Second Life on a Mobile Phone Windows Phone 7 (Mango Version) Nii Annan MSc Information Technology.

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Presentation transcript:

Second Life on a Mobile Phone Windows Phone 7 (Mango Version) Nii Annan MSc Information Technology

Main Topics to be Covered  Brief description of the Project  Developing on Windows Phone  Screenshots  Limitations  Future Work

Brief Description  Develop a mobile phone application to access Second Life (Version of App supports InterLife Island only)  Good for having a quick glance at who is online without having to log on to your pc  App enables users log on and view other contacts currently online, displaying their location on the InterLife Island  Addition of communication feature to enable chat between in-world users and app users

Developing on Windows Phone  Register with the Microsoft App Hub (  IDE (Visual Studio 2010 Express for Windows Phone)  Windows Phone Emulator  Windows Mobile Device: HTC Trophy 7 for this Project  C-Sharp Coding  XAML (Extensible Application Mark-up Language)

Screenshots Figure 1. Visual Studio 2010 ExpressFigure 2. Screenshot of Windows Phone Emulator showing app Sign In page

Screenshots Continued Figure 3. Emulator showing main map page. This version of the app supports the InterLife Island only. It’s an incomplete version of the page; additional modifications will be made as development continues.

Future Work  Currently this phone application only supports the InterLife Island on Second Life. An extension will be made in order to include other maps on Second Life  Due to time constraints the chat function might not be implemented. The next development of the app could include this function