The evolution of evaluation Joseph Jofish Kaye Microsoft Research, Cambridge Cornell University, Ithaca, NY cornell.edu.

Slides:



Advertisements
Similar presentations
The evolution of evaluation Joseph Jofish Kaye Microsoft Research, Cambridge Cornell University, Ithaca, NY cornell.edu.
Advertisements

Evaluation in Experience-Focused HCI: Exploring the Virtual Intimate Object Future Applications Lab Viktoria Institute Gothenburg, Sweden 13 January 2006.
Chapter 15: Analytical evaluation
Evolution of Evaluation in HCI Joseph Jofish Kaye Microsoft Research, Cambridge Cornell University, Ithaca, NY cornell.edu HCI Seminar Series.
Introduction to Psychology
Chapter 5 Development and Evolution of User Interface
Critical Reading Strategies: Overview of Research Process
Communication Theory Lecture 1: Introduction to Communication Theory and Novel Technology Dr. Danaë Stanton Fraser.
Modelling with expert systems. Expert systems Modelling with expert systems Coaching modelling with expert systems Advantages and limitations of modelling.
Map of Human Computer Interaction
Action Research Not traditional educational research often research tests theory not practical Teacher research in classrooms and/or schools/districts.
The design process IACT 403 IACT 931 CSCI 324 Human Computer Interface Lecturer:Gene Awyzio Room:3.117 Phone:
CS305: HCI in SW Development Evaluation (Return to…)
WHAT IS INTERACTION DESIGN?
Methodology Overview Dr. Saul Greenberg John Kelleher.
Writing a Science or Engineering Paper: It is just a story Frank Shipman Department of Computer Science Texas A&M University.
Psychological Aspects Presented by Hanish Patel. Overview  HCI (Human Computer Interaction)  Overview of HCI  Human Use of Computer Systems  Science.
Writing Good Software Engineering Research Papers A Paper by Mary Shaw In Proceedings of the 25th International Conference on Software Engineering (ICSE),
An evaluation framework
4. Interaction Design Overview 4.1. Ergonomics 4.2. Designing complex interactive systems Situated design Collaborative design: a multidisciplinary.
PHCL 328: Introduction to Drug and Poison Information
Introduction to HCI Marti Hearst (UCB SIMS) SIMS 213, UI Design & Development January 21, 1999.
4. Interaction Design Overview 4.1. Ergonomics 4.2. Designing complex interactive systems Situated design Collaborative design: a multidisciplinary.
INTRODUCTION. Concepts HCI, CHI Usability User-centered Design (UCD) An approach to design (software, Web, other) that involves the user Interaction Design.
Evolving Evaluation: from Engineers to Experience Stanford University Human-Computer Interaction Seminar 27 April 2007 Joseph ‘Jofish’ Kaye Cornell University,
The design process z Software engineering and the design process for interactive systems z Standards and guidelines as design rules z Usability engineering.
©2011 1www.id-book.com Analytical evaluation Chapter 15.
On Education Gerrit C. van der Veer most work done by Anne Bowser Elizabeth Churchill Jennifer Preece.
1. Human – the end-user of a program – the others in the organization Computer – the machine the program runs on – often split between clients & servers.
ICEE 2005GLIWICE, POLAND JULY 2005 FEDERAL CENTER OF TECHNOLOGICAL EDUCATION – CEFET-RJ – BRAZIL PRODUCTION ENGINEERING DEPARTMENT CSCW: A FORMATION.
Predictive Evaluation
The Logbook Probe: Facilitating auto-thick description for evaluation Workshop on Innovative Approaches for Evaluating Affective Systems Swedish Institute.
Towards an activity-oriented and context-aware collaborative working environments Presented by: Ince T Wangsa Supervised by:
Intro to HCI A HISTORY OF HCI. Agenda  Super Hexagon Challenge  Activity 1 of HCI class  Basic HCI History  Intermission for Stacy’s 230 
Lecture 9 Usability of Health Informatics Applications (Chapter 9)
User-Centered Development Methodology A user interface comprises “ those aspects of the system that the user comes in contact with.” ● Moran [1981]
Multimedia Specification Design and Production 2013 / Semester 1 / week 9 Lecturer: Dr. Nikos Gazepidis
BUILDING BLOCKS OF PSYCHOLOGY MS. CARMELITANO. What is this?
HCI in Software Process Material from Authors of Human Computer Interaction Alan Dix, et al.
Methodology and Explanation XX50125 Lecture 3: Usability testing Dr. Danaë Stanton Fraser.
User-Centered System Design. - a philosophy of user interface design introduced by Don Norman & Steve Draper in 1986.
Assessing the Frequency of Empirical Evaluation in Software Modeling Research Workshop on Experiences and Empirical Studies in Software Modelling (EESSMod)
URBDP 591 I Lecture 3: Research Process Objectives What are the major steps in the research process? What is an operational definition of variables? What.
Evaluation of User Interface Design 4. Predictive Evaluation continued Different kinds of predictive evaluation: 1.Inspection methods 2.Usage simulations.
Introduction to Science Informatics Lecture 1. What Is Science? a dependence on external verification; an expectation of reproducible results; a focus.
CT 854: Assessment and Evaluation in Science & Mathematics
Chapter 12: Introducing Evaluation. The aims To illustrate how observation, interviews and questionnaires that you encountered in Chapters 7 and 8 are.
Chapter 12: Introducing Evaluation. The aims To illustrate how observation, interviews and questionnaires that you encountered in Chapters 7 and 8 are.
The Psychology of Human-Computer Interaction
The Sciences Natural and Human (Social) Sciences as Areas of Knowledge
EVALUATION PROfessional network of Master’s degrees in Informatics as a Second Competence – PROMIS ( TEMPUS FR-TEMPUS-JPCR)
Research for Nurses: Methods and Interpretation Chapter 1 What is research? What is nursing research? What are the goals of Nursing research?
Chapter 15: Analytical evaluation. Aims: Describe inspection methods. Show how heuristic evaluation can be adapted to evaluate different products. Explain.
Human Factors An Overview
Development of Research Methodologies in Various Disciplines By Dr Ranu Varshney & Mrs. Nisha Chaturbedi.
Writing a Science or Engineering Paper: It is just a story Frank Shipman Department of Computer Science Texas A&M University.
Fall 2002CS/PSY Predictive Evaluation (Evaluation Without Users) Gathering data about usability of a design by a specified group of users for a particular.
PHILOSOPHY AS A SECOND ORDER DISCIPLINE
PHILOSOPHY AS A SECOND ORDER DISCIPLINE
Chapter 1- Introduction
Methodology Overview 2 basics in user studies Lecture /slide deck produced by Saul Greenberg, University of Calgary, Canada Notice: some material in this.
Frequently asked questions about software engineering
The design process Software engineering and the design process for interactive systems Standards and guidelines as design rules Usability engineering.
The design process Software engineering and the design process for interactive systems Standards and guidelines as design rules Usability engineering.
Introducing Evaluation
Fundamentals of Human Computer Interaction (HCI)
User Interface Design and Evaluation
Evaluation.
HCI What ? HCI Why ? What happens when a human and a computer system interact to perform a task? task -write document, calculate budget, solve equation,
Presentation transcript:

The evolution of evaluation Joseph Jofish Kaye Microsoft Research, Cambridge Cornell University, Ithaca, NY cornell.edu

What is evaluation? Something you do at the end of a project to show it works… … so you can publish it. Part of the design-build- evaluate iterative design cycle A tradition in a field A way of defining a field A way a discipline validates the knowledge it creates. A reason papers get rejected

HCI Evaluation: Validity Methods for establishing validity vary depending on the nature of the contribution. They may involve empirical work in the laboratory or the field, the description of rationales for design decisions and approaches, applications of analytical techniques, or proof of concept system implementations CHI 2007 Website

So… How did we get to where we are today? Why did we end up with the system(s) we use today? How can our current approaches to evaluation deal with novel concepts of HCI, such as experience-focused (rather than task focused) HCI? And in particular…

Evaluation of the VIO A device for couples in long distance relationships to communicate intimacy Its about the experience; its not about the task Kaye, Levitt, Nevins, Golden & Schmidt. Communicating Intimacy One Bit at a Time. Ext. Abs. CHI Kaye. I just clicked to say I love you. alt.chi, Ext. Abs. CHI 2006.

Experience focused HCI What does it mean when this is your evaluation method? Isbister, Höök, Sharp, Laaksolahti. The Sensual Evaluation Instrument: Developing an Affective Evaluation Tool. Proc. CHI06

A Brief History and plan for the talk 1.Evaluation by Engineers 2.Evaluation by Computer Scientists 3.Evaluation by Experimental Psychologists & Cognitive Scientists 4.Evaluation by HCI Professionals 5.Evaluation in CSCW 6.Evaluation for Experience

A Brief History and plan for the talk 1.Evaluation by Engineers 2.Evaluation by Computer Scientists 3.Evaluation by Experimental Psychologists & Cognitive Scientists a.Case study: Evaluation of Text Editors 4.Evaluation by HCI Professionals a)Case Study: The Damaged Merchandise Debate 5.Evaluation in CSCW 6.Evaluation for Experience

3 Questions to ask about an era Who are the users? Who are the evaluators? What are the limiting factors?

Evaluation by Engineers Users are engineers & mathematicians Evaluators are engineers The limiting factor is reliability

Evaluation by Computer Scientists Users are programmers Evaluators are programmers The speed of the machine is the limiting factor

Evaluation by Experimental Psychologists & Cognitive Scientists Users are users: the computer is a tool, not an end result Evaluators are cognitive scientists and experimental psychologists: theyre used to measuring things through experiment The limiting factor is what the human can do

Perceptual issues such as print legibility and motor issues arose in designing displays, keyboards and other input devices… [new interface developments] created opportunities for cognitive psychologists to contribute in such areas as motor learning, concept formation, semantic memory and action. In a sense, this marks the emergence of the distinct discipline of human- computer interaction. (Grudin 2006) Evaluation by Experimental Psychologists & Cognitive Scientists

Case Study: Text Editors Roberts & Moran, 1982, Their methodology for evaluating text editors had three criteria: objectivity thoroughness ease-of-use

Case Study: Text Editors objectivity implies that the methodology not be biased in favor of any particular editors conceptual structure thoroughness implies that multiple aspects of editor use be considered ease-of-use (of the method, not the editor itself) the methodology should be usable by editor designers, managers of word processing centers, or other nonpsychologists who need this kind of evaluative information but who have limited time and equipment resources

Case Study: Text Editors objectivity implies that the methodology not be biased in favor of any particular editors conceptual structure thoroughness implies that multiple aspects of editor use be considered. ease-of-use (of the method (not the editor itself), the methodology should be usable by editor designers, managers of word processing centers, or other nonpsychologists who need this kind of evaluative information but who have limited time and equipment resources.

Case Study: Text Editors Text editors are the white rats of HCI Thomas Green, 1984, in Grudin, 1990.

Case Study: Text Editors Text editors are the white rats of HCI Thomas Green, 1984, in Grudin, …which tells us more about HCI than it does about text editors.

Evaluation by HCI Professionals Usability professionals They believe in expertise (e.g. Neilsen 1984) Theyve made a decision decision to decide to focus on better results, regardless of whether they were experimentally provable or not.

Case Study: The Damaged Merchandise Debate

Damaged Merchandise Setup Early eighties: usability evaluation methods (UEMs) - heuristics (Neilsen) - cognitive walkthrough - GOMS - …

Damaged Merchandise Comparison Studies Jefferies, Miller, Wharton and Uyeda (1991) Karat, Campbell and Fiegel (1992) Neilsen (1992) Desuirve, Kondziela, and Atwood (1992) Neilsen and Phillips (1993)

Damaged Merchandise Panel Wayne D. Gray, Panel at CHI95 Discount or Disservice? Discount Usability Analysis at a Bargain Price or Simply Damaged Merchandise

Damaged Merchandise Paper Wayne D. Gray & Marilyn Salzman Special issue of HCI: Experimental Comparisons of Usability Evaluation Methods

Damaged Merchandise Response Commentary on Damaged Merchandise Karat: experiment in context Jefferies & Miller: real-world Lund & McClelland: practical John: case studies Monk: broad questions Oviatt: field-wide science MacKay: triangulate Newman: simulation & modelling

Damaged Merchandise Whats going on? Gray & Salzman, p19 There is a tradition in the human factors literature of providing advice to practitioners on issues related to, but not investigated in, an experiment. This tradition includes the clear and explicit separation of experiment- based claims from experience-based advice. Our complaint is not against experimenters who attempt to offer good advice… the advice may be understood as research findings rather than the researchers opinion.

Damaged Merchandise Whats going on? Gray & Salzman, p19 There is a tradition in the human factors literature of providing advice to practitioners on issues related to, but not investigated in, an experiment. This tradition includes the clear and explicit separation of experiment- based claims from experience-based advice. Our complaint is not against experimenters who attempt to offer good advice… the advice may be understood as research findings rather than the researchers opinion.

Damaged Merchandise Clash of Paradigms Experimental Psychologists & Cognitive Scientists (who believe in experimentation) vs. HCI Professionals (who believe in experience and expertise, even if unprovable) (and who were trying to present their work in the terms of the dominant paradigm of the field.)

Evaluation in CSCW Briefly… CSCW vs. HCI Not just groups, but philosophy (ideology!) Member-created, dynamic, not cognitive, modelable Follows failure of workplace studies to characterize Plans and Situated Actions vs. The Psychology of Human- Computer Interaction Garfinkel vs. Fitz

Experience Focused HCI A possibly emerging sub-field, drawing from traditions and disciplines outside the field –Gaver: cultural commentators, –Isbister: game design, arts –Höök: arts, design –Sengers: critical theory, arts –Blythe: literature But how to evaluate?

Epistemology How does a field know what it knows? How does a field know that it knows it? Science: experiment… But literature? Anthropology? Sociology? Therapy? Art? Theatre? Design?

Epistemology The aim of this work is to recognize the ways in which multiple epistemologies, not just the experimental paradigm of science, can, do and need to inform the hybrid discipline of human-computer interaction.

Shouts To My Homies Andy Warr Alex Taylor & MS Research Phoebe Sengers & CEmCom Cornell S&TS Department Maria Håkansson & the IT University Göteborg