© 2005 by Prentice Hall Chapter 3b Designing Forms and Reports Modern Systems Analysis and Design Fourth Edition Jeffrey A. Hoffer Joey F. George Joseph.

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Presentation transcript:

© 2005 by Prentice Hall Chapter 3b Designing Forms and Reports Modern Systems Analysis and Design Fourth Edition Jeffrey A. Hoffer Joey F. George Joseph S. Valacich

© 2005 by Prentice Hall 11-2 Learning Objectives Explain the process of form and report design. Apply general guidelines for formatting forms and reports. Use color and know when color improves the usability of information. Format text, tables, and lists effectively. Explain how to assess usability and describe factors affecting usability.

© 2005 by Prentice Hall 11-3

© 2005 by Prentice Hall 11-4 Forms vs. Reports Form A business document that contains some predefined data and may include some areas where additional data are to be filled in. An instance of a form is typically based on one database record. Report A business document that contains only predefined data. A passive document for reading or viewing data. Typically contains data from many database records or transactions.

© 2005 by Prentice Hall 11-5 Common Types of Reports Scheduled: produced at predefined time intervals for routine information needs Key-indicator: provide summary of critical information on regular basis Exception: highlights data outside of normal operating ranges Drill-down: provide details behind summary of key-indicator or exception reports Ad-hoc: respond to unplanned requests for non-routine information needs

© 2005 by Prentice Hall 11-6 The Process of Designing Forms and Reports User-focused activity Follows a prototyping approach Requirements determination: Who will use the form or report? What is the purpose of the form or report? When is the report needed or used? Where does the form or report need to be delivered and used? How many people need to use or view the form or report?

© 2005 by Prentice Hall 11-7 The Process of Designing Forms and Reports (cont.) Prototyping Initial prototype is designed from requirements Users review prototype design and either accept the design or request changes If changes are requested, the construction- evaluation-refinement cycle is repeated until the design is accepted

© 2005 by Prentice Hall 11-8 A coding sheet is an “old” tool for designing forms and reports, usually associated with text- based forms and reports for mainframe applications.

© 2005 by Prentice Hall 11-9 Visual Basic and other development tools provide computer aided GUI form and report generation.

© 2005 by Prentice Hall Form/Report Design Specification The major deliverable of interface design Involves three parts: Narrative overview: characterizes users, tasks, system, and environmental factors Sample design: image of the form (from coding sheet or from building development tool) Assessment: measuring test/usability results (consistency, sufficiency, accuracy, etc.)

© 2005 by Prentice Hall Guidelines for Form and Report Design Meaningful titles: clear, specific, version information, current date Meaningful information– include only necessary information, with no need to modify Balanced layout: adequate spacing, margins, and clear labels Easy navigation system: show how to move forward and backward, and where you are currently

© 2005 by Prentice Hall A poor form design

© 2005 by Prentice Hall A better form design

© 2005 by Prentice Hall Uses of Highlighting in Forms and Reports Notify users of errors in data entry or processing. Provide warnings regarding possible problems. Draw attention to keywords, commands, high-priority messages, unusual data values.

© 2005 by Prentice Hall Methods for Highlighting Blinking Audible tones Intensity differences Size differences Font differences Boxing Underlining ALL CAPITAL LETTERS Offset positions of nonstandard information Reverse video

© 2005 by Prentice Hall Highlighting can include use of upper case, font size differences, bold, italics, underline, boxing, and other approaches.

© 2005 by Prentice Hall Color vs. No Color Benefits from Using Color Soothes or strikes the eye Accents an uninteresting display Facilitates subtle discriminations in complex displays Emphasizes the logical organization of information Draws attention to warnings Evokes more emotional reactions Problems from Using Color Color pairings may wash out or cause problems for some users Resolution may degrade with different displays Color fidelity may degrade on different displays Printing or conversion to other media may not easily translate

© 2005 by Prentice Hall Guidelines for Displaying Text Case: mixed upper and lower case, use conventional punctuation Spacing: double spacing if possible, otherwise blank lines between paragraphs Justification: left justify text, ragged right margins Hyphenation: no hyphenated words between lines Abbreviations: only when widely understood and significantly shorter than full text

© 2005 by Prentice Hall A poor help screen design

© 2005 by Prentice Hall A better help screen design

© 2005 by Prentice Hall Guidelines for Tables and Lists Labels All columns and rows should have meaningful labels. Labels should be separated from other information by using highlighting. Redisplay labels when the data extend beyond a single screen or page.

© 2005 by Prentice Hall Guidelines for Tables and Lists (cont.) Formatting columns, rows and text: Sort in a meaningful order. Place a blank line between every five rows in long columns. Similar information displayed in multiple columns should be sorted vertically. Columns should have at least two spaces between them. Allow white space on printed reports for user to write notes. Use a single typeface, except for emphasis. Use same family of typefaces within and across displays and reports. Avoid overly fancy fonts.

© 2005 by Prentice Hall Guidelines for Tables and Lists (cont.) Formatting numeric, textual and alphanumeric data: Right justify numeric data and align columns by decimal points or other delimiter. Left justify textual data. Use short line length, usually 30 to 40 characters per line. Break long sequences of alphanumeric data into small groups of three to four characters each.

© 2005 by Prentice Hall A poor table design

© 2005 by Prentice Hall A better table design

© 2005 by Prentice Hall Tables vs. Graphs Use tables for reading individual data values Use graphs for: Providing quick summary Displaying trends over time Comparing points and patterns of variables Forecasting activity Simple reporting of vast quantities of information

© 2005 by Prentice Hall 11-27

© 2005 by Prentice Hall Bar and line graphs give pictorial summary information that can enhance reports and forms.

© 2005 by Prentice Hall Assessing Usability Overall evaluation of how a system performs in supporting a particular user for a particular task There are three characteristics 1. Speed 2. Accuracy 3. Satisfaction

© 2005 by Prentice Hall Guidelines for Maximizing Usability Consistency: of terminology, formatting, titles, navigation, response time Efficiency: minimize required user actions Ease: self-explanatory outputs and labels Format: appropriate display of data and symbols Flexibility: maximize user options for data input according to preference

© 2005 by Prentice Hall Characteristics for Consideration User: experience, skills, motivation, education, personality Task: time pressure, cost of errors, work durations System: platform Environment: social and physical issues

© 2005 by Prentice Hall Methods for Assessing Usability Time to learn Speed of performance Rate of errors Retention over time Subjective satisfaction

© 2005 by Prentice Hall Summary In this chapter you learned how to: Explain the process of form and report design. Apply general guidelines for formatting forms and reports. Use color and know when color improves the usability of information. Format text, tables, and lists effectively. Explain how to assess usability and describe factors affecting usability.