Week Three - Review
Basic Framework Motivation Perception Search Evaluation Choice Learning
Motivation: Consumer Behaviour: “… the inner drive that reflects goal -directed behaviour” Consumer Behaviour: The drive to satisfy needs and wants through the purchase and use of products and services
Bases of Motivation Physiological + Psychological needs and wants
e.g. Maslow’s Hierarchy of needs
Functional Symbolic + Experience
Functional Buying things for what they do Physiological
Symbolic Buying things for what they mean Psychological
Experiential The value from the experience Physiological + Psychological
Perception “How we see the world around us”
Elements of Perception Sensation Absolute threshold Differential threshold Subliminal perception
Sensation Direct response of sensory organs to stimuli Absolute threshold is the lowest level at which an individual can experience a sensation
Weber’s Law The stronger the initial stimulus, the greater the intensity for the second stimulus to be perceived as different Basis for “habituation”
Perceptual Selection Consumers selective in what they perceive Selection depends on - nature of stimulus - expectations - motives
Aspects of Selection Selection Organisation Interpretation
Perceptions and Marketing Basis for marketing decisions – strategy and operational e.g. product positioning communications media and message
Search
Stages of Search and Choice Information Search – seeking values Evaluation of Alternatives – assessing value Purchase decision – buying value Post Purchase – value in use
Three Problem Solving Variants Routine Limited Extended
Routine Problem Solving Almost a Habit Little effort in buying process Low priced, frequently used products
Limited Problem Solving Moderate effort Buyer has little time or effort to spend
Extended Problem Solving All stages of decision making process used Time and effort spent on search and evaluation High involvement purchases
Information Search Internal - memory of previous External experiences External - personal sources - public sources - marketing sources
Alternative Evaluation – Assessing Value Consumers evaluation criteria represent Objective / functional attributes of product Symbolic/subjective factors
Five Situational Influences Purchase Task Social surroundings Physical surroundings Temporal effects States (Mood)
Purchase and Post-Purchase
Post – Purchase Evaluation learned outcome from use/consumption “cognitive dissonance” Satisfaction / dissatisfaction
Cognitive Dissonance Inner tension that consumer experiences after recognisng an inconsistency between expectation and experience
Dissonance and Post-Purchase Did I make a good decision? Did I buy the right product? Did I get good value?
Satisfaction Consumer discovers after purchase that the product: Unexpected features / benefits Performs at a higher level than expected
Dissatisfaction Consumer discovers after purchase that product: Does not have all expected features Fails to perform as expected Is defective or flawed
Learning A process that creates changes in behaviour, immediate or expected, through experience and practice
Impact of Learning Brand Loyalty Lifetime Customer Value (LCV)
Brand Loyalty No Preference Brand Switcher Brand Loyal Brand Champion
Lifetime Customer Value The total value of spending by a customer – and the impact of customer recommendation on revenue – over the period customer is in a market