Capturing Light… in man and machine 15-463: Computational Photography Alexei Efros, CMU, Fall 2010.

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Capturing Light… in man and machine : Computational Photography Alexei Efros, CMU, Fall 2010

PHOTOGRAPHY light drawing / writing Etymology

Image Formation Digital Camera The Eye Film

Sensor Array CMOS sensor

Sampling and Quantization

Interlace vs. progressive scan by Steve Seitz

Progressive scan by Steve Seitz

Interlace by Steve Seitz

The Eye The human eye is a camera! Iris - colored annulus with radial muscles Pupil - the hole (aperture) whose size is controlled by the iris What’s the “film”? –photoreceptor cells (rods and cones) in the retina Slide by Steve Seitz

The Retina

Retina up-close Light

© Stephen E. Palmer, 2002 Cones cone-shaped less sensitive operate in high light color vision Two types of light-sensitive receptors Rods rod-shaped highly sensitive operate at night gray-scale vision

Rod / Cone sensitivity The famous sock-matching problem…

© Stephen E. Palmer, 2002 Distribution of Rods and Cones Night Sky: why are there more stars off-center?

Foundations of Vision, by Brian Wandell, Sinauer Assoc., 1995

Electromagnetic Spectrum Human Luminance Sensitivity Function

Why do we see light of these wavelengths? © Stephen E. Palmer, 2002 …because that’s where the Sun radiates EM energy Visible Light

The Physics of Light Any patch of light can be completely described physically by its spectrum: the number of photons (per time unit) at each wavelength nm. © Stephen E. Palmer, 2002

The Physics of Light Some examples of the spectra of light sources © Stephen E. Palmer, 2002

The Physics of Light Some examples of the reflectance spectra of surfaces Wavelength (nm) % Photons Reflected Red Yellow Blue Purple © Stephen E. Palmer, 2002

The Psychophysical Correspondence There is no simple functional description for the perceived color of all lights under all viewing conditions, but …... A helpful constraint: Consider only physical spectra with normal distributions area mean variance © Stephen E. Palmer, 2002

The Psychophysical Correspondence MeanHue # Photons Wavelength © Stephen E. Palmer, 2002

The Psychophysical Correspondence VarianceSaturation Wavelength # Photons © Stephen E. Palmer, 2002

The Psychophysical Correspondence AreaBrightness # Photons Wavelength © Stephen E. Palmer, 2002

Three kinds of cones: Physiology of Color Vision Why are M and L cones so close? Why are there 3?

More Spectra metamers

© Stephen E. Palmer, 2002 Color Constancy The “photometer metaphor” of color perception: Color perception is determined by the spectrum of light on each retinal receptor (as measured by a photometer).

© Stephen E. Palmer, 2002 Color Constancy The “photometer metaphor” of color perception: Color perception is determined by the spectrum of light on each retinal receptor (as measured by a photometer).

© Stephen E. Palmer, 2002 Color Constancy The “photometer metaphor” of color perception: Color perception is determined by the spectrum of light on each retinal receptor (as measured by a photometer).

© Stephen E. Palmer, 2002 Color Constancy Do we have constancy over all global color transformations? 60% blue filter Complete inversion

Color Constancy © Stephen E. Palmer, 2002 Color Constancy: the ability to perceive the invariant color of a surface despite ecological Variations in the conditions of observation. Another of these hard inverse problems: Physics of light emission and surface reflection underdetermine perception of surface color

Camera White Balancing Manual Choose color-neutral object in the photos and normalize Automatic (AWB) Grey World: force average color of scene to grey White World: force brightest object to white

Color Sensing in Camera (RGB) 3-chip vs. 1-chip: quality vs. cost Why more green? Why 3 colors? Slide by Steve Seitz

Practical Color Sensing: Bayer Grid Estimate RGB at ‘G’ cels from neighboring values words/Bayer-filter.wikipedia Slide by Steve Seitz

RGB color space RGB cube Easy for devices But not perceptual Where do the grays live? Where is hue and saturation? Slide by Steve Seitz

HSV Hue, Saturation, Value (Intensity) RGB cube on its vertex Decouples the three components (a bit) Use rgb2hsv() and hsv2rgb() in Matlab Slide by Steve Seitz

Programming Project #1 How to compare R,G,B channels? No right answer Sum of Squared Differences (SSD): Normalized Correlation (NCC):

Image Pyramids (preview) Known as a Gaussian Pyramid [Burt and Adelson, 1983] In computer graphics, a mip map [Williams, 1983] A precursor to wavelet transform Can use imresize in Matlab