Copyright 1999 all rights reserved Input Devices n What types are there? n Why do we need them? –What functions do they perform? n What are desirable characteristics.

Slides:



Advertisements
Similar presentations
COMPUTERS: TOOLS FOR AN INFORMATION AGE Chapter 5 Input and Output.
Advertisements

Standard Input Devices section 2a This lesson includes the following sections: · The Keyboard · The Mouse · Variants of the Mouse.
Input and Output Devices. I/O Devices: Input information data An input device one that, together with appropriate software, transforms information from.
Data Entry Devices Introduction –Keyboard entry devices are superior to other devices such as knobs, levers, and thumb wheels. –Speed and accuracy are.
CS133 Input and output devices
In put Devices and Media In order for a computer to do anything it must be told what to do.
Chapter 5 p. 6 What Is Input? What is input? p. 230 and 232 Fig. 5-1 Next  Input device is any hardware component used to enter data.
บทที่ 3 คอมพิวเตอร์ the computer.
1 Computer Graphics Chapter 2 Input Devices. RM[2]-2 Input Devices Logical Input Devices  Categorized based on functional characteristics.  Each device.
Interaction Devices By: Michael Huffman Kristen Spivey.
WHAT IS AN INPUT DEVICE?. Enters data or instructions into a computer Converts data into a form which can be understood by computers. INPUT DEVICES.
STANDARD AND DIRECT. At the end of this session students will: List the typical input devices Identify the types of input devices List their characteristics.
DESCRIBING INPUT DEVICES
Input Devices. What is input? Input refers to the process of entering data, programs, commands and user responses into memory Programs are sets of instructions.
ICS 463, Intro to Human Computer Interaction Design: 9 “Theory”. Input and Output Dan Suthers.
Interaction Devices: Input Devices
People & Devices: (Inputs & Outputs) Startlingly small child using computer History of human-computer interaction Another history video.
Input Devices Text Entry Devices, Positioning, Pointing and Drawing.
Discussion Silvia Lindtner INF 132 April 07. Fitts’ law - recap A predictive model of time to point at an object Help decide the location and size of.
INPUT & OUTPUT DEVICE. INPUT & OUTPUT HARDWRE Input hardware consist of devices that translate data into computer readable form. On the other hand, Output.
Intermediate GNVQ ICT Input Devices and Methods Manual input devices are used by people to enter data by hand. Keyboard Pointing devices Joystick Digital.
Brendan Cooney CSC 152. What is Input? Any data or instructions entered into the memory of a computer Data- unprocessed information Instructions- steps.
User Interface Development Human Interface Devices User Technology User Groups Accessibility.
GCSE Information Technology Input Devices and Methods 3 Manual input devices are used by people to enter data by hand. Keyboard Pointing devices Joystick.
1 Introduction to Computers Day 2. 2 Input Devices Input devices are used to feed data and instructions to the computer systems.They consist of a range.
Standard Grade Computing COMPUTER STUDIES Standard Grade INPUT DEVICES Chapter 16.
Muhammad Tehseen Qureshi.  What is input?  Input device is any hardware component that allows users to enter data and instructions  Data or instructions.
Human Factors for Input Devices CSE 510 Richard Anderson Ken Fishkin.
GCSE Information Technology Input Devices and Methods Objectives:  To understand what input devices are.  Identify their individual uses  Be able to.
Input devices are hardware components that enable users to interact with a computer. Without input devices, you would not be able to feed instructions.
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill Technology Education Copyright © 2006 by The McGraw-Hill Companies,
Chapter 5 Input. What Is Input? What are the input devices? Input device is any hardware component used to enter data or instructions Data or instructions.
Computer Organisation 1 Sébastien Piccand Input devices.
INPUT DEVICES. KEYBOARD Most common input device for a computer.
   Input Devices Main Memory Backing Storage PROCESSOR
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill Technology Education Copyright © 2006 by The McGraw-Hill Companies,
Examining Input Devices Computer Concepts Unit B.
Excellence Publication Co. Ltd. Volume Volume 1.
Interactive Input Methods & Graphical User Input
Input Devices What is input? Everything we tell the computer is input.
Chapter 5 Input By: Matthew D McCoog What Is Input? Any data or instructions entered into the memory of a computer.
Input Devices.
1 Interacting with your computer Chapter 3 Mailto: Web :
CGMB214: Introduction to Computer Graphics
Input Devices. What is Input?  Everything we tell the computer is Input.
Input and Output Devices. I/O Devices: Input information data An input device together with appropriate software, transforms information from the user.
Input & Output Devices.  If It stands tall – “tower”  If it lays flat – “desktop”
Josh Stephens Comp Characteristics Degrees of Freedom: particular, independent way that a body moves in space Input type/Frequency of data: Discrete:
Input By Hollee Smalley. What is Input? Input is any data or instructions entered into the memory of a computer.
Virtual Reality Lecture2. Some VR Systems & Applications 고려대학교 그래픽스 연구실.
Chapter 5: Input CSC 151 Beth Myers Kristy Heller Julia Zachok.
 Input Devices Input Devices  Examples of Input Devices Examples of Input Devices  Keyboard Keyboard  Pointing Devices Pointing Devices Mouse Joystick.
1 Human Computer Interaction Week 5 Interaction Devices and Input-Output.
INPUT DEVICES INPUT DEVICES Submitted by: Pradyumna Bhattarai 014BSCIT027.
7th Meeting TYPE and CLICK. Keyboard Keyboard, as a medium of interaction between user and machine. Is a board consisting of the keys to type a sentence.
1 Interaction Devices CIS 375 Bruce R. Maxim UM-Dearborn.
Is a pointing device that fits comfortably under the palm of your hand.
Input Devices. Input devices allow us to enter data into the computer system –Mouse –Keyboard –Graphics Tablet –TrackPad –Touch-sensitive screen - Scanner.
QSREALM.BLOGSPOT.COM Input Output Devices. QSREALM.BLOGSPOT.COM Input – Output Devices Also known as Peripheral Devices. These surround a computer’s CPU.
Human Computer Interaction Lecture 4 The Computer.
Lecture Input Devices Keyboard. Mouse Microphone Digital Camera Scanner.
Input Devices.
A device tat transfers data from the outside world into a computer
Standard Methods of Input.
Input Devices Text Entry Devices
TYPICAL INPUT DEVICES By Dajia Forbes 1c.
Human Computer Interaction Lecture 4 The Computer
Lesson 3 Standard Methods of Input.
Chapter 5 - Input.
Input & Input Devices Prepared By: Mr. Ingram.
Presentation transcript:

Copyright 1999 all rights reserved Input Devices n What types are there? n Why do we need them? –What functions do they perform? n What are desirable characteristics for an input device? ?

Copyright 1999 all rights reserved Input Device Types Trackball Joystick Graphic tablet Touch screen Stylus Mouse Keyboard Scanner Voice input Touch pad Gaze Glove

Copyright 1999 all rights reserved Generating Computer Input n Humans need mechanisms for communicating with their computers n the type of mechanism depends on the type of input required by the computer ?

Copyright 1999 all rights reserved Generating Computer Input n Since computers support such a large variety of tasks, a large number of input mechanisms exist n There is no all- purpose input device!!! –the keyboard is the most general one.

Copyright 1999 all rights reserved Desirable Characteristics n Human performance –Speed and accuracy –Learning n Human protection –Fatigue and comfort –Repetitive stress injury

Copyright 1999 all rights reserved Desirable Characteristics n Match to Special Environments –Space and grime –Hands occupied –Minimal desk space –Mobile n Match to Task

Copyright 1999 all rights reserved Typical User Tasks n Point to object on screen n Select object n Motion –Draw –Drag –Move –Position –Orient

Copyright 1999 all rights reserved Evaluating Device Characteristics n Direct vs. Indirect –Direct--operates on the screen –Indirect--different location, e.g., desktop n Mapping of motion –Direction –Distance –Speed

Copyright 1999 all rights reserved Trackball n Spherical object rotates freely in a socket n Direction and speed translate to cursor movement n Usually has buttons

Copyright 1999 all rights reserved Trackball n Good for –Pointing –Selecting –Portable computers n Not so good for –Drawing –Dragging

Copyright 1999 all rights reserved Joystick n Stick or bat anchored at bottom n Motion is X-Y or 360° n Fingertip or hand grip n Motion “steers” cursor n Some respond to pressure, not motion

Copyright 1999 all rights reserved Joystick n Good for –Games –Flying aircraft –Point designation –Handicapped individuals n Not so good for –Drawing –Fine selection

Copyright 1999 all rights reserved Graphics Tablet n Surface sensitive to light, heat, RF, or touch n Operated with finger, light/RF pen, or stylus n Cursor tracks movements on tablet

Copyright 1999 all rights reserved Graphics Tablet n Good for –Drawing –Tracing –Digitizing –Handwriting –Two handed input n Not so good for –Cramped spaces –Selection

Copyright 1999 all rights reserved Touch Screen n Surface on computer screen is sensitive to touch n Finger or stylus n Pressure or light blockage n Cursor tracks touch motion press here

Copyright 1999 all rights reserved Touch Screen n Good for –Gross selection –Novice Users –Special environments Shop floorShop floor KiosksKiosks Burger KingBurger King n Not Good for –Constant use –Drawing

Copyright 1999 all rights reserved Light Pen or Stylus n Surface on computer screen is sensitive to special stylus n Cursor tracks stylus motion

Copyright 1999 all rights reserved Pen or Stylus n Good for –Freehand drawing –Handwriting recognition Palm Pilot & NewtonPalm Pilot & Newton –Pointing n Not good for –Writing tasks –Dragging

Copyright 1999 all rights reserved Mouse n Rectangular, movable control n Cursor tracks mouse motion n Usually has one, two, or three buttons n Currently most common pointing device

Copyright 1999 all rights reserved Mouse n Good for: –Pointing –Selecting –Dragging –Grabbing n Not so good for: –Drawing –Cramped spaces

Copyright 1999 all rights reserved Keyboard n “Standard” typewriter keyboard n Cursor movement keys n Additional function keys

Copyright 1999 all rights reserved Keyboard n Currently most common input device n Various layouts –QWERTY –Dvorak –Chord –Ergonomic split, etc.

Copyright 1999 all rights reserved Other Input Devices Not as common…yet!

Copyright 1999 all rights reserved Scanner n For digitizing information –Graphics –Text n Easier to draw on paper and digitize input than to draw on computer

Copyright 1999 all rights reserved Voice Input n Good for –Limited vocabulary input –Hands free tasks –Handicapped users n Bad for –Natural language understanding –Casual users

Copyright 1999 all rights reserved Glove n Good for: –Grabbing –Pointing –Tactile sensation –3-D tasks –Telerobotics n Not so good for: –2-D environments –Drawing

Copyright 1999 all rights reserved Gaze n Gaze is the process of making menu selections with one’s eyes n Uses an eye tracking device n Head mounted or heads up displays –user has a see through visor in front of their eyes on which the computer display is projected –fighter pilots and repair personnel doing complex repair tasks use head-mounted displays

Copyright 1999 all rights reserved Gaze n Good for –Handicapped personnel –Tasks requiring both hands flyingflying repairrepair n Not so good for –Normal selection tasks –Very tiring & difficult to use