stanford hci group / cs376 research topics in human-computer interaction Tangible Interaction / Augmented Reality Scott Klemmer 20 October 2005
2 Tangible UIs / Augmented Reality cs547: Larry Gonick The Cartoon Universe of Larry Gonick: Words, Pictures, and Information
3 Tangible UIs / Augmented Reality “The future is already here. It is just not uniformly distributed” —William Gibson mentioned in Bill Buxton, Forward Into the Past, Time Magazine, 10/11/ xtessay.html
4 Tangible UIs / Augmented Reality Graphical User Interfaces Potato, keyboard, small “desktop” Seated, single-user Structured tasks (word processing, spreadsheets, …)
5 Tangible UIs / Augmented Reality Tangible User Interfaces Augment the physical world, integrating digital information with everyday physical objects Generally, physical input controls graphical or audio output
6 Tangible UIs / Augmented Reality Three main types Everyday (no actuation) Mechatronic Ambient
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9 Collaborage [Moran et al, UIST99] Rasa [McGee et al, CHI02] Illuminating Light [CHI98]
10 Tangible UIs / Augmented Reality Paper Flight Strips [Mackay et al, CHI98] MediaBlocks [Ullmer] Palette [Nelson, CHI99]
11 Tangible UIs / Augmented Reality Audio Notebook [Stifelman, CHI01] Listen Reader [Back, CHI01] Books with Voices [CHI03]
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15 Tangible UIs / Augmented Reality What is a tangible interface? Does my keyboard & mouse count? Spatially multiplexed High degree of cognitive mapping
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18 Tangible UIs / Augmented Reality What is augmented reality? At first blush, the integration of bits (carried by the user) into the world of atoms Does my mobile phone count?