©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 1 Software testing.

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Presentation transcript:

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 1 Software testing

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 2 Topics covered l System testing l Component testing l Test case design l Test automation

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 3 The testing process l Component testing Testing of individual program components; Usually the responsibility of the component developer (except sometimes for critical systems); Tests are derived from the developer’s experience. l System testing Testing of groups of components integrated to create a system or sub-system; The responsibility of an independent testing team; Tests are based on a system specification.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 4 Testing phases

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 5 Defect testing l The goal of defect testing is to discover defects in programs l A successful defect test is a test which causes a program to behave in an anomalous way l Tests show the presence not the absence of defects

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 6 Testing process goals l Validation testing To demonstrate to the developer and the system customer that the software meets its requirements; A successful test shows that the system operates as intended. l Defect testing To discover faults or defects in the software where its behaviour is incorrect or not in conformance with its specification; A successful test is a test that makes the system perform incorrectly and so exposes a defect in the system.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 7 The software testing process

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 8 l Only exhaustive testing can show a program is free from defects. However, exhaustive testing is impossible, l Testing policies define the approach to be used in selecting system tests: All functions accessed through menus should be tested; Combinations of functions accessed through the same menu should be tested; Where user input is required, all functions must be tested with correct and incorrect input. Testing policies

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 9 System testing l Involves integrating components to create a system or sub-system. l May involve testing an increment to be delivered to the customer. l Two phases: Integration testing - the test team have access to the system source code. The system is tested as components are integrated. Release testing - the test team test the complete system to be delivered as a black- box.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 10 Integration testing l Involves building a system from its components and testing it for problems that arise from component interactions. l Top-down integration Develop the skeleton of the system and populate it with components. l Bottom-up integration Integrate infrastructure components then add functional components. l To simplify error localisation, systems should be incrementally integrated.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 11 Incremental integration testing

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 12 Testing approaches l Architectural validation Top-down integration testing is better at discovering errors in the system architecture. l System demonstration Top-down integration testing allows a limited demonstration at an early stage in the development. l Test implementation Often easier with bottom-up integration testing. l Test observation Problems with both approaches. Extra code may be required to observe tests.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 13 Release testing l The process of testing a release of a system that will be distributed to customers. l Primary goal is to increase the supplier’s confidence that the system meets its requirements. l Release testing is usually black-box or functional testing Based on the system specification only; Testers do not have knowledge of the system implementation.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 14 Black-box testing

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 15 Testing guidelines l Testing guidelines are hints for the testing team to help them choose tests that will reveal defects in the system Choose inputs that force the system to generate all error messages; Design inputs that cause buffers to overflow; Repeat the same input or input series several times; Force invalid outputs to be generated; Force computation results to be too large or too small.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 16 Testing scenario

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 17 System tests

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 18 Use cases l Use cases can be a basis for deriving the tests for a system. They help identify operations to be tested and help design the required test cases. l From an associated sequence diagram, the inputs and outputs to be created for the tests can be identified.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 19 Collect weather data sequence chart

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 20 Performance testing l Part of release testing may involve testing the emergent properties of a system, such as performance and reliability. l Performance tests usually involve planning a series of tests where the load is steadily increased until the system performance becomes unacceptable.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 21 Stress testing l Exercises the system beyond its maximum design load. Stressing the system often causes defects to come to light. l Stressing the system test failure behaviour.. Systems should not fail catastrophically. Stress testing checks for unacceptable loss of service or data. l Stress testing is particularly relevant to distributed systems that can exhibit severe degradation as a network becomes overloaded.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 22 Component testing l Component or unit testing is the process of testing individual components in isolation. l It is a defect testing process. l Components may be: Individual functions or methods within an object; Object classes with several attributes and methods; Composite components with defined interfaces used to access their functionality.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 23 Object class testing l Complete test coverage of a class involves Testing all operations associated with an object; Setting and interrogating all object attributes; Exercising the object in all possible states. l Inheritance makes it more difficult to design object class tests as the information to be tested is not localised.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 24 Weather station object interface

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 25 Weather station testing l Need to define test cases for reportWeather, calibrate, test, startup and shutdown. l Using a state model, identify sequences of state transitions to be tested and the event sequences to cause these transitions l For example: Waiting -> Calibrating -> Testing -> Transmitting -> Waiting

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 26 l Objectives are to detect faults due to interface errors or invalid assumptions about interfaces. l Particularly important for object-oriented development as objects are defined by their interfaces. Interface testing

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 27 Interface testing

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 28 Interface types l Parameter interfaces Data passed from one procedure to another. l Shared memory interfaces Block of memory is shared between procedures or functions. l Procedural interfaces Sub-system encapsulates a set of procedures to be called by other sub-systems. l Message passing interfaces Sub-systems request services from other sub- system.s

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 29 Interface errors l Interface misuse A calling component calls another component and makes an error in its use of its interface e.g. parameters in the wrong order. l Interface misunderstanding A calling component embeds assumptions about the behaviour of the called component which are incorrect. l Timing errors The called and the calling component operate at different speeds and out-of-date information is accessed.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 30 Interface testing guidelines l Design tests so that parameters to a called procedure are at the extreme ends of their ranges. l Always test pointer parameters with null pointers. l Design tests which cause the component to fail. l Use stress testing in message passing systems. l In shared memory systems, vary the order in which components are activated.

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 31 l Sometime called white-box testing. l Derivation of test cases according to program structure. Knowledge of the program is used to identify additional test cases. l Objective is to exercise all program statements (not all path combinations). Structural testing

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 32 Structural testing

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 33 l Pre-conditions satisfied, key element in array. l Pre-conditions satisfied, key element not in array. l Pre-conditions unsatisfied, key element in array. l Pre-conditions unsatisfied, key element not in array. l Input array has a single value. l Input array has an even number of values. l Input array has an odd number of values. Binary search - equiv. partitions

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 34 Binary search equiv. partitions

©Ian Sommerville 2004Software Engineering, 7th edition. Chapter 23 Slide 35 Binary search - test cases