Type to enter a caption. Computer Graphics Week 1Lecture 1.

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Presentation transcript:

Type to enter a caption. Computer Graphics Week 1Lecture 1

Course Assessment Session 1 Examination 10% (Week 6) Quizzes/Assignments 25% Terminal Examination 50% (Week 18)

Course Contents Introduction to Computer Graphics Fundamentals of input and display devices Geometrical Transformations Homogeneous Coordinates Representing curves and surfaces Solid modeling 2D transformations, translation, rotation, scaling, shear etc

Course Contents (2) Clipping Windowing techniques Modeling hierarchies 3D transformations Viewing in 3D Planar projections 3D curves and surfaces Perspective viewing 3D clipping Geometric algorithms for graphics problems, with applications to ray tracing, hidden surface elimination, etc

Text Book Main text book: Computer Graphics Using Open GL by M.M. Raikar Other Reference Books: Computer Graphics , C version by Hearn and Baker Open GL programming Guide by Dave Shreiner Computer Graphics Pronciples and Practices by Foley, van Dam, Feiner and Hughes

What will we be learning Why Study this Course ? & What will we be learning

Basic Terminologies What is Computer Graphics? How does Computer Graphics Differ from Image Processing? Phases of Graphics Pipeline: Imaging = representing 2D images Modeling = representing 3D objects Rendering = constructing 2D images from 3D models Animation = simulating changes over time

Applications Graphs and Charts Computer-Aided Design Virtual Reality Environments Data Visualizations Computer Art Entertainment Industry Image Processing GUI Applications

Types of display architecture Random Scan (/Vector System) Raster Scan Electron beam is deflected only along the path where display is required Image is divided into matrix of pixels and electron beam is scanned sequentially from top to bottom row-wise (& then back to top). Beam intensity is set to reflect pixel intensity

Random Raster

Random Raster

Differences

Display Controller

The End Reading : Chapter 1

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Basic Terminologies What is Computer Graphics? How does Computer Graphics Differ from Image Processing? Phases of Graphics Pipeline: Imaging = representing 2D images Modeling = representing 3D objects Rendering = constructing 2D images from 3D models Animation = simulating changes over time

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Text –Johnny Appleseed