a: Given velocity shot horizontally off a cliff with a height. Can find time using d y = vi y t + ½ at 2 Note: vi y = 0 Can find range using d x = v x t A bird travelling at 15 m/s drops a rock to the ground 140 meters below. How far horizontally from initial distance did the rock land? dy = vi y t + ½ at m = 0+ (.5*9.81*t 2 ) t = 5.34 s d x = v x t d x = (15m/s)(5.34s) d x = m

Scenario 1b: A boy shoots a rock horizontally from his slingshot. The rock is released 1.3 meters from ground level. The rock is travelling at 60 m/s. How far did the rock go?

Scenario 1b: A boy shoots a rock horizontally from his slingshot. The rock is released 1.3 meters from ground level. The rock is travelling at 60 m/s. How far did the rock go? dy = vi y t + ½ at 2 1.3m = 0+ (.5*9.81*t 2 ) t =.515 s

Scenario 1b: A boy shoots a rock horizontally from his slingshot. The rock is released 1.3 meters from ground level. The rock is travelling at 60 m/s. How far did the rock go? dy = vi y t + ½ at 2 1.3m = 0+ (.5*9.81*t 2 ) t =.515 s d x = v x t d x = (60m/s)(.515s) d x = 30.9 m

Scenario 2a: Given velocity shot horizontally off a cliff with time in air. –Can find height using d y = vi y t + ½ at 2 Note:vi y = 0 –Can find range using d x = v x t A car travelling at 50 m/s slides off the road and lands in a creek. The car was in the air for 2.6 seconds. How far down and how far from the edge of the road did the car land?

Scenario 2a: Given velocity shot horizontally off a cliff with time in air. –Can find height using d y = vi y t + ½ at 2 Note:vi y = 0 –Can find range using d x = v x t A car travelling at 50 m/s slides off the road and lands in a creek. The car was in the air for 2.6 seconds. How far down and how far from the edge of the road did the car land? dy = vi y t + ½ at 2 d y = 0+ (.5)(9.81m/s 2 )(2.6s) 2 d y = 33.16m

Scenario 2a: Given velocity shot horizontally off a cliff with time in air. –Can find height using d y = vi y t + ½ at 2 Note: vi y = 0 –Can find range using d x = v x t A car travelling at 50 m/s slides off the road and lands in a creek. The car was in the air for 2.6 seconds. How far down and how far from the edge of the road did the car land? dy = vi y t + ½ at 2 d y = 0+ (.5)(9.81m/s 2 )(2.6s) 2 d y = 33.16m d x = v x t d x = (50 m/s)(2.6s) d x = 130 m

Scenario 2b: Given velocity shot horizontally off a cliff with time in air. –Can find height using d y = vi y t + ½ at 2 Note: vi y = 0 –Can find range using d x = v x t  John throws a rock horizontally at 16 m/s off a bridge. The rock hits the ground 1.5 seconds later how high is John and how far did the rock travel?

Scenario 2b: Given velocity shot horizontally off a cliff with time in air. –Can find height using d y = vi y t + ½ at 2 Note: vi y = 0 –Can find range using d x = v x t  John throws a rock horizontally at 16 m/s off a bridge. The rock hits the ground 1.5 seconds later how high is John and how far did the rock travel? dy = vi y t + ½ at 2 d y = 0+ (.5*9.81m/s 2 *1.5s 2 ) d y = 11m

Scenario 2b: Given velocity shot horizontally off a cliff with time in air. –Can find height using d y = vi y t + ½ at 2 Note: vi y = 0 –Can find range using d x = v x t  John throws a rock horizontally at 16 m/s off a bridge. The rock hits the ground 1.5 seconds later how high is John and how far did the rock travel? dy = vi y t + ½ at 2 d y = 0+ (.5*9.81m/s 2 *1.5s 2 ) d y = 11m d x = v x t d x = (16 m/s)(1.5s) d x = 24 m

Scenario 3a: Given projectile shot with a velocity and angle. –Find components V x = V Cos θ, V y = V Sin θ –Find time to top V f = V iy + at V f = 0, a = -9.81m/s 2 –Find height using any of the following formulas: d y = v iy t + ½ at 2 a = m/s 2 V f 2 = V iy a d y Ave V = d/tAve V is ½ of V iy –Find time down use the adjusted height with d y = v iy t + ½ at 2 :v iy = 0 –Total Time add the time up to time down. If there is no change in elevation of the target then just double the time up. –Range (d x ) d x = V x t total A golfer hits a ball at 60 m/s at 22 degrees.

Find components Vx = V Cos θ, Vy = V Sin θ Vx = 60 Cos 22 Vx = m/s Vy = 60 Sin 22 Vy = m/s

Find time to top V f = V iy + at V f = 0, a = -9.81m/s 2 V f = V iy + at 0 m/s = m/s + (-9.81m/s 2 )(t) m/s = (-9.81m/s 2 )(t) t top = 2.29 s

Find height using any of the following formulas: d y = vi y t + ½ at 2 a = m/s 2 V f 2 = Vi y a d y Ave V = d/t Ave V is ½ of V iy V f 2 = Vi y a d y (0 m/s) 2 = (22.48 m/s) 2 + (2)(-9.81 m/s 2) (d y ) d y = m

Find time down use the adjusted height with d y = v iy t + ½ at 2 Note: v iy = 0 d y = v iy t + ½ at = 0 + ½ 9.81 m/s 2 t 2 t down = 2.29s

Total Time add the time up to time down. If there is no change in elevation of the target then just double the time up. Range (d x ) d x = v x t total t up = 2.29s t down = 2.29s t total = 4.58s d x = v x t total d x = (55.63 m/s)(4.58s) d x = m

A punter kicks a football at 33 m/s at and angle of 57 degrees. Find: X and Y Components Time up Height Total Time in air. Range

A punter kicks a football at 33 m/s at and angle of 57 degrees. Find: X and Y Components –V x = m/s –V y = m/s Time up –t up = 2.82 s Height –39.05 m Total Time in air. –5.64 s Range d x = m