Klara Nahrstedt Spring 2011

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Presentation transcript:

Klara Nahrstedt Spring 2011 CS 414 – Multimedia Systems Design Lecture 12 – MPEG-4 and H.264 (Part 7) Klara Nahrstedt Spring 2011 CS 414 - Spring 2011

Administrative MP1 – deadline February 18 Homework 1 – posted February 21 Watch for Android tutorials See posting on newsgroup Organized by ACM SIGSoft CS 414 - Spring 2011

Outline MPEG-4 Reading: Available software Media Coding book, Section 7.7.2 – 7.7.5 http://www.itu.int/ITU-D/tech/digital-broadcasting/kiev/References/mpeg-4.html http://en.wikipedia.org/wiki/H.264 Available software Xvid – free software http://www.bing.com/videos/watch/video/xvid-free-download-mpeg-4-video-codec-for-pc CS 414 - Spring 2011

MPEG-4 Example ISO N3536 MPEG4 ORCHID Research Group CS 414 - Spring 2011 ISO N3536 MPEG4 ORCHID Research Group Department of Computer Science, University of Illinois at Urbana-Champaign

Composition Scene character furniture sprite voice desk globe (Video Object VO0) (Video Object VO1) CS 414 - Spring 2011 ISO N3536 MPEG4 ORCHID Research Group Department of Computer Science, University of Illinois at Urbana-Champaign

Video Syntax Structure (Base Layer) (Enhancement Layer 1) (I-VOP) (P-VOP) (P-VOP) (B-VOP) New MPEG-4 Aspect: Object-based layered syntactic structure CS 414 - Spring 2011

Spatial Scalability (e.g., VOL1 for VO0) (e.g., VOL0 for VO0) P-VOP (B-VOP) (B-VOP) (e.g., VOL1 for VO0) (e.g., VOL0 for VO0) I-VOP P-VOP P-VOP VOP which is temporally coincident with I-VOP in the base layer, is encoded as P-VOP in the enhancement layer. VOP which is temporally coincident with P-VOP in the base layer is encoded as B-VOP in the enhancement layer. CS 414 - Spring 2011

Examples of Base and Enhancement Layers CS 414 - Spring 2011

Temporal Scalability CS 414 - Spring 2011

High Level Codec for Generalized Scalability CS 414 - Spring 2011

Composition (cont.) Encode objects in separate channels encode using most efficient mechanism transmit each object in a separate stream Composition takes place at the decoder, rather than at the encoder requires a binary scene description (BIFS) BIFS is low-level language for describing: hierarchical, spatial, and temporal relations CS 414 - Spring 2011 ORCHID Research Group Department of Computer Science, University of Illinois at Urbana-Champaign

MPEG-4 Part 11 – Scene Description BIFS – Binary Format for Scenes Coded representation of the spatio-temporal positioning of audio-visual objects as well as their behavior in response to interactions Coded representation of synthetic 2D and 3D objects that can be manifested audibly and/or visibly BIFS – MPEG-4 scene description protocol to Compose MPEG-4 objects Describe interaction about MPEG-4 objects Animate MPEG-4 objects BIFS Language Framework – XMT (textual representation of multimedia content using XML) Accommodates SMIL, W3C scalable vector graphics and VRML (now X3D) CS 414 - Spring 2011

MPEG-4 Rendering (Composition at Decoder) CS 414 - Spring 2011 ISO N3536 MPEG4 ORCHID Research Group Department of Computer Science, University of Illinois at Urbana-Champaign

Integration and Synchronization of Multiple Streams Source: http://mpeg.chiariglione.org/technologies/mpeg-4/mp04-bifs/index.htm CS 414 - Spring 2011

Interaction as Objects Change colors of objects Toggle visibility of objects Navigate to different content sections Select from multiple camera views change current camera angle Standardizes content and interaction e.g., broadcast HDTV and stored DVD CS 414 - Spring 2011 ORCHID Research Group Department of Computer Science, University of Illinois at Urbana-Champaign

Hierarchical Model Each MPEG-4 movie composed of tracks each track composed of media elements (one reserved for BIFS information) each media element is an object each object is a audio, video, sprite, etc. Each object specifies its: spatial information relative to a parent temporal information relative to global timeline CS 414 - Spring 2011 ORCHID Research Group Department of Computer Science, University of Illinois at Urbana-Champaign

Synchronization Global timeline (high-resolution units) e.g., 600 units/sec Each continuous track specifies relation e.g., if a video is 30 fps, then a frame should be displayed every 33 ms. Others specify start/end time CS 414 - Spring 2011 ORCHID Research Group Department of Computer Science, University of Illinois at Urbana-Champaign

MPEG-4 parts MPEG-4 part 2 MPEG-4 part 10 Includes Advanced Simple Profile, used by codecs such as Quicktime 6 MPEG-4 part 10 MPEG-4 AVC/H.264 also called Advanced Video Coding Used by coders such as Quicktime 7 Used by high-definition video media like Blu-ray Disc CS 414 - Spring 2011

MPEG-4 Audio Bit-rate 2-64kbps Scalable for variable rates MPEG-4 defines set of coders Parametric Coding Techniques: low bit-rate 2-6kbps, 8kHz sampling frequency Code Excited Linear Prediction: medium bit-rates 6-24 kbps, 8 and 16 kHz sampling rate Time Frequency Techniques: high quality audio 16 kbps and higher bit-rates, sampling rate > 7 kHz CS 414 - Spring 2011

H.26X H.261 – CCITT Recommendation of ITU-T Standard Developed for interactive conferencing applications Symmetric coder - real-time encoding and decoding Rates of p x 64 Kbps for ISDN networks Only I and P frames H.263 – established 1996 Used for low bit rate transmission Improvements of error correction and performance Takes in PB-frames mode Temporal, Spatial and SNR scalability CS 414 - Spring 2011

H.263 – PB-Frames Mode A PB-frames consist of two pictures encoded as one unit. PB-frame consists of One P-picture which is predicted from last decoded P-picture One B-picture which is predicted from last decoded P-picture and the P-picture currently being decoded. PB-frames P B P Decoded P-picture Current P-picture CS 414 - Spring 2011

Comment on Temporal Scalability Temporal scalability is achieved using B-pictures These B pictures differ from B-picture in PB-frames they are not syntactically intermixed with subsequent P-picture H.263 is used for low frame rate apps (e.g., mobile), hence in base layer there is one B-picture between I and P pictures. CS 414 - Spring 2011

H.264/MPEG-4 AVC Part 10 Joint effort between H.264 – codec ITU- Video Coding Experts Group (VCEG) and ISO/IEC Moving Picture Experts Group (MPEG) 2003 completed H.264 – codec Standard for Blu-ray Discs Streaming internet standard for videos on YouTube and iTunes Store web software Adobe Flash Player and Microsoft Silverlight support H.264 Broadcast services – direct broadcast satellite television services; cable television services CS 414 - Spring 2011

H.264 Characteristics Sampling structure YCbCr 4:2:2 and YCbCr 4:4:4 Scalable Video Coding (SVC) allows Construction of bit-streams that contain sub-bit-streams that also conform to standard, including only “Base Layer” bit-stream (this can be decoded with H.264 without SVC support) Temporal bit-stream scalability, spatial and quality bit-stream scalability Complete in 2007 CS 414 - Spring 2011

H.264 Characteristics Multi-view Video Coding (MVC) Construction of bit-streams that represent more than one video of a video scene Example: stereoscopic 3D video coding Two profiles in MVC: Multi-view High Profile (arbitrary number of views); Stereo High Profile (two-view stereoscopic video); Complete in 2009 CS 414 - Spring 2011

H.264 Characteristics Multi-picture inter-picture prediction Use previously-encoded pictures as references in more flexible way than in pas standards Allow up to 16 reference frames to be used in some cases Contrast to H.263 where typically one or in some cases conventional “B-pictures”, two. Use variable block size from 16x16 to 4x4 Use multiple motion vectors per macro-block (one or two per partition where partition can be a block of 4x4) CS 414 - Spring 2011

H.264 Characteristics New Transform design features Quantization Similar to DCT, but simplified and made to provide exactly-specified decoding Quantization Frequency-customized quantization scaling matrices selected by encoder based on perception optimization Entropy Encoding Context-adaptive variable-length coding Context-adaptive binary arithmetic coding CS 414 - Spring 2011

Conclusion A lot of MPEG-4 examples with interactive capabilities Content-based Interactivity Scalability Sprite Coding Improved Compression Efficiency (Improved Quantization) Universal Accessibility re-synchronization data recovery error concealment H.264 – major leap forward towards scalable coding and multi-view capabilities Some controversy on patent licensing CS 414 - Spring 2011