1 3D sound reproduction with “OPSODIS” and its commercial applications Takashi Takeuchi, PhD Chief Technical Officer OPSODIS Limited Institute of Sound.

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1 3D sound reproduction with “OPSODIS” and its commercial applications Takashi Takeuchi, PhD Chief Technical Officer OPSODIS Limited Institute of Sound and Vibration Research, University of Southampton Kajima Technical Research Institute

2 History Student University of Southampton Acoustic Consultant (Kajima) Staff ISVR University of Southampton 3D sound Business MScPhD Stereo Dipole OPSODIS (UK Ltd.) OPSODIS Joint R&D Auralisation (OPSODIS) (Invention)

3 What is OPSODIS ™ ? Optimal Source Distribution PrinciplePrinciple - 3D sound reproduction - 3D sound reproduction - Binaural - Binaural - Loudspeaker reproduction - Loudspeaker reproduction - 2 channel system (3ch option) - 2 channel system (3ch option) - Stereo & Surround - Stereo & Surround - reproduction compatible - reproduction compatible What is special?What is special? - Lossless crosstalk cancellation! - Lossless crosstalk cancellation! - Signal processing by loudspeaker - Signal processing by loudspeaker - Good & natural sound quality - Good & natural sound quality - Robust control - Robust control - Elevation (height) reproduction - Elevation (height) reproduction - Multiple listeners - Multiple listeners

4 Spatial hearing and binaural signal Sound source signal Binaural signals Physics source signal propagation two different signal at ears Perception Separates signal and spatial information binaural signals Characteristics of space (physics) ( relative position , response of space ) Spatial hearing (human) ( source position , movement , room size , reverberation ) A1A1 A2A2 d s any number of sources … stereo surround binaural

5 Inverse filtering (crosstalk cancellation) Loudspeaker reproduction interweaves loudspeaker position In order to reproduce spatial information arbitrarily, independent transmission to each ear is necessary. Minimum of two independent (real) sound source necessary Synthesised binaural signals C 11 C 21 C 12 C 22 Inverse filtering H binaural Signals d w

6 Conventional cross-talk cancellation t t L R t t Right ear Left ear Cancelling each other Left ear Right ear Independent control at both ears t t Loudspeaker output

7 Conventional cross-talk cancellation t t L R t t Right ear Left ear Right ear Independent control at both ears t t Loudspeaker output

8 Conventional cross-talk cancellation t t L R t t Right ear Left ear Loudspeaker output Left ear Right ear Independent control at both ears t t Massive destructive interference Repetitive delay = Large output (Frequency dependent)

9 Crosstalk cancellation (frequency) Destructive interference at both ears. Inefficient, quality loss, sensitive to errors. amplitude phase

10 Frequency dependency frequency – – from Left SP – – from Right SP – – reproduced frequency Conventional Right earLeft ear

11 Frequency (linear) level 20Hz 20kHz -40dB 0dB Why have 3D systems not performed well so far? Sound emitted by loudspeakers do not reach listener’s ears at certain frequencies. Large output required to compensate it. In-phase signal Out-of-phase signal ( _____ ) Frequency response to listener ( _ _ _ ) (two point sources) 6dB

12 Frequency Loss of performance through cross-talk cancellation process Typical frequency response of the inverse filters for 3D reproduction. level 20Hz20kHz -40dB 0dB Out-of-phase signal In-phase signal

13 Loss of performance through cross-talk cancellation process level 0dB -30dB Dynamic range loss = Low Quality Original Performance Frequency 20Hz 20kHz Cross-talk cancellation degrades performance severely. Synthesized sound Distortion Noise Exact matching ≈ 5 bit

14 Analogy to picture quality Reduce; Constant resolution Magnify; Pixel size Quality Loss

15 Loudspeaker span frequency (log) -16dB Original Performance Synthesized sound 180° More complexity Smaller loss frequency 0 dB -43dB 10° Larger loss Less complexity ≈ - 7 bit ≈ - 3 bit 20Hz20kHz20Hz20kHz (Stereo Dipole)

16 Optimal Source Distribution frequency 20kHz 0°0°180° 20Hz good poor 60°120° 200Hz 2kHz OPSODIS Conventional high frequency low OPSODIS transducer position Transducer position vs Performance (excess amplification) Conventional Stereo Dipole

17 Conventional OPSODIS (Stereo Dipole) The worst conditioned frequency dictates performance for all frequencies!!

18 OPSODIS loudspeaker Frequency response to listener with OPSODIS. frequency level -40dB 0dB OPSODIS No frequency dependency on amplitude response and phase response

19 OPSODIS principle Frequency response of the OPSODIS inverse filters. frequency level Simple process No loss resulting from signal manipulations High quality 3D reproduction Natural & pure sound quality Elevation reproduction -40dB 0dB robust No frequency dependency on amplitude response and phase response

20 Crosstalk cancellation of OPSODIS Cancellation Addition Left ear Right ear Independent control at both ears amplitude phase L R Loudspeaker output Right ear Left ear ½ amplitude, -90º phase ½ amplitude

21 Crosstalk cancellation of OPSODIS Left ear Right ear Independent control at both ears amplitude phase L R Loudspeaker output Right ear Left ear ½ amplitude, -90º phase ½ amplitude

22 Crosstalk cancellation of OPSODIS Left ear Right ear Independent control at both ears amplitude phase L R Loudspeaker output Right ear Left ear ½ amplitude, -90º phase ½ amplitude Destructive interference Constructive interference Efficient, Lossless, Robust to errors.

23 frequency Reproduction quality frequency – – L channel – – R channel – – reproduced Stereo Dipole 16 bit ≈9 bit OPSODIS 16 bit ≈17 bit Example: 16bit hardware Reproduced dynamic range ≈ -43 dB Reproduced dynamic range ≈ +3 dB

24 Electro-acoustic transducer for OPSODIS narrow slot wide driverslot high frequency low plate shaker large stiffness small narrow width wide high frequency low driving plate Flat panel loudspeakers Acoustic waveguide high frequency low Variation in excited frequency and radiation impedance

25 Discrete system 2 channel, multi-way system Use of conventional transducers Wide frequency range transducer span frequency(Hz) U-shaped valley Small performance loss Width of n enables discretisation

26 Effects of room reflection (sound radiation) 0 dB -  dB 0 dB -  dB 0 dB Small radiation by OPSODIS Not affected by reflection Reference to radiation by mono loudspeaker conventional OPSODIS Very large sound radiation other than receiver directions Needs anechoic room

27 Radiation pattern of Conventional Radiation pattern is different depending on the frequency. Single listener . Very small sweet area. 0dB-∞dB

28 0.6m AB B A A Radiation pattern of OPSODIS Radiation pattern is constant regardless the frequency; Large sweet area No spectral change; elevation works everywhere. Multiple listener listening with a little performance loss. The interval of L-R cross-talk cancellation is about 0.3m; Alternative seating positions. A: 1 or 3 listener(s) B: 2 listeners

29 Reproduced sound level (lateral position ) 3 seater or 2 seater Lateral position ( m ) Left ear signal Right ear signal

30 No dynamic range lossNo dynamic range loss –Quality (Lossless) –Good S/N –No distortion Robust to errors in plants and filtersRobust to errors in plants and filters –Robust to individual difference in HRTFs –Generic inverse filters Flat amplitude response of inverse filtersFlat amplitude response of inverse filters –Elevation (height etc) works at any location –No colouration at any location Small sound radiation other than receiver directionsSmall sound radiation other than receiver directions –Robust to room reflections Consistent radiation over frequencyConsistent radiation over frequency –Multiple listener listening Aspects of the “ OPSODIS ”

31 3 channel OPSODIS

32 Frequency/azimuth Inverse filter ~ 2 channel OSD level -40dB 0dB 2ch OSD In-phase component Out-of-phase component frequency high low

33 Frequency/azimuth Inverse filter ~ 3 channel OSD level -40dB 0dB high low 3ch OSD In-phase component Out-of-phase component frequency high low

34 Extension to 3 channel 2ch OSD 3ch OSD In-phase component Out-of-phase component 2ch 3ch 2ch OSD 3ch OSD Singular values of the inverse filter matrix H

35 3 channel OSD frequency 20kHz 0°0°180° 20Hz valley peak 60°120° 200Hz 2kHz 2ch OSD transducer azimuth excess amplification peak (out of phase) = valley (in phase) 3ch OSD peak (in phase) = valley (out of phase) 3ch OSD

36 Addition Crosstalk cancellation of 3ch OPSODIS L R Cancellation Left ear Right ear Independent control at both ears C amplitude phase Right ear Left ear Loudspeaker output ¼ amplitude, -90º phase ½ amplitude ¼ amplitude, +90º phase

37 Crosstalk cancellation of 3ch OPSODIS L R Left ear Right ear Independent control at both ears C amplitude phase Right ear Left ear Loudspeaker output ¼ amplitude, -90º phase ½ amplitude ¼ amplitude, +90º phase

38 Crosstalk cancellation of 3ch OPSODIS L R Left ear Right ear Independent control at both ears C amplitude phase Destructive interference Constructive interference Right ear Left ear Loudspeaker output Efficient, Lossless, Quality, Robust to errors. ¼ amplitude, -90º phase ½ amplitude ¼ amplitude, +90º phase

39 Crosstalk cancellation of 3ch OPSODIS L R Left ear Right ear Independent control at both ears C amplitude phase Destructive interference Efficient, Lossless, Quality, Robust to errors. Right ear Left ear Loudspeaker output Constructive interference 1/3 amplitude, -120º phase 1/3 amplitude 1/3 amplitude, +120º phase

OPSODISOPSODIS –Enabling high definition 3D sound reproduction with 2 channel (or 3ch) loudspeakers –Natural sound quality without distortion –Natural sound at any location –Effective in any room –Compatible with surround reproduction enables ideal 3D sound delivered to ears. Summary Combination of signal processing and the new type of loudspeaker based on a new principle