Typical daily routines Behavioral states Antecedents, typical reactions, consequences Getting attention Expression of state and feelings
Likes and dislikes Activities Persons Objects Reaction to presentation and removal Objects Persons Sensory events
Schedule of daily events Predictable sequence Predictable sequences within activities Subroutines Anticipatory cues Auditory Visual Tactile Olfactory Kinesthetic/movement
Encourage the request for “more” Identify and extend turn taking Encourage new turn taking games Generalize turn taking games
Encourage expression of rejection Use delay procedures Encourage initiation of games Encourage getting attention