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Chapter 13: I/O Systems I/O Hardware Application I/O Interface

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Presentation on theme: "Chapter 13: I/O Systems I/O Hardware Application I/O Interface"— Presentation transcript:

1 Chapter 13: I/O Systems I/O Hardware Application I/O Interface
Kernel I/O Subsystem Transforming I/O Requests to Hardware Operations Streams Performance Operating System Concepts

2 I/O Hardware Incredible variety of I/O devices
I/O devices vary in functions & speed, varied methods are required to control them. These methods form I/O subsystem of kernel. Device driver provide uniform device access interface to I/O subsystem. Common concepts Port :-device communicate with machine via connection point Bus (daisy chain or shared direct access):- is set of wires and rigidly define protocol that specifies set of message that can be sent on the wire. Controller (host adapter):-is collection of electronics that can operate a port, a bus, a device I/O instructions control devices Devices can be control by using Direct I/O instructions Memory-mapped I/O:- device control register are mapped into address space of the processor. Operating System Concepts

3 A Typical PC Bus Structure
Operating System Concepts

4 Device I/O Port Locations on PCs (partial)
Operating System Concepts

5 Polling Determines state of device
command-ready bit:- host set this bit when command is available to the controller Busy bit: controller set this bit when it is busy working and clear busy bit when it is ready to accept next command. Error bit The host read busy bit until it clear. Host set write bit in command register & write bytes into data out register Host set command ready bit. When controller notice that command ready bit is set, it set busy bit Controller reads command register. It read data out register to get and does I/O to the device the controller clears command ready bit, clear error bit in the status register to indicate that I/O succeeded, clear busy bit to indicate that it is finished ( this repeated for each byte) Busy-wait cycle to wait for I/O from device is Polling Operating System Concepts

6 Interrupts CPU has Interrupt request line which is triggered by I/O device Device controller raises an interrupt by asserting signal on interrupt request line, CPU catches interrupt and dispatches it to interrupt handler. It determine cause of interrupt and clear interrupt by servicing device Interrupt handler receives interrupts CPU has two interrupt request line One is non-maskable which is reserved for events such as unrecoverable memory errors Maskable to ignore or delay some interrupts Interrupt vector to dispatch interrupt to correct handler Based on priority Some unmaskable Interrupt mechanism also used for exceptions Operating System Concepts

7 Interrupt-Driven I/O Cycle
Operating System Concepts

8 Intel Pentium Processor Event-Vector Table
Operating System Concepts

9 Direct Memory Access Used to avoid programmed I/O for large data movement Many computer avoid burdening the main CPU with PIO by offloading some work to special purpose procesor called DMA controller To initiate DMA transfer host write DMA command block into memory. This block contain pointer to source and dest, count Handshaking bet DMA controller and device controller is performed via DMA request and DMA acknowledge lines. Operating System Concepts

10 Six Step Process to Perform DMA Transfer
Operating System Concepts

11 Application I/O Interface
I/O system calls encapsulate device behaviors in generic classes Device-driver layer hides differences among I/O controllers from kernel Devices vary in many dimensions Character-stream or block Sequential or random-access Sharable or dedicated Speed of operation read-write, read only, or write only Operating System Concepts

12 A Kernel I/O Structure Operating System Concepts

13 Characteristics of I/O Devices
Operating System Concepts

14 Block and Character Devices
Block devices include disk drives Commands include read, write, seek Raw I/O or file-system access Memory-mapped file access possible Character devices include keyboards, mice, serial ports Commands include get, put Libraries layered on top allow line editing Operating System Concepts

15 Network Devices Varying enough from block and character to have own interface Unix and Windows NT/9i/2000 include socket interface Separates network protocol from network operation Includes select functionality Approaches vary widely (pipes, FIFOs, streams, queues, mailboxes) Operating System Concepts

16 Clocks and Timers Provide current time, elapsed time, timer
If programmable interval time used for timings, periodic interrupts ioctl (on UNIX) covers odd aspects of I/O such as clocks and timers Operating System Concepts

17 Blocking and Nonblocking I/O
Blocking - process suspended until I/O completed Easy to use and understand Insufficient for some needs Nonblocking - I/O call returns as much as available User interface, data copy (buffered I/O) Implemented via multi-threading Returns quickly with count of bytes read or written Asynchronous - process runs while I/O executes Difficult to use I/O subsystem signals process when I/O completed Operating System Concepts

18 Kernel I/O Subsystem Services of Kernel 1.I/O Scheduling
Some I/O request ordering via per-device queue Some OSs try fairness It improve overall system performance, can access fairly device among process, reduce avg waiting time 2.Buffering - store data in memory while transferring between devices To cope with device speed mismatch To cope with device transfer size mismatch To maintain “copy semantics” Operating System Concepts

19 Sun Enterprise 6000 Device-Transfer Rates
Operating System Concepts

20 Kernel I/O Subsystem 3.Caching - fast memory holding copy of data
Always just a copy Key to performance 4.Spooling - hold output for a device If device can serve only one request at a time i.e., Printing 5..Device reservation - provides exclusive access to a device System calls for allocation and deallocation Watch out for deadlock Operating System Concepts

21 6.Error Handling Device and I/O transfer can fail in many ways for transient reasons such as network overload or permanent reasons such as disk controller defective . OS can recover from disk read, device unavailable, transient write failures Eg. Read() failure results in a read() retry, network send() error results in resend(), In Unix OS additional integer variable errno is used to return error code when I/O request fails System error logs hold problem reports Operating System Concepts

22 I/O Protection User process may accidentally or purposefully attempt to disrupt normal To prevent from all illegal I/O instructions All I/O instructions defined to be privileged instruction I/O must be performed via system calls Memory-mapped and I/O port memory locations must be protected from user access by memory protection system Operating System Concepts

23 Operating System Concepts

24 Kernel Data Structures
Kernel keeps state info for I/O components, including open file tables, network connections, character device state Many, many complex data structures to track buffers, memory allocation, “dirty” blocks Some use object-oriented methods and message passing to implement I/O Operating System Concepts

25 UNIX I/O Kernel Structure
Operating System Concepts

26 I/O Requests to Hardware Operations
Consider reading a file from disk for a process: Determine device holding file Translate name to device representation Physically read data from disk into buffer Make data available to requesting process Return control to process Operating System Concepts

27 Life Cycle of An I/O Request
Operating System Concepts

28 STREAMS STREAM – a full-duplex communication channel between a user-level process and a device A STREAM consists of: - STREAM head interfaces with the user process - driver end interfaces with the device - zero or more STREAM modules between them. Each module contains a read queue and a write queue Message passing is used to communicate between queues Operating System Concepts

29 The STREAMS Structure Operating System Concepts

30 Performance I/O a major factor in system performance:
Demands CPU to execute device driver, kernel I/O code Context switches due to interrupts Data copying Network traffic especially stressful Operating System Concepts

31 Intercomputer Communications
Operating System Concepts

32 Improving Performance
Reduce number of context switches Reduce data copying Reduce interrupts by using large transfers, smart controllers, polling Use DMA Balance CPU, memory, bus, and I/O performance for highest throughput Operating System Concepts

33 Device-Functionality Progression
Operating System Concepts


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