Het Grote Barbapapa spel Chris van Riel & Dorine Berkvens MMA2
GOAL: get the key and open the door KEY
In order to get the key Get clue to paralyze the fish With flying device!!
In order to get the key Get hidden potion under the bed
Final step: get the key
Characters Fishes (agent) The Barbas (user)
Technical part The Barba walks and hups up and down sometimes Fishes attack Barba when they’re not paralized Barba can transform at one magic object He can choose between different shapes
The end If Barba opens the door he is reunited with his family.