Jason Suess Senior Technical Evangelist Microsoft Eric Schmidt Director Microsoft PC39
Agenda Live Event (Beijing) International Broadcast Center (Beijing) 30 Rock (New York) DMZs (New Jersey, Burbank) Video Production Workflow CDN Distribution Video Player Limelight & Level3
Live Event (Beijing) International Broadcast Center (Beijing) 30 Rock (New York) DMZs (New Jersey, Burbank) Video Production Workflow CDN Distribution Video Player Limelight & Level3
Content Packages
Encoding Profiles Encore/Highlights Live/Rewind Ads
Where does video come from? (live) Live Event (Beijing) International Broadcast Center (Beijing) 30 Rock (New York) DMZs (New Jersey, Burbank) Limelight & Level3
Live & Rewind
Beyond live… SharePoint Server
Highlights Factory
Content Packages
Player Operation Each of these meta-data files are written to origin by the CMS when the asset is published index.xml JSON File Commentary File neral;video=highlights;videoid=249000;type=sl;player=popup;sport=sw;athlete=2;tile=2 ;sz=300x250;ord= msn.com/d1/0822_HD_MUL _AU_CE523_MBR.elive 54.olympics.video.msn.com/ nbcu/chunks/0822_HD_MUL _AU_CE523_MBR/629f379d 85d deb e c9f54d3db3220b1c3592b6b3 cc1d5.vid
The Life of a Video
JSON Schema
Content Protection " R.elive?e= &p=42&h=21f9ee892f5093c624a0f95f846c7a7b&tok en=c3RhcnRfdGltZT0yMDA4MTAyOTE2MDI1MiZlbmRfdGltZT0yMDA4MTA yOTE2MTI1MiZkaWdlc3Q9MGQ1Y2M3NTFkYTE4YmY1OGM1MTEzOTQ0 MTA2ZGNmZDM=
The Life of a Video
Live Event (Beijing) International Broadcast Center (Beijing) 30 Rock (New York) DMZs (New Jersey, Burbank) Video Production Workflow CDN Distribution Video Player Limelight & Level3
Level3’s ITM Level3 Limelight Video Requests
Live Event (Beijing) International Broadcast Center (Beijing) 30 Rock (New York) DMZs (New Jersey, Burbank) Video Production Workflow CDN Distribution Video Player Limelight & Level3
Pick the right partners and make the investment up front Constant scrum like communication to keep everyone moving the same direction
Player Design Interaction Model > Wireframes > Comps > Motion Tests
Player Architecture Bridge Player instantiation, translations layer Silverlight XAP Dart.dll Elivelibrary.dll Host Component Server communication, user interaction HTML Business Abstraction Layer Server communication, user interaction HTML Presentation Layer XAML, animation, UI logic Ad Model Logic Silverlight Player Bridge Player instantiation, translations layer Ad Model Logic Presentation Layer HTML, CSS, WMP Ad Call Preparation WMP Player Javascript/HTML C#/XAML Logging
Monitoring
Inline Monitoring
Real-time Telemetry
Drill-down
Targetting Core Issue
Silverlight 2.0 Clients 60% IE, 40% other IP Load Balancer (Redundant Pair) 5.4 million hits during peak day 40 million unique users Web Tier (15 Web Servers) WS2K8, IIS 7.0, ASP.NET, WCF SQL2K8 SSB Initiator Queues Data Tier (Write Only) WS2K8, SQL2K8 SQL2K8 SSB Target Queue, RawLog Table Data Warehouse (Read Only) WS2K8, SQL2K8, SSIS, SSRS, SSAS RawLog Dimensional Model
24 Hour "War Rooms"
Why were we successful?
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