Silberschatz, Galvin and Gagne  2002 13.1 Operating System Concepts Chapter 13: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem.

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Presentation transcript:

Silberschatz, Galvin and Gagne  Operating System Concepts Chapter 13: I/O Systems I/O Hardware Application I/O Interface Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations Streams Performance

Silberschatz, Galvin and Gagne  Operating System Concepts I/O Hardware Incredible variety of I/O devices Common concepts  Port  Bus (daisy chain or shared direct access)  Controller (host adapter) I/O instructions control devices Devices have addresses, used by  Direct I/O instructions  Memory-mapped I/O

Silberschatz, Galvin and Gagne  Operating System Concepts A Typical PC Bus Structure

Silberschatz, Galvin and Gagne  Operating System Concepts Device I/O Port Locations on PCs (partial)

Silberschatz, Galvin and Gagne  Operating System Concepts Polling Determines state of device F command-ready F busy F Error Busy-wait cycle to wait for I/O from device

Silberschatz, Galvin and Gagne  Operating System Concepts Interrupts CPU Interrupt request line triggered by I/O device Interrupt handler receives interrupts Maskable to ignore or delay some interrupts Interrupt vector to dispatch interrupt to correct handler  Based on priority  Some unmaskable Interrupt mechanism also used for exceptions

Silberschatz, Galvin and Gagne  Operating System Concepts Interrupt-Driven I/O Cycle

Silberschatz, Galvin and Gagne  Operating System Concepts Intel Pentium Processor Event-Vector Table

Silberschatz, Galvin and Gagne  Operating System Concepts Direct Memory Access Used to avoid programmed I/O for large data movement Requires DMA controller Bypasses CPU to transfer data directly between I/O device and memory

Silberschatz, Galvin and Gagne  Operating System Concepts Six Step Process to Perform DMA Transfer

Silberschatz, Galvin and Gagne  Operating System Concepts Application I/O Interface I/O system calls encapsulate device behaviors in generic classes Device-driver layer hides differences among I/O controllers from kernel Devices vary in many dimensions  Character-stream or block  Sequential or random-access  Sharable or dedicated  Speed of operation  read-write, read only, or write only

Silberschatz, Galvin and Gagne  Operating System Concepts A Kernel I/O Structure

Silberschatz, Galvin and Gagne  Operating System Concepts Characteristics of I/O Devices

Silberschatz, Galvin and Gagne  Operating System Concepts Block and Character Devices Block devices include disk drives  Commands include read, write, seek  Raw I/O or file-system access  Memory-mapped file access possible Character devices include keyboards, mice, serial ports  Commands include get, put  Libraries layered on top allow line editing

Silberschatz, Galvin and Gagne  Operating System Concepts Network Devices Varying enough from block and character to have own interface Unix and Windows NT/9i/2000 include socket interface  Separates network protocol from network operation  Includes select functionality Approaches vary widely (pipes, FIFOs, streams, queues, mailboxes)

Silberschatz, Galvin and Gagne  Operating System Concepts Clocks and Timers Provide current time, elapsed time, timer If programmable interval time used for timings, periodic interrupts ioctl (on UNIX) covers odd aspects of I/O such as clocks and timers

Silberschatz, Galvin and Gagne  Operating System Concepts Blocking and Nonblocking I/O Blocking - process suspended until I/O completed  Easy to use and understand  Insufficient for some needs Nonblocking - I/O call returns as much as available  User interface, data copy (buffered I/O)  Implemented via multi-threading  Returns quickly with count of bytes read or written Asynchronous - process runs while I/O executes  Difficult to use  I/O subsystem signals process when I/O completed

Silberschatz, Galvin and Gagne  Operating System Concepts Kernel I/O Subsystem Scheduling  Some I/O request ordering via per-device queue  Some OSs try fairness Buffering - store data in memory while transferring between devices  To cope with device speed mismatch  To cope with device transfer size mismatch  To maintain “copy semantics”

Silberschatz, Galvin and Gagne  Operating System Concepts Sun Enterprise 6000 Device-Transfer Rates

Silberschatz, Galvin and Gagne  Operating System Concepts Kernel I/O Subsystem Caching - fast memory holding copy of data  Always just a copy  Key to performance Spooling - hold output for a device  If device can serve only one request at a time  i.e., Printing Device reservation - provides exclusive access to a device  System calls for allocation and deallocation  Watch out for deadlock

Silberschatz, Galvin and Gagne  Operating System Concepts Error Handling OS can recover from disk read, device unavailable, transient write failures Most return an error number or code when I/O request fails System error logs hold problem reports

Silberschatz, Galvin and Gagne  Operating System Concepts Kernel Data Structures Kernel keeps state info for I/O components, including open file tables, network connections, character device state Many, many complex data structures to track buffers, memory allocation, “dirty” blocks Some use object-oriented methods and message passing to implement I/O

Silberschatz, Galvin and Gagne  Operating System Concepts UNIX I/O Kernel Structure

Silberschatz, Galvin and Gagne  Operating System Concepts I/O Requests to Hardware Operations Consider reading a file from disk for a process:  Determine device holding file  Translate name to device representation  Physically read data from disk into buffer  Make data available to requesting process  Return control to process

Silberschatz, Galvin and Gagne  Operating System Concepts Life Cycle of An I/O Request

Silberschatz, Galvin and Gagne  Operating System Concepts STREAMS STREAM – a full-duplex communication channel between a user-level process and a device A STREAM consists of: - STREAM head interfaces with the user process - driver end interfaces with the device - zero or more STREAM modules between them. Each module contains a read queue and a write queue Message passing is used to communicate between queues

Silberschatz, Galvin and Gagne  Operating System Concepts The STREAMS Structure

Silberschatz, Galvin and Gagne  Operating System Concepts Performance I/O a major factor in system performance:  Demands CPU to execute device driver, kernel I/O code  Context switches due to interrupts  Data copying  Network traffic especially stressful

Silberschatz, Galvin and Gagne  Operating System Concepts Intercomputer Communications

Silberschatz, Galvin and Gagne  Operating System Concepts Improving Performance Reduce number of context switches Reduce data copying Reduce interrupts by using large transfers, smart controllers, polling Use DMA Balance CPU, memory, bus, and I/O performance for highest throughput

Silberschatz, Galvin and Gagne  Operating System Concepts Device-Functionality Progression