Projection Readings Szeliski 2.1. Projection Readings Szeliski 2.1.

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Projection Readings Szeliski 2.1

Projection Readings Szeliski 2.1

Müller-Lyer Illusion by Pravin Bhat

Image formation Let’s design a camera Idea 1: put a piece of film in front of an object Do we get a reasonable image?

Pinhole camera Add a barrier to block off most of the rays This reduces blurring The opening known as the aperture How does this transform the image?

Camera Obscura The first camera Known to Aristotle How does the aperture size affect the image?

Shrinking the aperture Why not make the aperture as small as possible? Less light gets through Diffraction effects...

Shrinking the aperture

Adding a lens A lens focuses light onto the film There is a specific distance at which objects are “in focus” –other points project to a “circle of confusion” in the image Changing the shape of the lens changes this distance “circle of confusion”

Lenses A lens focuses parallel rays onto a single focal point focal point at a distance f beyond the plane of the lens –f is a function of the shape and index of refraction of the lens Aperture of diameter D restricts the range of rays –aperture may be on either side of the lens Lenses are typically spherical (easier to produce) focal point F optical center (Center Of Projection)

Thin lenses Thin lens equation: Any object point satisfying this equation is in focus What is the shape of the focus region? How can we change the focus region? Thin lens applet: (by Fu-Kwun Hwang )

Depth of field Changing the aperture size affects depth of field A smaller aperture increases the range in which the object is approximately in focus f / 5.6 f / 32 Flower images from Wikipedia

The eye The human eye is a camera Iris - colored annulus with radial muscles Pupil - the hole (aperture) whose size is controlled by the iris What’s the “film”? –photoreceptor cells (rods and cones) in the retina

Digital camera A digital camera replaces film with a sensor array Each cell in the array is a Charge Coupled Device –light-sensitive diode that converts photons to electrons –other variants exist: CMOS is becoming more popular –

Issues with digital cameras Noise –big difference between consumer vs. SLR-style cameras –low light is where you most notice noisenoise Compression –creates artifacts except in uncompressed formats (tiff, raw)artifacts Color –color fringing artifacts from Bayer patternscolor fringing Bayer patterns Blooming –charge overflowing into neighboring pixelsoverflowing In-camera processing –oversharpening can produce haloshalos Interlaced vs. progressive scan video –even/odd rows from different exposureseven/odd rows from different exposures Are more megapixels better? –requires higher quality lens –noise issues Stabilization –compensate for camera shake (mechanical vs. electronic) More info online, e.g.,

Modeling projection The coordinate system We will use the pin-hole model as an approximation Put the optical center (Center Of Projection) at the origin Put the image plane (Projection Plane) in front of the COP –Why? The camera looks down the negative z axis –we need this if we want right-handed-coordinates –

Modeling projection Projection equations Compute intersection with PP of ray from (x,y,z) to COP Derived using similar triangles (on board) We get the projection by throwing out the last coordinate:

Homogeneous coordinates Is this a linear transformation? Trick: add one more coordinate: homogeneous image coordinates homogeneous scene coordinates Converting from homogeneous coordinates no—division by z is nonlinear

Perspective Projection Projection is a matrix multiply using homogeneous coordinates: divide by third coordinate This is known as perspective projection The matrix is the projection matrix Can also formulate as a 4x4 (today’s reading does this) divide by fourth coordinate

Perspective Projection How does scaling the projection matrix change the transformation?

Orthographic projection Special case of perspective projection Distance from the COP to the PP is infinite Good approximation for telephoto optics Also called “parallel projection”: (x, y, z) → (x, y) What’s the projection matrix? Image World

Orthographic (“telecentric”) lenses Navitar telecentric zoom lens

Variants of orthographic projection Scaled orthographic Also called “weak perspective” Affine projection Also called “paraperspective”

Projection equation The projection matrix models the cumulative effect of all parameters Useful to decompose into a series of operations projectionintrinsicsrotationtranslation identity matrix Camera parameters A camera is described by several parameters Translation T of the optical center from the origin of world coords Rotation R of the image plane focal length f, principle point (x’ c, y’ c ), pixel size (s x, s y ) blue parameters are called “extrinsics,” red are “intrinsics” The definitions of these parameters are not completely standardized –especially intrinsics—varies from one book to another

Distortion Radial distortion of the image Caused by imperfect lenses Deviations are most noticeable for rays that pass through the edge of the lens No distortionPin cushionBarrel

Correcting radial distortion from Helmut DerschHelmut Dersch

Distortion

Modeling distortion To model lens distortion Use above projection operation instead of standard projection matrix multiplication Apply radial distortion Apply focal length translate image center Project to “normalized” image coordinates

Other types of projection Lots of intriguing variants… (I’ll just mention a few fun ones)

360 degree field of view… Basic approach Take a photo of a parabolic mirror with an orthographic lens (Nayar) Or buy one a lens from a variety of omnicam manufacturers… –See

Tilt-shift Titlt-shift images from Olivo Barbieri and Photoshop imitationsOlivo Barbieriimitations

Rollout Photographs © Justin Kerr Rotating sensor (or object) Also known as “cyclographs”, “peripheral images”

Photofinish