Steering Committee Imrich Chlamtac, Chair CREATE-NET, Trento, Italy Ghassan AlRegib Georgia Institute of Technology Cha Zhang Microsoft Research, Redmond.

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Steering Committee Imrich Chlamtac, Chair CREATE-NET, Trento, Italy Ghassan AlRegib Georgia Institute of Technology Cha Zhang Microsoft Research, Redmond General Co-Chairs Ruzena Bajcsy University of California, Berkeley Charles House Stanford University Technical Co-Chairs Debargha Mukherjee HP Labs, Palo Alto Aljoscha Smolic Heinrich-Hertz Institute, Berlin, Germany Demo and Exhibits Chair Harlyn Baker HP Labs, Palo Alto Publication Chair Ghassan AlRegib Georgia Institute of Technology Klara Nahrstedt University of Illinois, Urbana-Champaign Publicity Chair Cha Zhang Microsoft Research, Redmond Panel Chair Ruigang Yang University of Kentucky Sponsorship Chair Rick McGeer HP Labs, Palo Alto Local Arrangements Chair Lorie Mariano University of California, Berkeley Webmaster Mashhour Solh Georgia Institute of Technology Finance Chair & Coordinator Robert Varga ICST KEYNOTES: Jeremy Bailenson Stanford University Klara Nahrstedt University of Illinois, Urbana-Champaign A. Murat Tekalp Koc University, Istanbul, Turkey PAPERS: We invite original technical papers – not previously published or under review for publication elsewhere. See submission instructions at (max 6 page, 2-col format, 9 pt font). Full papers due: November 28, 2008 (Final) Notification of acceptance: February 1, 2009 Camera-ready manuscripts due: March 1, 2009 PANELS: We are seeking panel proposals on cutting edge topics on immersive technologies. Please send panel proposals to the Panels Chair, Ruigang Yang by Feb 1, Scene Capture for Immersive Communication: 3D scanning, multi-camera and depth sensor based capture systems, ad hoc multimedia sensor networks, multimodal scene capture, 3D reconstructions and other representations from capture data, view synthesis and interpolation, pervasive sensing Interfaces for Immersive Experiences: Stereoscopic, auto-stereoscopic and multi-view displays and interfaces; multi-projector and projector-camera systems; mixed/augmented reality interfaces, interactive environment interfaces, affective user interfaces, haptics; handheld and wearable device interfaces, multimodal interfaces, tele-presence interfaces; perceptual interfaces, human factors Computer Vision and Scene Understanding supporting Immersive Communication: 3D reconstruction and modeling, activity detection, face and pose detection and recognition, gesture recognition, body tracking, mobility issues, tele-reality, data fusion Audio for Immersive Communication: Multi-channel echo cancellation, de-reverberation, spatial audio capture and synthesis, microphone and speaker arrays, source localization and diarization, multimodal processing Multimedia Coding for Immersive Communication: Coding of audio, video, multi-view video, multi-view video with depth; coding of various 3D representations; distributed single- and multi-view video and audio coding, coding for distributed multimedia sensor (camera & microphone) networks, compressed sensing, real-time coding Networking/Communication for Immersive Applications: Communication for rich 3D visualization, tele-presence, and mixed/augmented reality; QoS for immersive applications; robustness to loss over networks, low latency communication, real-time protocols, synchronization Applications, Systems, and Architectures: Tele-presence; gaming; medical and bio-medical applications; educational systems; virtual museums, meetings and classrooms; social networking The aim of IMMERSCOM is to promote multi- and cross-disciplinary research on capturing, processing, analyzing, coding, communication and rendering of rich audio-visual content in order to enable remote immersive experiences of people, objects and environments. The body of technologies that enable such immersive experiences is collectively referred to as Immersive Telecommunications Technologies. Applications of immersive technologies can be varied, and include tele-presence, industrial automation, health care, education, and entertainment. Many of these are beginning to be viewed as green technologies. Topics under the scope of the conference include but are not limited to: The Second International Conference on Immersive Telecommunications IMMERSCOM 2009 May 27-29, 2009 University of California, Berkeley, California, USA DEMOS/EXHIBITS: We plan to make demos and exhibits a significant part of this conference, and invite both academia and industry to demonstrate their prototypes or products before a technical audience. Bus tours to locations in the SF Bay area will be organized to facilitate this process. Please send your proposal with a brief description of the system, setup requirements, as well as the intended venue (if local), to the Demo/Exhibits Chair Harlyn Baker by Feb 1, TECHNICAL PROGRAM COMMITTEE: Narendra Ahuja, University of Illinois, Urbana-Champaign; Gozde Bozdagi Akar, Middle East Technical University, Ankara; A. Aydin Alatan, Middle East Technical University, Ankara; Yiannis Aloimonos, University of Maryland; Ghassan AlRegib, Georgia Institute of Technology; Jeremy Bailenson, Stanford University; Harlyn Baker, HP Labs, Palo Alto; Pierre Boulanger, University of Alberta, Edmonton; Francisco Moran Burgos, Universidad Politecnica de Madrid; Prasad Calyam, Ohio State University; Tolga Capin, Bilkent University, Ankara; S. C. Chan, University of Hong Kong; Rama Chellappa, University of Maryland; Homer Chen, National Taiwan University, Taipei; Adrian Cheok, National University of Singapore; Seungmoon Choi, POSTECH, Korea; Reha Civanlar, Docomo USA Labs, Palo Alto; Sabine Coquillart, INRIA, Paris, France; Kostas Daniilidis, University of Pennsylvania; Drew Davidson, Carnegie Mellon University; Parvati Dev, Innovation in Learning, Palo Alto; Khaled El-Maleh, Qualcomm, San Diego; Tamas Forgacs, Holografika, Hungary; Atanas Gotchev, Tampere University of Technology, Finland; Oliver Grau, BBC Research, UK; Euee S. Jang, Hanyang University, Korea; Ton Kalker, HP Labs, Palo Alto; JongWon Kim, GIST, Korea; John Klima, Polytechnic University, New York; Sebastian Knorr, Technical University, Berlin; Janusz Konrad, Boston University; Murat Kunt, EPFL, Switzerland; J. P. Lewis, Stanford University; Takashi Matsuyama, Kyoto University; Nasir Memon, Polytechnic University, New York; Klara Nahrstedt, University of Illinois, Urbana- Champaign; Michael Naimark, University of Southern California; Thomas Naughton, University of Oulu, Finland; Antonio Ortega, University of Southern California; Zhigeng Pan, Zhejiang University, China; Marius Preda, Institute Telecom SudParis; Bodo Rosenhahn, Max-Planck Institute for Informatics, Saarbrücken, Germany; Amir Said, HP Labs, Palo Alto; Jurgen Schulze, University of California, San Diego; David Smith, Qwak, Palo Alto; Yo Sung-Ho, GIST, Korea; Kar-Han Tan, HP Labs, Palo Alto; Masayuki Tanimoto, Nagoya University, Japan; Christian Theobalt, Stanford University; Chris Varekamp, Philips Research, Eindhoven, The Netherlands; Anthony Vetro, Mitsubishi Electric Research Lab, Cambridge; Feng Wu, Microsoft Research Asia, China; Ruigang Yang, University of Kentucky; Cha Zhang, Microsoft Research, Redmond. In technical co-sponsorship with IEEE SPS and co-operation with ACM SIGMM SIGMM SAT - Immersive Communications