Network Formation Games. Netwok Formation Games NFGs model distinct ways in which selfish agents might create and evaluate networks We’ll see two models:

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Presentation transcript:

Network Formation Games

Netwok Formation Games NFGs model distinct ways in which selfish agents might create and evaluate networks We’ll see two models: Global Connection Game Local Connection Game Both models aim to capture two competing issues: players want to minimize the cost they incur in building the network to ensure that the network provides them with a high quality of service

Motivations NFGs can be used to model: social network formation (edge represent social relations) how subnetworks connect in computer networks formation of networks connecting users to each other for downloading files (P2P networks)

Setting What is a stable network? we use a NE as the solution concept we refer to networks corresponding to Nash Equilibria as being stable How to evaluate the overall quality of a network? we consider the social cost: the sum of players’ costs Our goal: to bound the efficiency loss resulting from stability

Global Connection Game E. Anshelevich, A. Dasgupta, J. Kleinberg, E. Tardos, T. Wexler, T. Roughgarden, The Price of Stability for Network Design with Fair Cost Allocation, FOCS’04

The model G=(V,E): directed graph c e : non-negative cost of the edge e  E k players player i has a source node s i and a sink node t i player i’s goal: to build a network in which t i is reacheable from s i while paying as little as possible Strategy for player i: a path P i from s i to t i

The model Given a strategy vector S, the constructed network will be N(S)=  i P i The cost of the constructed network will be shared among all players as follows : cost i (S) =  c e /k e ePiePi k e : number of players whose path contains e this cost-sharing scheme is called fair or Shapley cost-sharing mechanism

Remind We use Nash equilibrium (NE) as the solution concept Given a strategy vector S, N(S) is stable if S is a NE To evaluate the overall quality of a network, we consider the social cost, i.e. the sum of all players’ costs a network is optimal or socially efficient if it minimizes the social cost cost(S)=  i cost i (S) Notice: cost(S)=  e  N(S) c e

Addressed issues Does a stable network always exist? Can we bound the price of anarchy (PoA)? Can we bound the price of stability (PoS)? Does the repeated version of the game always converge to a stable network?

an example s1s1 s2s2 t1t1 t2t2

an example s1s1 s2s2 t1t1 t2t2 optimal network has cost 12 cost 1 =7 cost 2 =5 is it stable?

an example s1s1 s2s2 t1t1 t2t2 the social cost is 13 cost 1 =5 cost 2 =8 is it stable? …yes! …no!, player 1 can decrease its cost

an example s1s1 s2s2 t1t1 t2t2 the social cost is 12.5 cost 1 =5 cost 2 =7.5 …a better NE…

Price of Anarchy: a lower bound s 1,…,s k t 1,…,t k k 1 optimal network has cost 1 best NE: all players use the lower edge worst NE: all players use the upper edge PoS is 1 PoA is k 

The price of anarchy in the global connection game with k players is at most k Theorem

Price of Stability: a lower bound 1+  /2 1/(k-1) 1/k 1/ s1s1 sksk s2s2 s3s3 s k-1 t 1,…,t k  >o: small value

1+  /2 1/(k-1) 1/k 1/ s1s1 sksk s2s2 s3s3 s k-1 t 1,…,t k  >o: small value The optimal solution has a cost of 1+  is it stable? Price of Stability: a lower bound

1+  /2 1/(k-1) 1/k 1/ s1s1 sksk s2s2 s3s3 s k-1 t 1,…,t k  >o: small value …no! player k can decrease its cost… is it stable? Price of Stability: a lower bound

1+  /2 1/(k-1) 1/k 1/ s1s1 sksk s2s2 s3s3 s k-1 t 1,…,t k  >o: small value …no! player k-1 can decrease its cost… is it stable? Price of Stability: a lower bound

1+  /2 1/(k-1) 1/k 1/ s1s1 sksk s2s2 s3s3 s k-1 t 1,…,t k  >o: small value A stable network social cost:  1/j = H k  ln k + 1 k-th harmonic number j=1 k Price of Stability: a lower bound

Any instance of the global connection game has a pure Nash equilibrium, and best response dynamic always converges Theorem The price of stability in the global connection game with k players is at most H k, the k-th harmonic number Theorem To prove them we use the Potential function method

For any finite game, an exact potential function  is a function that maps every strategy vector S to some real value and satisfies the following condition: Definition  S=(S 1,…,S k ), S’ i  S i, let S’=(S -i,S’ i ), then  (S)-  (S’) = cost i (S)-cost i (S’) A game that posses an exact potential function is called potential game Notation: x=(x 1,x 2,…,x k ); x -i =(x 1,…,x i-1,x i+1,…,x k ); x=(x -i,x i )

Every potential game has at least one pure Nash equilibrium, namely the strategy vector S that minimizes  (S) Theorem proof consider any move by a player i that results in a new strategy vector S’ we have:  (S)-  (S’) = cost i (S)-cost i (S’)  0 cost i (S)  cost i (S’) player i cannot decrease its cost, thus S is a NE

In any finite potential game, best response dynamics always converge to a Nash equilibrium Theorem proof best response dynamics simulate local search on  : 1. each move strictly decreases  2. finite number of solutions Note: In the GC game, a best response can be computed in polynomial time

Suppose that we have a potential game with potential function , and assume that for any outcome S we have Theorem proof Let S’ be the strategy vector minimizing  we have:  (S’)   (S*) cost(S)/A   (S)  B cost(S) for some A,B>0. Then the price of stability is at most AB Let S* be the strategy vector minimizing the social cost  B cost(S*) cost(S’)/A 

…turning our attention to the global connection game… Let  be the following function mapping any strategy vector S to a real value:  (S) =  e  e (S) where  e (S)= c e H keke H k =  1/j k-th harmonic number j=1 k

Let S=(P 1,…,P k ), let P’ i be an alternate path for some player i, and define a new strategy vector S’=(S -i,P’ i ). Then: Lemma  (S) -  (S’) = cost i (S) – cost i (S’) cost(S)   (S)  H k cost(S) For any strategy vector S, we have:

Given an instance of a GC Game and a value C, it is NP- complete to determine if a game has a Nash equilibrium of cost at most C. Theorem proof Reduction from 3-dimensional matching problem

3-dimensional matching problem Input: disjoint sets X, Y, Z, each of size n a set T  X  Y  Z of ordered triples Question: does there exist a set of n triples in T so that each element of X  Y  Z is contained in exactly one of these triples? X Y Z

the reduction s1s1 s 3n s2s2 sisi X Y Z T 33 3 edges of cost 0 There is a 3D matching if and only if there is a NE of cost at most C=3n

the reduction s1s1 s 3n s2s2 sisi X Y Z T 33 3 edges of cost 0 a 3D matching implies a NE of cost C=3n if no 3D matching exists then any solution costs more than C=3n