A Gift of Fire Fourth edition Sara Baase

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A Gift of Fire Fourth edition Sara Baase Chapter 7: Evaluating and Controlling Technology

What We Will Cover Evaluating Information The “Digital Divide” Neo-Luddite Views of Computers, Technology, and Quality of Life Making Decisions About Technology 311

Evaluating Information The Need for Responsible Judgment Expert information or ‘wisdom of the crowd’? Daunting amount of information on the web, much of this information is not correct Search engines are replacing librarians, but Web sites are ranked by popularity, not by expert evaluation Wisdom of the crowd - ratings by public of Web site If millions participate, the results will be useful 312-314

Evaluating Information The Need for Responsible Judgment Wikipedia Written by volunteers, some posts are biased and not accurate Although anyone can write, most people do not Those that do typically are educated and experts 313-314

Evaluating Information The Need for Responsible Judgment Wisdom of the crowd Problems of unreliable information are not new The Web magnifies the problems Rating systems are easy to manipulate Vulnerable viewers Less educated individuals Children 314-317

Evaluating Information The Need for Responsible Judgment Narrowing the information stream Some critics see the web as significantly encouraging narrowness and political extremes by making it easy for people to avoid seeing alternative opinions. Searching online “puts researchers in touch with prevailing opinions, but this may accelerate consensus and narrow the range of findings and ideas built upon.”8 317-319

Evaluating Information The Need for Responsible Judgment Abdicating responsibility People willing to let computers do their thinking Reliance on computer systems over human judgment may become institutionalized Fear of having to defend your own judgment if something goes wrong 319-320

Evaluating Information Computer Models Evaluating Models How well do the modelers understand the underlying science or theory? Models necessarily involve assumptions and simplifications of reality. How closely do the results or predictions correspond with the results from physical experiments or real experience? Car crash analysis programs use a technique called the finite-element method. They superimpose a grid on the frame of a car, dividing the car into a finite number of small pieces, or elements. The grid is entered into the program, along with data describing the specifications of the materials making up each element (e.g., density, strength, and elasticity). A real crash test can cost several thousand dollars. It includes building and testing a unique prototype for each new car design. The crash analysis programs allow engineers to consider alternatives and discover the effect without building another prototype for each alternative. But how good are the programs? How well is the physics of car crashes understood? How accurate and complete are the data? Force and acceleration are basic principles. Engineers know the relevant properties of the materials. However, although they understand the materials when force is applied gradually, they know less about the behavior of some materials under abrupt acceleration. What simplifications do the programs make? Obviously, the grid pattern. How do the computed results compare to actual crash tests on real cars? Crash analysis programs do an extremely good job. 321-324

Evaluating Information Computer Models Why models may not be accurate We might not have complete knowledge of the system we are modeling. The data describing current conditions or characteristics may be incomplete or inaccurate. Computing power may be inadequate for the complexity of the model. It is difficult, if not impossible, to numerically quantify variables that represent human values and choices. Climate change is an example of something that is very difficult to model because of its complexity. 325-329

The "Digital Divide" Trends in Computer Access New technologies only available to the wealthy The time it takes for new technology to make its way into common use is decreasing Cost is not the only factor; ease of use plays a role Entrepreneurs provide low cost options for people who cannot otherwise afford something Government funds technology in schools As technology becomes more prevalent, the issues shift from the haves and have-nots to level of service 329-331

The "Digital Divide" The Global Divide and the Next Billion Users Approximately two billion people worldwide have access to the Web, a fivefold increase over roughly a decade. Approximately five billion do not use the Internet. Non-profit organizations and huge computer companies are spreading computer access to people in developing countries. Bringing new technology to poor countries is not just a matter of money to buy equipment; PCs and laptops must work in extreme environments. Some people actively working to shrink the digital divide emphasize the need to provide access in ways appropriate to the local culture. Some companies use the catchphrase “the next billion users” to describe the people their programs address. For the companies, these programs create good will and – if successful in improving the standard of living and economies of the target countries – a large future customer base. One Laptop per Child is a nonprofit organization that supplies an inexpensive laptop computer specially designed for elementary school children in developing countries. The laptop works in extreme heat or cold, extremes of humidity, and dusty or rainy environments. The power requirements are very low. The success of the program, however, depends upon the presence of supporting social and technical infrastructures, such as electricity and tech support. 331-332

Neo-Luddite Views of Computers, Technology, and Quality of Life Criticisms of Computing Technologies Computers cause massive unemployment and de-skilling of jobs. Computers “manufacture needs”; we use them because they are there, not because they satisfy real needs. Computers cause social inequity Computers cause social disintegration; they are dehumanizing. They weaken communities and lead to isolation of people from each other. 334-335

Neo-Luddite Views of Computers, Technology, and Quality of Life Criticisms of Computing Technologies (cont.) Computers separate humans from nature and destroy the environment. Computers benefit big business and big government the most. Use of computers in schools thwarts development of social skills, human values, and intellectual skills in children. Computers do little or nothing to solve real problems. 334-335

Neo-Luddite Views of Computers, Technology, and Quality of Life Views of Economics, Nature, and Human Needs Difference in perspective between Luddites and non-Luddites What is the purpose of technology? To Luddites, it is to eliminate jobs to reduce cost of production To non-Luddites, it is to reduce effort needed to produce goods and services. While both statements say nearly the same thing, the first suggests massive unemployment, profits for capitalists, and a poorer life for most workers. The second suggests improvements in wealth and standard of living. 336-337

Neo-Luddite Views of Computers, Technology, and Quality of Life Does the technology create a need for itself? A common criticism of capitalism is that it survives by convincing us to buy products we do not need. Luddites argue, similarly, that technology causes production of things we do not need. Luddites believe that advertising, work pressure, or other external forces manipulate buyers. Those who emphasize the value of individual action and choices argue that needs are relative to goals. Environmental and anti-technology groups use computers and the Web. The editor of Wild Earth, who considers himself a neo-Luddite, said he “inclines toward the view that technology is inherently evil,” but he “disseminates this view via email, computer, and laser printer.”56 According to Kirkpatrick Sale, another neo-Luddite, the use of computers insidiously embeds into the user the values and thought processes of the society that makes the technology. 57 337-339

Neo-Luddite Views of Computers, Technology, and Quality of Life Nature and human life styles Luddites argue that technology has made no important improvements in life. Many debates set up a humans-versus-nature dichotomy. Whether a computing device is “good,” by a human-centered standard, depends on whether it meets our needs, how well it does so, at what cost, and how well it compares to alternatives. Kirkpatrick Sale’s list of “benefits” include speed, ease, and mass access – all of which he disdains. He says that although individuals might feel their lives are better because of computers, the perceived benefits are “industrial virtues that may not be virtues in another morality.” He defines moral judgment as “the capacity to decide that a thing is right when it enhances the integrity, stability, and beauty of nature and is wrong when it does otherwise.”58 Jerry Mander, another neo-Luddite, points out that thousands of generations of humans got along without computers, suggesting that we could do just fine without them too. Critics of modern technologies point out their weaknesses but often ignore the weaknesses of alternatives. 339-340

Neo-Luddite Views of Computers, Technology, and Quality of Life Accomplishments of technology Increased life expectancy Elimination or reduction of many diseases Increased standard of living Assistive technologies for those with disabilities Technology and the Industrial Revolution have had a dramatic impact on life expectancy. A study in 1662 estimated that only 25% of people in London lived to age 26. Records from 18th-century French villages showed that the median age of death was lower than the median age of marriage. In the U.S., life expectancy at birth increased from 47.3 years in 1900 to 77.9 in 2007. Worldwide average life expectancy increased from approximately 30 in 1900 to approximately 64 in 2006. Science and technology (along with other factors such as education) reduced or almost eliminated typhoid, smallpox, dysentery, plagues, and malaria in most of the world. In the early 2000s, Americans spent less than 10% of family income on food, compared to 47% in 1901. When new forms of wheat and crop management were introduced in India, yields rose from 12.3 million tons in 1965 to 73.5 million tons in 1999. In about the same timeframe, U.S. production of its 17 most important crops increased from 252 million tons to 596 million tons, but used 25 million fewer acres. 340-342

Neo-Luddite Views of Computers, Technology, and Quality of Life Discussion Questions To what extent are Neo-Luddite criticisms (on slides 12 and 13) valid? Can a society choose to have certain specific desirable modern inventions while prohibiting undesirable ones? 343

Making Decisions About Technology The Difficulty of Prediction Each new technology finds new and unexpected uses The history of technology is full of wildly wrong predictions Weizenbaum argued against developing speech recognition technology Mistaken expectations of costs and benefits Should we decline a technology because of potential abuse and ignore the benefits? New technologies are often expensive, but costs drop as the technology advances and the demand increases Computer scientist Peter Denning says technology “shapes the space of possibilities.” 344-347

Making Decisions About Technology Intelligent Machines and Superintelligent Humans - Or the End of the Human Race? Technological Singularity - point at which artificial intelligence or some combined human-machine intelligence advances so far that we cannot comprehend what lies on the other side We cannot prepare for aftermath, but prepare for more gradual developments Select a decision making process most likely to produce what people want 347-350

Making Decisions About Technology A Few Observations Limit the scope of decisions about development of new technology Decentralize the decision-making process and make it noncoercive, to reduce the impact of mistakes, avoid manipulation by entrenched companies who fear competition, and prevent violations of liberty 350

Making Decisions About Technology Discussion Questions How well can we predict the consequences of a new technology or application? Who would make the decisions? 343